armory/Shaders/ssao_pass/ssao_pass.shader.json

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{
"contexts": [
{
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"name": "ssao_pass",
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"params": [
{
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"name": "depth_write",
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"value": "false"
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},
{
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"name": "compare_mode",
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"value": "always"
},
{
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"name": "cull_mode",
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"value": "none"
}
],
"links": [
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{
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"name": "snoise",
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"link": "_noise8"
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},
{
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"name": "invVP",
"link": "_inverseViewProjectionMatrix"
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},
{
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"name": "eye",
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"link": "_cameraPosition"
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},
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{
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"name": "eyeLook",
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"link": "_cameraLook",
"ifdef": ["_Disabled"]
},
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{
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"name": "screenSize",
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"link": "_screenSize"
},
{
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"name": "aspectRatio",
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"link": "_aspectRatio"
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}
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],
"texture_params": [],
"vertex_shader": "ssao_pass.vert.glsl",
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"vertex_shader_path": "../pass.vert.glsl",
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"fragment_shader": "ssao_pass.frag.glsl"
}
]
}