Commit graph

19 commits

Author SHA1 Message Date
Lubos Lenco 0954693781 Fix shader paths 2016-12-21 00:51:04 +01:00
Lubos Lenco b0c0a426c7 Predefine common context names 2016-12-20 14:15:09 +01:00
Lubos Lenco 0114c00b71 Remove old materials 2016-12-20 01:39:16 +01:00
Lubos Lenco cc91ed495b Prevent node errors 2016-12-03 13:27:42 +01:00
Lubos Lenco c4e3c144e0 Point shadows placeholder. 2016-11-07 16:11:35 +01:00
Lubos Lenco 509dc23ca3 Utils to armutils. 2016-10-27 01:11:11 +02:00
Lubos Lenco e50f60454e Shaders ready. 2016-10-23 15:32:26 +02:00
Lubos Lenco 016dc01e5f Fix bloom and dof. 2016-10-21 19:36:08 +02:00
Lubos Lenco 202ad3d7cf Dynamic resolution scaling. 2016-10-19 17:46:13 +02:00
Lubos Lenco cf43d567f8 Python overhaul. 2016-10-19 13:28:06 +02:00
Lubos Lenco 1dc2dcf6f8 Reusing shader code. 2016-10-17 00:02:51 +02:00
Lubos Lenco 17f30c4b85 Support compressed assets. 2016-10-15 12:17:33 +02:00
Lubos Lenco 0fef65aa5f Defines to lower-case. 2016-10-12 18:26:56 +02:00
Lubos Lenco 85ea9845f2 Cleaning up. 2016-10-12 17:52:27 +02:00
Lubos Lenco 0bbd0a59a3 Voxel cone tracing. 2016-10-09 16:06:18 +02:00
Lubos Lenco ddb83de3b8 Camera controllers & constraints. 2016-10-02 19:52:40 +02:00
Lubos Lenco a2a7cf4a18 Grease pencil essentials. 2016-09-30 23:24:18 +02:00
Lubos Lenco f7e9d964a7 Essential tessellated displacement shaders. 2016-09-28 00:00:59 +02:00
Lubos Lenco 80b8bc3236 Prop descriptions. 2016-09-23 00:34:42 +02:00