Lubos Lenco
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676d11abcb
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Save only valid texts
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2017-01-10 22:57:22 +01:00 |
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Lubos Lenco
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f0bb3a7462
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Switch to bui
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2017-01-02 22:46:18 +01:00 |
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Lubos Lenco
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0a0587f63d
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Fix cpp compilation
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2016-12-10 14:20:16 +01:00 |
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Lubos Lenco
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2ef3ad837b
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MSAA to enum
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2016-12-08 16:38:21 +01:00 |
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Lubos Lenco
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4127f57396
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Fix trait writing
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2016-12-08 14:38:04 +01:00 |
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Lubos Lenco
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1b03951f54
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Detect navigation
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2016-12-07 10:37:08 +01:00 |
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Lubos Lenco
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695d0bf69b
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Primitive navmeshes.
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2016-12-07 02:01:42 +01:00 |
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Lubos Lenco
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cafc4034ed
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Improving soft shadows
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2016-12-01 18:28:07 +01:00 |
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Lubos Lenco
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7f12b29d6d
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Tessellate on supported targets only.
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2016-11-30 11:40:28 +01:00 |
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Lubos Lenco
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6ccfb00f72
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Fix ammo path on Windows.
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2016-11-28 09:23:29 +01:00 |
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Lubos Lenco
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98bf287985
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Load ammo using eval.
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2016-11-24 17:35:12 +01:00 |
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Lubos Lenco
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04df49b88f
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Migrating to Krom.
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2016-11-23 15:34:59 +01:00 |
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Lubos Lenco
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0f7ea897ca
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Improve linked data.
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2016-11-21 16:49:32 +01:00 |
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Lubos Lenco
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a2667d8dca
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Capture output as render result.
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2016-11-12 18:30:39 +01:00 |
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Lubos Lenco
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ac509cefd2
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Asset loading progress.
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2016-11-07 23:06:08 +01:00 |
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Lubos Lenco
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509dc23ca3
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Utils to armutils.
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2016-10-27 01:11:11 +02:00 |
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Lubos Lenco
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272b735ec0
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Line endings, windows fixes.
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2016-10-25 13:01:20 +02:00 |
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Lubos Lenco
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016dc01e5f
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Fix bloom and dof.
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2016-10-21 19:36:08 +02:00 |
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Lubos Lenco
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9edb0b0fa9
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Shaders overhaul.
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2016-10-17 17:39:40 +02:00 |
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Lubos Lenco
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1dc2dcf6f8
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
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Lubos Lenco
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361b1d91cb
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Use tabs for Haxe.
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2016-10-15 20:19:09 +02:00 |
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Lubos Lenco
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dec9eb1351
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Separate uniforms.
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2016-10-15 15:08:25 +02:00 |
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Lubos Lenco
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17f30c4b85
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Support compressed assets.
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2016-10-15 12:17:33 +02:00 |
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Lubos Lenco
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0fef65aa5f
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Defines to lower-case.
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2016-10-12 18:26:56 +02:00 |
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Lubos Lenco
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85ea9845f2
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Cleaning up.
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2016-10-12 17:52:27 +02:00 |
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Lubos Lenco
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0bbd0a59a3
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Voxel cone tracing.
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2016-10-09 16:06:18 +02:00 |
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Lubos Lenco
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a2a7cf4a18
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Grease pencil essentials.
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2016-09-30 23:24:18 +02:00 |
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Lubos Lenco
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f7e9d964a7
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Essential tessellated displacement shaders.
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2016-09-28 00:00:59 +02:00 |
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Lubos Lenco
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80b8bc3236
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Prop descriptions.
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2016-09-23 00:34:42 +02:00 |
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Lubos Lenco
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b983c75271
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Basic Blender operator mapping.
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2016-09-14 16:17:26 +02:00 |
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Lubos Lenco
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02145ffc6a
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Asynchronous resource loading.
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2016-09-14 11:49:32 +02:00 |
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Lubos Lenco
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46052817fc
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More embedded player work.
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2016-09-12 20:12:13 +02:00 |
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Lubos Lenco
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9f68ec79c9
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Fix all the bugs, PCSS works.
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2016-09-08 14:08:31 +02:00 |
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Lubos Lenco
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cd2e936fcf
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Fix translucent, redirect traces to Blender.
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2016-09-05 17:03:20 +02:00 |
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Lubos
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db00e84343
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More live patching.
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2016-09-03 13:30:52 +02:00 |
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Lubos
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ca1faf8d90
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More probes and Electron live patching.
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2016-09-02 23:11:04 +02:00 |
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Lubos Lenco
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f3554b4de8
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Dual quaternion skinning, mirrors.
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2016-08-29 09:56:34 +02:00 |
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Lubos Lenco
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5dd8f5a926
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Anims, begin dual quaternion skinning.
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2016-08-23 22:55:46 +02:00 |
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Lubos Lenco
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878a27ee93
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Packed assets support.
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2016-08-22 21:56:28 +02:00 |
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Lubos Lenco
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e90dbbcd4b
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More Python/JS scripting.
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2016-08-21 20:00:37 +02:00 |
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Lubos Lenco
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61e859dae9
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Basic Python and JS scripting.
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2016-08-21 00:16:13 +02:00 |
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Lubos Lenco
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5d1f9e4c66
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More compositor nodes + clean up.
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2016-08-15 23:45:03 +02:00 |
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Lubos Lenco
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8dc44c5069
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Less code = better code.
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2016-08-15 01:59:49 +02:00 |
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Lubos Lenco
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55e174c9d0
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
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luboslenco
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1f19d26002
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More windows fixes.
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2016-08-13 14:02:12 +02:00 |
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Lubos Lenco
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b9e841ac45
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More Windows fixes.
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2016-08-12 15:26:56 +02:00 |
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Lubos Lenco
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412fe22c4b
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Windows fixes.
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2016-08-12 02:29:09 +02:00 |
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Lubos Lenco
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5af755bb33
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Match sky strength to Cycles.
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2016-08-11 22:24:45 +02:00 |
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Lubos Lenco
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daf8dd6c16
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Light culling for deferred.
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2016-08-09 23:51:40 +02:00 |
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Lubos Lenco
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f7ea3d62d0
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Super fast shaders.
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2016-08-07 23:12:14 +02:00 |
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