Moritz Brückner
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3654d34997
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Update more shaders for receive shadow option
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2020-07-13 23:28:43 +02:00 |
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Lubos Lenco
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c970c5db6c
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Pass irradiance uniform as argument
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2020-05-10 19:43:02 +02:00 |
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luboslenco
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b0cd02d68e
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Allow multiple color attachment formats
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2020-05-10 10:46:12 +02:00 |
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Lubos Lenco
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df6346c1d1
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Color attachment format
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2020-05-06 21:30:59 +02:00 |
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unknown
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8e2f037d9b
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Fix packing inline
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2019-07-14 16:45:34 +02:00 |
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luboslenco
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f82be5bc64
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Improve packing
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2019-07-07 22:02:07 +02:00 |
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luboslenco
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aa5c4f7e73
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Link to embedded data
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2019-04-26 11:12:09 +02:00 |
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luboslenco
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c29e8fdbd0
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Shadows cleanup
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2019-03-23 10:56:30 +01:00 |
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luboslenco
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9c9fd0881e
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Uniform fixes
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2018-12-15 19:03:11 +01:00 |
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luboslenco
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7dcb443060
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Use shadow samplers, remove arm_dev
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2018-12-15 15:07:30 +01:00 |
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luboslenco
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914030e7f4
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Shadowmap arrays
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2018-12-11 23:05:18 +01:00 |
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luboslenco
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d8f78638bd
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Begin shadow index
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2018-12-10 23:29:04 +01:00 |
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luboslenco
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bd03fd0465
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Forward clusters
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2018-12-10 18:18:32 +01:00 |
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luboslenco
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6176a26e22
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Improved light sampling
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2018-12-10 17:25:29 +01:00 |
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luboslenco
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00d7bba7c8
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Deferred modes
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2018-12-10 09:46:46 +01:00 |
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