luboslenco
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4904b50f1a
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Cleanup
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2018-11-19 14:28:04 +01:00 |
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luboslenco
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6f6ff24f12
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Fix noise_gen
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2018-11-18 21:57:08 +01:00 |
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luboslenco
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a5f23cd329
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Allow to set object properties through UI
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2018-11-18 21:52:50 +01:00 |
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luboslenco
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d2a96abcde
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Rename Lamp to Light to keep in sync with Blender2.8
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2018-08-28 15:10:28 +02:00 |
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luboslenco
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c042344e1f
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Update haxe logic gen
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2018-07-19 08:58:40 +02:00 |
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luboslenco
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0c4cc2fc70
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Material compiler fixes
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2018-05-21 17:55:26 +02:00 |
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Lubos Lenco
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00de597d19
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New render path system
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2017-11-22 21:17:36 +01:00 |
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Lubos Lenco
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c3d9bf77e9
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Expose auto exposure control
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2017-11-18 22:52:41 +01:00 |
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Lubos Lenco
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7f830948e2
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Fix blur step
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2017-11-16 12:46:08 +01:00 |
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Lubos Lenco
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ae60a6e078
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Fixing bloom
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2017-11-16 08:52:42 +01:00 |
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Lubos Lenco
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35db7293a9
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Merge SSGI
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2017-11-04 16:16:07 +01:00 |
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Lubos Lenco
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3226c6e420
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rtgi template
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2017-11-02 12:10:01 +01:00 |
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Lubos Lenco
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521a9b5055
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Temporary motion blur fix
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2017-10-30 23:44:57 +01:00 |
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Lubos Lenco
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9d3930ab85
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Forward path voxels
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2017-10-23 21:01:00 +02:00 |
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Lubos Lenco
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487cc19435
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Even more GPU particles
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2017-09-29 01:18:57 +02:00 |
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Lubos Lenco
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ea4347e4d2
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Logic nodes for action playback
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2017-09-08 13:57:34 +02:00 |
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Lubos Lenco
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110b143bd2
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Faster forward path
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2017-09-07 16:23:17 +02:00 |
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Lubos Lenco
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6a37920de6
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Runtime logic builder
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2017-09-04 00:21:31 +02:00 |
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Lubos Lenco
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c42355acf0
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Use Principled BSDF for Armory PBR
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2017-08-15 22:12:27 +02:00 |
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Lubos Lenco
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a60a2ff3ed
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Begin histogram
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2017-08-13 22:50:08 +02:00 |
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Lubos Lenco
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a0d14aed21
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Voxel refraction
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2017-08-13 20:28:06 +02:00 |
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Lubos Lenco
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feac62cc10
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Fix TAA for envmap
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2017-08-08 11:14:01 +02:00 |
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Lubos Lenco
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14f550961a
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Reload PBR node
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2017-07-09 19:44:19 +02:00 |
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Lubos Lenco
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cef5c03df3
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Update PBR node
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2017-07-07 18:21:44 +02:00 |
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Lubos Lenco
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fe1c7c70c1
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Ocean shadows draft
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2017-07-07 17:23:32 +02:00 |
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Lubos Lenco
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fc7528ea9f
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Blend ocean
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2017-07-05 23:15:40 +02:00 |
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Lubos Lenco
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0943cde318
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Fix ocean pass
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2017-07-04 13:29:01 +02:00 |
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Lubos Lenco
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b1f4c27567
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Render capture for Krom
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2017-06-26 15:37:10 +02:00 |
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Lubos Lenco
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cfa18ecc00
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Decals pass
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2017-05-24 11:04:15 +02:00 |
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Lubos Lenco
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52efec23da
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SSS node
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2017-05-23 15:01:56 +02:00 |
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Lubos Lenco
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81b8b0bc3a
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Fix volumetric light
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2017-05-22 15:55:34 +02:00 |
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Lubos Lenco
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0df4db841b
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Voxel tweaks
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2017-05-20 19:07:15 +02:00 |
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Lubos Lenco
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bf12fc34d2
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Fix grease pencil
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2017-05-18 23:40:10 +02:00 |
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Lubos Lenco
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c632daa3b2
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Super-sampling resolve
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2017-04-26 17:37:30 +02:00 |
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Lubos Lenco
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5e736a615f
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
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Lubos Lenco
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391fea23d2
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Normal maps for deferred+
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2017-04-01 10:06:49 +02:00 |
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Lubos Lenco
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b626197f78
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Fix voxel nodes
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2017-03-29 14:32:44 +02:00 |
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Lubos Lenco
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44f257f6ba
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Deferred+ renderer
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2017-03-28 14:30:51 +02:00 |
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Lubos Lenco
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41d84927d5
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Restore forward path
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2017-03-25 23:46:29 +01:00 |
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Lubos Lenco
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29f8a2536a
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Deferred+ template
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2017-03-23 13:18:13 +01:00 |
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Lubos Lenco
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a49907b870
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Renderer speedup round 3
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2017-03-14 20:43:54 +01:00 |
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Lubos Lenco
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fc167d2885
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Renderer speedup round 1
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2017-03-11 01:50:47 +01:00 |
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luboslenco
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ea0812e254
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Update render path nodes
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2017-02-23 14:12:28 +01:00 |
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luboslenco
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09183e3459
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Fetch bundled scripts on register
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2017-02-22 17:32:34 +01:00 |
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luboslenco
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0a51699aff
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VGI work
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2017-02-22 15:50:19 +01:00 |
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Lubos Lenco
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48dc9d0147
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Anti-aliased overlays
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2017-02-15 12:42:40 +01:00 |
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Lubos Lenco
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4af982f5de
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Update render paths
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2017-01-30 12:02:40 +01:00 |
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Lubos Lenco
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6c965a73c5
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Switch to make renderer
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2016-12-23 02:51:24 +01:00 |
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Lubos Lenco
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b0c0a426c7
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Predefine common context names
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2016-12-20 14:15:09 +01:00 |
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Lubos Lenco
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19777385e5
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Advancing new material builder
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2016-12-17 23:48:18 +01:00 |
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