armory/Shaders/ssao_reproject_pass/ssao_reproject_pass.json

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{
"contexts": [
{
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"name": "ssao_reproject_pass",
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"color_write_alpha": false,
"color_write_green": false,
"color_write_blue": false,
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"depth_write": false,
"compare_mode": "always",
"cull_mode": "none",
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"links": [
{
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"name": "snoise",
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"link": "_noise8"
},
{
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"name": "invVP",
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"link": "_inverseViewProjectionMatrix"
},
{
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"name": "eye",
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"link": "_cameraPosition"
},
{
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"name": "eyeLook",
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"link": "_cameraLook"
},
{
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"name": "screenSize",
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"link": "_screenSize"
},
{
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"name": "aspectRatio",
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"link": "_aspectRatio"
}
],
"texture_params": [],
"vertex_shader": "ssao_reproject_pass.vert.glsl",
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"vertex_shader_path": "../include/pass_viewray.vert.glsl",
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"fragment_shader": "ssao_reproject_pass.frag.glsl"
}
]
}