Sandy
5a9f14ea20
Correct socket position
2019-10-18 21:37:04 +09:00
Sandy
488031e7d8
Correct socket position
2019-10-18 21:35:08 +09:00
Sandy
39114e9fd2
Correct socket position
2019-10-18 21:33:26 +09:00
Sandy
5d521e8101
fix https://github.com/armory3d/armory/issues/1438
2019-10-17 22:04:14 +09:00
Sandy
a138baea67
fix https://github.com/armory3d/armory/issues/1438
2019-10-17 22:03:06 +09:00
Lubos Lenco
0420d32673
Merge pull request #1436 from N8n5h/patch-3
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Revert offset to the y value when adding a path navmesh
2019-10-15 00:17:44 +02:00
N8n5h
b06c665676
Revert offset to the y value when adding a path
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This is to revert it to the original without the offset because it has inconsistent results with meshes with no height, something that I need to investigate why.
So for now to keep it consistent it stays without the offset.
2019-10-14 19:13:18 -03:00
Lubos Lenco
c6d74fc4ea
Merge pull request #1434 from N8n5h/nav-update3
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nav update 3
2019-10-14 21:07:23 +02:00
N8n5h
5184794a0e
nav update 3
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added support for modifiers for navigation meshes, removed the need to restart blender when creating visualization
2019-10-13 19:46:22 -03:00
Lubos Lenco
c70478c11e
Merge pull request #1406 from zeeshan595/master
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Added support for angle axies rotation nodes
2019-10-08 21:46:12 +02:00
Lubos Lenco
7add9c4ab3
Merge pull request #1426 from N8n5h/patch-2
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Add a restart check in navmesh vis generation
2019-10-08 16:25:00 +02:00
N8n5h
93f5b1dace
save the file when creating the dir
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For some reason if you don't save the file the path check doesn't work even if the folder is there.
2019-10-04 20:23:25 -03:00
N8n5h
bcf3f5d2e2
Add a restart check in navmesh vis generation
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This is to prevent the "vertical generation" issue, that happens when failing to generate a vis the first time because of #1377 , not liking the "require a restart" thing as a solution but I didn't find a solution that is not a workaround , so for now...
2019-10-04 19:53:55 -03:00
Lubos Lenco
cb2592ad54
Merge pull request #1421 from BlackGoku36/master
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add renderpath nodes
2019-10-03 18:12:26 +02:00
lubos
a977ec165d
Bump version
2019-10-02 12:24:51 +02:00
BlackGoku36
42b0ce4b1f
add renderpath nodes
2019-10-02 15:09:47 +05:30
Lubos Lenco
9b0673d158
Merge pull request #1420 from BlackGoku36/logicnodes
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Add string operation nodes
2019-09-30 13:48:28 +02:00
BlackGoku36
63560f6163
remove substr
2019-09-30 17:13:35 +05:30
Lubos Lenco
5f7d081d5b
Merge pull request #1419 from Sandy10000/master
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Adding canvas category logic nodes
2019-09-30 12:06:49 +02:00
luboslenco
3d01b056d0
Merge branch 'master' of https://github.com/armory3d/armory
2019-09-30 12:01:01 +02:00
luboslenco
ba5150054d
Fix lens flare compilation
2019-09-30 11:50:13 +02:00
BlackGoku36
98c0af4aab
remove lensflare change from logic node branch
2019-09-30 00:27:48 +05:30
BlackGoku36
a5db10437f
add string operation nodes
2019-09-30 00:22:00 +05:30
BlackGoku36
a3e45a3a5e
Revert "add some string operating nodes"
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This reverts commit 5942b177e4
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2019-09-30 00:18:13 +05:30
BlackGoku36
5942b177e4
add some string operating nodes
2019-09-30 00:11:26 +05:30
Sandy
d4870bae52
Adding canvas category logic nodes
2019-09-29 22:39:19 +09:00
Sandy
f305de8ff7
Adding canvas category logic nodes
2019-09-29 22:37:18 +09:00
BlackGoku36
c7a19a75b4
fix lens flare compilation issue
2019-09-29 16:56:35 +05:30
Zeeshan Abid
d7675d4714
uncommented physics code
2019-09-27 20:52:20 +01:00
Zeeshan Abid
919d222b4d
get rotation bug fix
2019-09-27 20:51:30 +01:00
Zeeshan Abid
512db06d84
quaternion bug fix
2019-09-27 20:47:07 +01:00
Zeeshan Abid
97643a1eee
Improved Get & Set Rotation
2019-09-27 20:35:26 +01:00
Lubos Lenco
1507e9d91c
Merge pull request #1409 from MoritzBrueckner/fix-open-folder
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Fix open_folder() method
2019-09-27 13:27:35 +02:00
Moritz Brückner
377cf055c2
Fix open_folder() on windows
2019-09-26 16:50:35 +02:00
Moritz Brückner
07bc1b8257
Fix open_folder()
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Project folder was opened twice on windows and mac
2019-09-26 16:46:18 +02:00
Lubos Lenco
51cf446a43
Merge pull request #1401 from zaethan/master
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change the exporter to use blenders triangle loops
2019-09-26 11:15:47 +02:00
Zeeshan Abid
c7946edc25
catches infinity
2019-09-26 01:59:08 +01:00
Zeeshan Abid
61fe0e45a7
Radians & Degrees Conversion
2019-09-26 01:55:27 +01:00
Zeeshan Abid
5d36ecb415
input output bug fixes
2019-09-26 01:07:49 +01:00
Zeeshan Abid
d0c1bba174
Added Axies Angles in addition to eular rotation
2019-09-26 01:03:05 +01:00
Zeeshan Abid
76e5c94dbb
changed rotation from eular to axies + vector
2019-09-26 00:37:52 +01:00
luboslenco
2229ff8103
Remove mklink functions from utils
2019-09-25 09:44:37 +02:00
Lubos Lenco
137fdd8530
Merge pull request #1381 from MoritzBrueckner/master
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Add Sublime Text as a supported text editor
2019-09-25 09:33:58 +02:00
Moritz Brückner
ff6e61e6f7
Merge pull request #1 from zeeshan595/master
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open folder button support
2019-09-24 19:11:56 +02:00
Zeeshan Abid
426eb912d4
open folder button support
2019-09-24 16:23:49 +01:00
Lubos Lenco
7f280538d7
Merge pull request #1400 from BlackGoku36/master
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Adds canvas element get/set location, rotation, scale and progress bar nodes
2019-09-24 16:39:56 +02:00
BlackGoku36
3bf9feac8f
added get/set location, rotation, scale, progress bar nodes
2019-09-23 15:55:46 +05:30
Yannik Boettcher
25fe284f75
change the exporter to use blenders triangle loops
2019-09-23 12:11:48 +02:00
Lubos Lenco
d963611581
Merge pull request #1395 from Sandy10000/master
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Output error correction
2019-09-22 12:33:46 +02:00
Moritz Brückner
16dd8d493d
Add ignored file types to sublime project
2019-09-22 01:34:19 +02:00