luboslenco
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0cc0915e44
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Need for speed
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2018-12-05 17:47:45 +01:00 |
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luboslenco
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7075374c8f
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Use HLSL define
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2018-11-27 21:44:56 +01:00 |
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luboslenco
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0da20589c6
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Improve float pack
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2018-05-26 16:39:10 +02:00 |
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Lubos Lenco
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e73bf6b22a
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Merging compute shader support
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2018-02-16 17:12:19 +01:00 |
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Lubos Lenco
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89b687e99a
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Shader include fixes
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2017-12-15 12:52:58 +01:00 |
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Lubos Lenco
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d2944f83fa
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Precompute camera plane values
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2017-11-04 18:35:34 +01:00 |
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Lubos Lenco
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5ebaab0a85
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Separate SSRS
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2017-07-05 23:26:13 +02:00 |
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Lubos Lenco
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dc7a4d40ae
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D3D fixes
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2017-06-23 15:47:51 +02:00 |
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Lubos Lenco
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fc167d2885
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Renderer speedup round 1
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2017-03-11 01:50:47 +01:00 |
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Lubos Lenco
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6f6eb066c6
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Ray-traced shadows
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2017-01-17 14:48:47 +01:00 |
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Lubos Lenco
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cc8fe0e957
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Less precision for packed metallic
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2016-12-04 11:37:39 +01:00 |
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Lubos Lenco
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9edb0b0fa9
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Shaders overhaul.
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2016-10-17 17:39:40 +02:00 |
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