Lubos Lenco
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f991a814cd
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Merge pull request #1679 from Sanva/master
Added `CanvasScript.setUiScale` method.
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2020-04-28 09:11:29 +02:00 |
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Lubos Lenco
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1671a88104
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Merge pull request #1678 from MoritzBrueckner/mapping-node
Fix compiling for multiple mapping nodes
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2020-04-28 09:10:01 +02:00 |
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Valentín Barros
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9cb88c111a
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Added CanvasScript.setUiScale method.
It sets the scale factor for the UI elements.
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2020-04-27 12:00:59 +02:00 |
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Moritz Brückner
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fbf3ce813b
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Fix compilation for multiple mapping nodes
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2020-04-27 09:23:02 +02:00 |
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Lubos Lenco
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5575ea5f12
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Merge pull request #1675 from MoritzBrueckner/value-node
Fix value node when used with material params
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2020-04-24 16:02:19 +02:00 |
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Moritz Brückner
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b58fab598c
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Fix value node when used with material params
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2020-04-23 11:43:01 +02:00 |
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Lubos Lenco
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e42279b737
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Merge pull request #1672 from MoritzBrueckner/rotation-node
Fix SetRotation Node when vector input is null
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2020-04-20 17:02:47 +02:00 |
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Moritz Brückner
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9ebf4577ca
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Fix SetRotation Node when vector input is null
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2020-04-19 17:25:08 +02:00 |
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Lubos Lenco
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dadbace806
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Merge pull request #1671 from MoritzBrueckner/colorramp
Fix and refactor the colorramp node (+ more)
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2020-04-19 12:09:03 +02:00 |
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Moritz Brückner
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1e4d94a77e
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Fix docstring
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2020-04-18 22:18:38 +02:00 |
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Moritz Brückner
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e3d4854546
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Some code cleanup
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2020-04-18 21:52:56 +02:00 |
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Moritz Brückner
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c4b6d835f7
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Fix and refactor colorramp node
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2020-04-18 21:52:38 +02:00 |
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Moritz Brückner
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546eea9f27
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Automatically convert color/vector inputs to BW when connected to a float input
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2020-04-18 21:50:07 +02:00 |
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Moritz Brückner
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4859034375
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Fix uncommited import
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2020-04-18 21:46:56 +02:00 |
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Moritz Brückner
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34d23dc42e
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Store Value node outputs as const
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2020-04-18 21:39:06 +02:00 |
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Moritz Brückner
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ce245d3ec8
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PEP8 + type annotations for write_result() and res_var_name()
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2020-04-18 21:38:35 +02:00 |
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Moritz Brückner
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146c890349
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New Shader.add_const() method to add global constants
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2020-04-18 21:26:45 +02:00 |
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Lubos Lenco
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2002414f7a
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Merge pull request #1668 from MoritzBrueckner/fix-canvas-visible-node
CanvasSetVisibleNode: Fix exception when the element doesn't exist
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2020-04-18 16:58:24 +02:00 |
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Lubos Lenco
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dceeb55519
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Merge pull request #1667 from MoritzBrueckner/walk-navigation
WalkNavigation: set flying speed via mouse wheel
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2020-04-18 16:57:55 +02:00 |
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Lubos Lenco
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78caf8be20
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Merge pull request #1665 from MoritzBrueckner/refactor-exporter
Refactor exporter + huge cleanup
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2020-04-18 16:55:18 +02:00 |
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Moritz Brückner
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4e8b99637a
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Fix exception when the element cannot be found
Related to https://github.com/armory3d/armory/issues/1659
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2020-04-18 01:20:25 +02:00 |
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Moritz Brückner
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275784fd76
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WalkNavigation: set flying speed via mouse wheel
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2020-04-18 01:02:45 +02:00 |
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Lubos Lenco
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b206c4e0ad
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Merge pull request #1663 from QuantumCoderQC/master
OnCanvasElement node now takes into account anchoring points.
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2020-04-17 09:41:36 +02:00 |
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Moritz Brückner
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be8a1b49b1
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Fix missing import
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2020-04-17 00:58:26 +02:00 |
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Moritz Brückner
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930e371419
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Fix animation export
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2020-04-17 00:37:25 +02:00 |
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Moritz Brückner
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f848ec4ffc
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Fix scene trait export
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2020-04-17 00:32:39 +02:00 |
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Moritz Brückner
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ce96f19be1
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Merge branch 'master' into refactor-exporter
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2020-04-16 23:48:32 +02:00 |
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Moritz Brückner
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e288f328e7
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More type annotations
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2020-04-16 23:14:49 +02:00 |
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Moritz Brückner
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94efb17b15
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Cleanup softbody/hook export
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2020-04-16 23:09:48 +02:00 |
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Moritz Brückner
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fcf1928002
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Cleanup scene trait export
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2020-04-16 22:51:22 +02:00 |
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Moritz Brückner
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fac393bed8
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Refactor/Cleanup animation export
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2020-04-16 22:35:29 +02:00 |
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Moritz Brückner
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3d1513d09d
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Remove unused method
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2020-04-16 22:28:41 +02:00 |
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Moritz Brückner
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70f1d992de
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Performance improvement by direct list initialization
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2020-04-16 00:50:03 +02:00 |
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Moritz Brückner
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f50feb5042
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Cleanup export_traits()
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2020-04-16 00:39:28 +02:00 |
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Moritz Brückner
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c6bfad710c
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utils.py: add docstring + annotations to safestr()
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2020-04-16 00:34:03 +02:00 |
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Moritz Brückner
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2e8250263a
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Smaller improvements
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2020-04-16 00:11:09 +02:00 |
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Moritz Brückner
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3d27723ab8
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Cleanup create_default_camera()
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2020-04-16 00:10:44 +02:00 |
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Moritz Brückner
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a51c508e84
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Better output data variable names
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2020-04-16 00:01:46 +02:00 |
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Moritz Brückner
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995d1595e5
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Refactor export_light()
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2020-04-15 23:53:19 +02:00 |
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Moritz Brückner
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182c076001
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Cleanup export_skin()
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2020-04-15 23:46:34 +02:00 |
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Moritz Brückner
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5cf8792871
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Cleanup mesh export
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2020-04-15 23:40:05 +02:00 |
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Moritz Brückner
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849b29a644
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Cleanup export_object()
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2020-04-15 23:34:30 +02:00 |
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Moritz Brückner
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2e0af4bd4f
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More type annotations
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2020-04-15 23:18:40 +02:00 |
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QuantumCoderQC
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91988372fd
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OnCanvasElement node now takes into account anchoring points
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2020-04-15 20:15:36 +02:00 |
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QuantumCoderQC
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d815a5fc98
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OnCanvasElement node now takes into account anchoring point
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2020-04-14 20:07:44 +02:00 |
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Lubos Lenco
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e4102c9c50
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Merge pull request #1654 from MoritzBrueckner/misc
A bunch of really small improvements
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2020-04-13 16:08:30 +02:00 |
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Lubos Lenco
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7f1fa97207
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Merge pull request #1653 from MoritzBrueckner/array-add
Refactor ArrayAdd node + fix Vector node
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2020-04-13 16:08:11 +02:00 |
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Moritz Brückner
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42a458bbac
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Cleanup terrain export
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2020-04-12 21:46:21 +02:00 |
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Moritz Brückner
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eba49ef2f7
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Refactor material variant generation
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2020-04-12 21:36:10 +02:00 |
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Moritz Brückner
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c7ea971ffb
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Fix find_bone annotations
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2020-04-12 21:27:01 +02:00 |
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