Commit graph

14 commits

Author SHA1 Message Date
Lubos Lenco 42b4185187 Reduce shader count 2017-12-20 15:37:58 +01:00
Lubos Lenco c67ff89361 LTC and hosek defines 2017-11-27 14:29:21 +01:00
Lubos Lenco 71929bd32f Shaders clean up 2017-11-20 12:38:35 +01:00
Lubos Lenco 0c7d488a1a Fix sss uniforms 2017-11-17 16:15:35 +01:00
Lubos Lenco c3bdf0efda Reduce point lamp noise 2017-11-15 16:43:46 +01:00
Lubos Lenco af2bd70e52 Crude ies lamp support 2017-08-17 14:37:04 +02:00
Lubos Lenco fc27d9afc1 More sdf 2017-06-06 18:29:33 +02:00
Lubos Lenco 391fea23d2 Normal maps for deferred+ 2017-04-01 10:06:49 +02:00
Lubos Lenco 9afaaabbcb Capture cubemap shadows 2017-03-18 18:44:21 +01:00
Lubos Lenco 7c28d2e140 Dir light as quad 2017-03-15 15:49:13 +01:00
Lubos Lenco 359bb45871 Renderer speedup round 2 2017-03-12 17:29:22 +01:00
Lubos Lenco fc167d2885 Renderer speedup round 1 2017-03-11 01:50:47 +01:00
Lubos Lenco 6f6eb066c6 Ray-traced shadows 2017-01-17 14:48:47 +01:00
Lubos Lenco f4898a130c Begin true material builder 2016-12-13 01:09:17 +01:00
Renamed from Shaders/deferred_light/deferred_light.shader.json (Browse further)