Commit graph

132 commits

Author SHA1 Message Date
luboslenco be4853cb6a Forward path water pass 2019-08-22 11:59:54 +02:00
Alexander 000ec17e3d Chromatic aberration 2019-08-08 20:02:42 +02:00
luboslenco ff5cf50e4e Fix dynamic resolution 2019-08-07 22:43:30 +02:00
luboslenco f5f7926d1f Expose mesh target 2019-07-18 20:26:41 +02:00
luboslenco 8b9c875a4b Fix cleanup 2019-05-20 14:25:17 +02:00
luboslenco 9802016556 Cleanup 2019-05-19 15:23:56 +02:00
luboslenco ebe0f20cce Fix target set in forward path 2019-05-01 21:26:15 +02:00
luboslenco b3ca6b4cc1 Fix probe check 2019-04-30 13:30:38 +02:00
luboslenco 537b4ddd1e Update water path 2019-04-29 16:25:01 +02:00
luboslenco faae72e5e4 Auto exposure fixes 2019-04-23 12:05:50 +02:00
unknown 54bb309807 Auto exposure fixes 2019-04-22 14:11:17 +02:00
unknown 44f1e115e9 Begin histogram 2019-04-21 19:16:23 +02:00
luboslenco 903c72d62e Fix overlays target 2019-04-17 12:46:12 +02:00
luboslenco d4680b5e1a Update shader load 2019-04-15 13:47:51 +02:00
unknown 5240249982 Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
unknown 445a4fdc61 Code cleanup 2019-04-06 16:05:01 +02:00
luboslenco 93ab14bfa4 Pass tex data 2019-04-04 15:52:42 +02:00
luboslenco c29e8fdbd0 Shadows cleanup 2019-03-23 10:56:30 +01:00
luboslenco 6b8fc76763 Dynamic voxel alloc 2019-03-14 10:55:15 +01:00
luboslenco 06418f08fc Config cleanup 2019-02-28 23:16:33 +01:00
luboslenco 9cd951819a Fix raytracer 2019-02-19 10:09:42 +01:00
luboslenco 89afc182e8 Depth bind fixes 2019-02-14 11:17:19 +01:00
luboslenco af0efb7eca Motion blur fixes 2019-02-10 18:08:38 +01:00
luboslenco 64edf25dee Fix translucency with no lights 2019-02-10 17:32:51 +01:00
luboslenco 7b258d311d Enable config for dynamic resolution 2019-02-10 17:30:31 +01:00
luboslenco 7b7260d647 Update volumetric 2019-01-28 11:28:21 +01:00
luboslenco 4172e0a2c6 Fix LTC shadow 2019-01-27 23:48:54 +01:00
luboslenco 58ceac834b Make shader variant when config is enabled 2019-01-27 18:56:04 +01:00
luboslenco 9ba53d172d Transluc + sss fixes 2019-01-24 12:47:51 +01:00
luboslenco 68b5e1bb3b Implement ssr for forward path 2019-01-23 13:45:58 +01:00
luboslenco 3c25095c94 Clamp sun direction for sky 2019-01-22 11:46:21 +01:00
luboslenco ecfa16fa97 Improve light probe 2019-01-15 20:49:03 +01:00
luboslenco 4a0166c6c2 Relight fix 2019-01-11 20:54:36 +01:00
luboslenco 735ba8eb91 HLSL voxels 2019-01-11 20:42:16 +01:00
luboslenco d00f31ef8d Fix deferred voxelgi 2019-01-10 22:21:18 +01:00
luboslenco d64441b7d3 Update voxelgi 2019-01-10 21:54:36 +01:00
luboslenco 1e39f73eb4 Fix water_pass depth 2019-01-09 19:10:20 +01:00
luboslenco c47ec1c9a3 Fix decal context 2019-01-09 14:52:30 +01:00
unknown 721e39d5e6 Fix instancing unpack 2019-01-02 15:33:30 +01:00
unknown 87a895d3b6 Shadowmap size cleanup 2018-12-28 13:31:43 +01:00
luboslenco a7d14cb444 Probe fixes 2018-12-21 11:37:10 +01:00
luboslenco 7dcb443060 Use shadow samplers, remove arm_dev 2018-12-15 15:07:30 +01:00
luboslenco 975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
luboslenco 914030e7f4 Shadowmap arrays 2018-12-11 23:05:18 +01:00
luboslenco d8f78638bd Begin shadow index 2018-12-10 23:29:04 +01:00
luboslenco 6176a26e22 Improved light sampling 2018-12-10 17:25:29 +01:00
luboslenco 00d7bba7c8 Deferred modes 2018-12-10 09:46:46 +01:00
luboslenco 023668221e Update shadowmap props 2018-12-10 00:02:40 +01:00
luboslenco 835792f7fc Shader fixes 2018-12-07 13:48:40 +01:00
luboslenco 13bb02e337 Fast clear 2018-12-06 20:36:56 +01:00