Lubos Lenco
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83f8a82247
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Improve assets references
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2016-02-08 17:28:05 +01:00 |
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Lubos Lenco
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5b7617f3f0
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Parse world nodes
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2016-02-08 14:58:55 +01:00 |
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Lubos Lenco
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d74fa3c777
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Export logic nodes to separate folder
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2016-02-07 23:03:52 +01:00 |
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Lubos Lenco
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a388b54a33
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Material parsing work
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2016-01-28 23:26:10 +01:00 |
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Lubos Lenco
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4c3468b6f4
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Automate generating shader variations
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2016-01-28 14:47:46 +01:00 |
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Lubos Lenco
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6a7d93ce04
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Rendering pipeline nodes
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2016-01-26 14:36:55 +01:00 |
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Lubos Lenco
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7d233231fd
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Set startup scene
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2016-01-25 16:46:13 +01:00 |
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Lubos Lenco
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6dbe92199f
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Correctly export logic nodes
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2016-01-20 17:58:31 +01:00 |
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Lubos Lenco
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0ed6161ed8
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Ignore compiled python files
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2016-01-17 22:31:31 +01:00 |
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Lubos Lenco
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07ff2f8c6e
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Geometry usage
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2016-01-11 21:10:33 +01:00 |
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Lubos Lenco
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fc3b002c70
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Optional physics
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2016-01-11 13:50:54 +01:00 |
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Lubos Lenco
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3b0862afe5
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Include only referenced shaders
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2016-01-11 13:07:44 +01:00 |
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Lubos Lenco
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2d213340bf
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Deferred rendering progress
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2016-01-03 19:41:00 +01:00 |
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Lubos Lenco
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67f4cae2b7
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Custom material shaders
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2015-12-07 21:05:27 +01:00 |
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Lubos Lenco
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658469fdf6
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Python clean up
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2015-12-07 20:04:23 +01:00 |
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Lubos Lenco
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4b964e39eb
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Support khafile
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2015-12-01 21:12:38 +01:00 |
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Lubos Lenco
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7e1052be90
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Node scripting
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2015-11-26 15:36:17 +01:00 |
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Lubos Lenco
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f1a1f53b84
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Import lue traits
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2015-11-26 10:56:06 +01:00 |
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Lubos Lenco
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95cbafbd6c
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Parse and create traits
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2015-11-24 22:48:31 +01:00 |
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Lubos Lenco
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9bc2817a14
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Sync
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2015-11-10 22:07:28 +01:00 |
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Lubos Lenco
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2a2033cc5e
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Empty screen
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2015-10-31 12:08:49 +01:00 |
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Lubos Lenco
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0e1695151e
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Refactoring
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2015-10-31 00:30:36 +01:00 |
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Lubos Lenco
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ee9677135c
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Begin refactoring
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2015-10-30 13:23:09 +01:00 |
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