luboslenco
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5d42c3ddf0
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Fast exporter
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2018-12-18 16:46:36 +01:00 |
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luboslenco
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975f995796
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
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luboslenco
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914030e7f4
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Shadowmap arrays
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2018-12-11 23:05:18 +01:00 |
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luboslenco
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bf639496e9
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Faster shadow sample
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2018-11-29 23:43:33 +01:00 |
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luboslenco
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7f261b4365
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Save gbuffer slot
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2018-11-22 18:07:32 +01:00 |
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luboslenco
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a8e66d120b
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Parse color_writes
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2018-10-18 14:53:28 +02:00 |
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luboslenco
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e5e82d5a74
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Parse shader define
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2018-10-09 12:38:30 +02:00 |
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luboslenco
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0a4f9cbac7
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Shader pass variant
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2018-09-13 12:13:32 +02:00 |
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luboslenco
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13731ae634
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Set Material Param nodes
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2018-06-12 13:50:27 +02:00 |
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Lubos Lenco
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778205e6a9
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Make shaders faster
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2018-02-18 19:10:14 +01:00 |
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Lubos Lenco
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42b4185187
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
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Lubos Lenco
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a1532d5bec
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Simplify shader passes
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2017-12-13 14:21:42 +01:00 |
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Lubos Lenco
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a8da0a18d0
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Clean shader names
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2017-11-04 19:34:09 +01:00 |
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Lubos Lenco
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4a992ebd19
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Atomic ops for voxels
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2017-08-03 14:01:04 +02:00 |
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Lubos Lenco
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9d9f39aeb4
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New material bind system
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2017-05-25 16:48:41 +02:00 |
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Lubos Lenco
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da5f18c97c
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Do not hard-code build dir
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2017-05-23 01:03:44 +02:00 |
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Lubos Lenco
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0df4db841b
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Voxel tweaks
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2017-05-20 19:07:15 +02:00 |
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Lubos Lenco
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a759210355
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Optimized scene format
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2017-05-17 17:06:52 +02:00 |
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Lubos Lenco
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46223379c5
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Use floats
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2017-04-12 13:25:09 +02:00 |
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Lubos Lenco
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d8044cf1df
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Begin cubemap capture
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2017-03-17 18:34:03 +01:00 |
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Lubos Lenco
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0fc938911c
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
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