Commit graph

16 commits

Author SHA1 Message Date
Moritz Brückner b7024a5854 Whitespace cleanup 2021-09-02 17:18:59 +02:00
Moritz Brückner 44d8325001 Fix "Uniform PPCompXX not found" warnings 2021-09-02 17:14:18 +02:00
Alexander 60f72e7e0e Merge in PPM
Redone and ready to be merged with Armory
2020-03-04 17:45:19 +01:00
luboslenco 835792f7fc Shader fixes 2018-12-07 13:48:40 +01:00
luboslenco 13bb02e337 Fast clear 2018-12-06 20:36:56 +01:00
luboslenco 93cc102bf5 Faster 2018-12-06 15:23:08 +01:00
luboslenco 0cc0915e44 Need for speed 2018-12-05 17:47:45 +01:00
luboslenco cd0447e4ba Roll static loops 2018-11-27 21:34:42 +01:00
luboslenco d5682233da Add Khamake Threads option for faster builds 2018-08-30 15:42:25 +02:00
Lubos Lenco 91cb952fd8 Shader cleanup 2017-12-13 14:44:21 +01:00
Lubos Lenco a1532d5bec Simplify shader passes 2017-12-13 14:21:42 +01:00
Lubos Lenco 52d5e04026 Shader fixes 2017-11-25 20:09:55 +01:00
Lubos Lenco 359bb45871 Renderer speedup round 2 2017-03-12 17:29:22 +01:00
Lubos Lenco 272b735ec0 Line endings, windows fixes. 2016-10-25 13:01:20 +02:00
Lubos Lenco 9edb0b0fa9 Shaders overhaul. 2016-10-17 17:39:40 +02:00
Lubos Lenco 1dc2dcf6f8 Reusing shader code. 2016-10-17 00:02:51 +02:00
Renamed from raw/ssao_pass/ssao_pass.frag.glsl (Browse further)