Commit graph

759 commits

Author SHA1 Message Date
luboslenco 9336bcd09d Remove Baked Materials button 2018-06-13 00:04:06 +02:00
luboslenco 1a7d72c3e1 Array Add multiple values 2018-06-12 23:48:01 +02:00
luboslenco 20722faa3f Array socket color 2018-06-12 23:16:28 +02:00
luboslenco 361b20e767 Fix UV flip 2018-06-12 17:51:53 +02:00
luboslenco 94d747c246 Print error on wrong logic node connection 2018-06-12 16:58:34 +02:00
luboslenco 77739b03df Mouse node is now Mouse State node for clarity 2018-06-12 16:29:10 +02:00
luboslenco 5f00da82b4 Ensure constraint target exists 2018-06-12 15:47:31 +02:00
luboslenco 13731ae634 Set Material Param nodes 2018-06-12 13:50:27 +02:00
luboslenco 998dc60687 Material parameters support 2018-06-12 00:26:52 +02:00
luboslenco 47fc741753 Bump version 2018-06-11 22:06:45 +02:00
luboslenco 23e17c7a2b Unwrap type for bake 2018-06-11 21:06:30 +02:00
luboslenco 61344dc294 Material compiler fix 2018-06-11 19:31:21 +02:00
Lubos Lenco 15cc3572b8 b28 exporter fix 2018-06-07 00:55:43 +02:00
unknown 3566b73f9d Pause and Stop Speaker nodes 2018-06-06 01:31:55 +02:00
unknown bcdd1e677f Use inverted_safe 2018-06-05 22:10:29 +02:00
unknown ef20c0ca64 Fix tang export for multi-mat mesh 2018-06-05 20:38:25 +02:00
unknown 46265c07a3 Khamake bug was fixed, remove workaround 2018-06-04 14:34:34 +02:00
unknown 2610dca848 Trait init fixes 2018-06-02 19:00:36 +02:00
unknown 619826da07 Lightmap shader make fix 2018-06-02 17:00:54 +02:00
unknown a42fa33ce3 b28 bake fixes 2018-06-02 16:50:01 +02:00
unknown 6f90c84699 No voxels on macos yet 2018-06-02 14:07:43 +02:00
unknown 27a915f1e0 Shader make fix 2018-06-02 13:53:39 +02:00
unknown 7f728d78b2 Add 'Almost Equal' to Gate node 2018-06-01 18:33:52 +02:00
unknown 1e8ef7aaa5 Check objects when adding rigid body constraint 2018-06-01 12:26:52 +02:00
Lubos Lenco a1cbe7cef5 Fix path check 2018-05-28 16:49:46 +02:00
luboslenco f0d0423966 b2.8 exporter fix 2018-05-28 13:34:46 +02:00
luboslenco e2747eb833 Redraw in C 2018-05-27 21:15:34 +02:00
luboslenco 93b63efd80 Value category for Concatenate String 2018-05-26 22:54:08 +02:00
Lubos Lenco eb4da77814
Merge pull request #632 from anadin/master
Add Concatenate String Node
2018-05-26 22:00:59 +02:00
luboslenco b963898ad7 Checker fac precision fix 2018-05-26 19:41:17 +02:00
luboslenco 48a572fe14 Parse Displacement node 2018-05-26 19:25:07 +02:00
luboslenco 0da20589c6 Improve float pack 2018-05-26 16:39:10 +02:00
Andrei Nadin 2b74077acf Add Concatenate String Node 2018-05-26 17:23:43 +10:00
luboslenco 9aa2610c13 Fix uv export compatibility 2018-05-25 13:03:36 +02:00
luboslenco 21cc0d3b20 Trait groups fix 2018-05-25 12:37:22 +02:00
luboslenco 2b7fc698e6 Match lamp intensity when using eevee/armory 2018-05-25 10:43:53 +02:00
luboslenco 6b97946c22 Temp visibility prop 2018-05-24 23:58:55 +02:00
luboslenco 8e6cf61a33 Fix emitter export 2018-05-24 23:29:41 +02:00
luboslenco 4908730c06 Material get_signature fix 2018-05-24 23:18:03 +02:00
luboslenco e48b16d3d4 Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
luboslenco 2069bd2e75 b2.8 exporter 2018-05-23 21:23:37 +02:00
luboslenco b245624b19 Begin b2.8, no sync for now 2018-05-22 19:44:54 +02:00
luboslenco 4a930bba21 Fix shader group parse 2018-05-21 18:46:22 +02:00
luboslenco 0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco 083cebe60f Invert scale 2018-05-20 21:05:10 +02:00
luboslenco 9aac7efc37 Append to info header 2018-05-19 23:26:30 +02:00
luboslenco 57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco 793d616fa9 Fix vertex structures 2018-05-19 14:35:00 +02:00
luboslenco 30770c8d3e Fix action detect 2018-05-18 13:40:01 +02:00
luboslenco c7a548bb5e Fixing translucency 2018-05-17 22:47:00 +02:00
unknown 310cf140b8 Add Show Mouse node 2018-05-16 12:17:16 +02:00
unknown a2bf6a0a90 Add Stop Agent node 2018-05-15 23:30:47 +02:00
unknown 819bd17a1d Set Material Slot node 2018-05-15 16:44:17 +02:00
unknown 53e695faa0 Use Subprojects dir 2018-05-13 22:21:22 +02:00
unknown d16d16d4b2 Kha subprojects functionality 2018-05-13 21:17:40 +02:00
luboslenco 3e365beda8 Update displace ratio 2018-05-10 13:52:07 +02:00
luboslenco 68c057c987 Vertex or Tessellated displacement 2018-05-07 23:09:38 +02:00
luboslenco d80a4fce52 Normal Map and Bump node fixes 2018-05-07 13:02:24 +02:00
luboslenco bcacf08a52 Fix project shader copy 2018-05-01 13:58:36 +02:00
luboslenco 2d11ef2656 Enable includes in project shaders 2018-04-25 22:38:52 +02:00
luboslenco 3452c05d2e Dir exists 2018-04-25 17:42:07 +02:00
unknown 428ba34196 Export physics simulation params 2018-04-23 12:21:46 +02:00
unknown 6ba57d3772 Clean Sources dir if empty 2018-04-22 21:52:22 +02:00
unknown 42eb1182b9 Fix rp_resolution description 2018-04-22 19:44:52 +02:00
Andrei Nadin eff1a96f8f Get and Set Gravity Nodes 2018-04-21 14:03:03 +10:00
luboslenco e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco 7fd6521646 Add Mix and VectorMix nodes 2018-04-19 16:29:15 +02:00
luboslenco 7f4374480d Keep sounds with fake user 2018-04-19 13:51:17 +02:00
Lubos Lenco 3ba6a5d0fe
Merge pull request #601 from anadin/master
Add ApplyForceNodes
2018-04-18 08:55:51 +02:00
Andrei Nadin d8c6cef7f9 Add ApplyForceNodes
Think it would be good to add a global/local bool?
2018-04-18 10:26:33 +10:00
luboslenco 8285b6b3f0 More wasm binds 2018-04-17 12:23:55 +02:00
luboslenco 65dcb7f851 Minor 2018-04-16 00:24:44 +02:00
Lubos Lenco a94cbe3369
Merge pull request #597 from ubaldy/master
Orphaned REROUTE now behaves appropriately
2018-04-16 00:15:40 +02:00
Lubos Lenco 0451aa558e
Merge pull request #596 from Simonrazer/master
"Gate" node with else output
2018-04-16 00:12:42 +02:00
Jonathon Reach 3ddd05b90b Orphaned REROUTE nodes no longer fail to compile. Orphaned REROUTE has
no effect but can exist in the scene.
2018-04-15 17:27:11 -04:00
luboslenco 0667f9a71b WebAssembly modules 2018-04-15 11:55:42 +02:00
Simonrazer e7171433ae Gate with else
First try?
2018-04-15 10:36:30 +02:00
luboslenco af65880fbd Rename ApplyImpulseNodeAtLocation to ApplyImpulseAtLocationNode, format 2018-04-14 20:00:40 +02:00
Lubos Lenco b0beeff02e
Merge pull request #591 from anadin/master
Adding some new nodes and length() to VectorMath node
2018-04-14 19:34:25 +02:00
luboslenco a946dbbb6d Flags clean up 2018-04-14 15:07:05 +02:00
Andrei Nadin a6d6ee3a0c Merge branch 'master' of github.com:armory3d/armory 2018-04-14 12:30:45 +10:00
luboslenco 23ad7a1104 Add exporter targets 2018-04-13 19:14:11 +02:00
Andrei Nadin 74b6ce09f0 Get Velocity Node 2018-04-13 15:05:54 +10:00
Andrei Nadin c8cfc9d727 VectorClamp To Size Node (requires new vecX.hx from iron)
This is a little bit of a pain as Iron is a operate repo
2018-04-13 13:45:19 +10:00
Andrei Nadin 00056b8e0c Apply Impulse at location Node 2018-04-13 13:29:05 +10:00
Andrei Nadin b26a154cc7 Add Length to the Vecor Math node 2018-04-13 13:20:05 +10:00
luboslenco 9b24d26cb8 arm_skin_off flag 2018-04-12 12:08:43 +02:00
luboslenco f9515c8156 Clean up decal material 2018-04-09 23:31:56 +02:00
luboslenco ccff82f3df Add HashLink exporter 2018-04-06 17:39:22 +02:00
unknown 1fc5d26662 Bake tool handle uvmaps 2018-04-02 23:53:46 +02:00
unknown 09dbb078f1 Bake tool handle uvmaps 2018-04-02 22:46:39 +02:00
unknown 68ddfcd8e0 Bump version 2018-04-02 20:29:17 +02:00
unknown 84853afd40 Point lamp is always omni 2018-03-31 23:23:58 +02:00
unknown 15bddf92b1 Fix ssr ui 2018-03-31 22:31:18 +02:00
unknown e68add594a Fix assets 2018-03-30 10:49:45 +02:00
luboslenco 7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco 663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco 09db2a4d01 Forward path fix vxgi intensity 2018-03-27 12:29:12 +02:00
luboslenco 77685755c9 Fix typo 2018-03-27 12:09:21 +02:00
luboslenco 35e9b6f5e1 Exporter fixes 2018-03-27 10:54:19 +02:00