Commit graph

2107 commits

Author SHA1 Message Date
Lubos Lenco
e4ca8535e9 Forward OIT 2016-12-05 15:03:47 +01:00
Lubos Lenco
eb7155b377 Primitive lod system 2016-12-05 01:54:01 +01:00
Lubos Lenco
cc8fe0e957 Less precision for packed metallic 2016-12-04 11:37:39 +01:00
Lubos Lenco
cc91ed495b Prevent node errors 2016-12-03 13:27:42 +01:00
Lubos Lenco
245a764fb7 Opacity texture. 2016-12-02 00:13:09 +01:00
Lubos Lenco
aeeec95db3 Merge clean buttons 2016-12-01 18:46:48 +01:00
Lubos Lenco
cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco
4a62e1710c Use first track as default. 2016-11-30 15:54:39 +01:00
Lubos Lenco
7f12b29d6d Tessellate on supported targets only. 2016-11-30 11:40:28 +01:00
Lubos Lenco
3a6155187f Fix scene format typedefs. 2016-11-30 01:33:26 +01:00
Lubos Lenco
00a69b2f11 Update render path nodes. 2016-11-29 22:17:55 +01:00
Lubos Lenco
2c64c4dc05 Shadows for translucent context. 2016-11-29 21:57:56 +01:00
Lubos Lenco
d4d6158a26 Fix uv attribute check. 2016-11-28 16:52:58 +01:00
Lubos Lenco
ace3967d7d Basic metaballs. 2016-11-28 14:40:07 +01:00
Lubos Lenco
6e2a68427c Export hidden renders by default. 2016-11-28 13:11:57 +01:00
Lubos Lenco
6ccfb00f72 Fix ammo path on Windows. 2016-11-28 09:23:29 +01:00
Lubos Lenco
418ce73d28 Patch for Krom. 2016-11-26 23:05:26 +01:00
Lubos Lenco
a29b123e6f Fix electron operator parsing. 2016-11-26 22:33:31 +01:00
Lubos Lenco
177f31178e Fix char handling. 2016-11-26 21:44:11 +01:00
luboslenco
0ea7e85cbf Fix shader version detect. 2016-11-26 12:17:33 +01:00
Lubos Lenco
b8e64b7deb Bump version. 2016-11-25 21:07:38 +01:00
Lubos
9e772bbca3 Linux fixes. 2016-11-25 20:52:25 +01:00
Lubos Lenco
1609f50732 Fix info redraw. 2016-11-25 11:29:26 +01:00
Lubos Lenco
4e9a10ddf8 Safe checks, fix path importing. 2016-11-24 23:24:55 +01:00
Lubos Lenco
33a3974961 Recache mesh on removed modifier. 2016-11-24 19:41:22 +01:00
Lubos Lenco
4c887c2e0b Constraint target is optional. 2016-11-24 18:58:12 +01:00
Lubos Lenco
b0c8d76395 Simple mouse lock for FPS controller. 2016-11-24 18:48:22 +01:00
Lubos Lenco
98bf287985 Load ammo using eval. 2016-11-24 17:35:12 +01:00
Lubos Lenco
04df49b88f Migrating to Krom. 2016-11-23 15:34:59 +01:00
Lubos Lenco
63a7ecc2f2 deltaX to movementX for consistency with Kha. 2016-11-22 22:18:08 +01:00
Lubos Lenco
16d18158fc Fix empty object export. 2016-11-22 21:52:30 +01:00
Lubos Lenco
9693109357 Detect glsl version. 2016-11-22 15:02:03 +01:00
Lubos Lenco
71c4f4c342 Do not discard data world. 2016-11-21 17:15:13 +01:00
Lubos Lenco
0f7ea897ca Improve linked data. 2016-11-21 16:49:32 +01:00
luboslenco
5678b6b027 Show template header. 2016-11-20 18:04:37 +01:00
luboslenco
4e1d03955f Local numpy import. 2016-11-19 20:51:41 +01:00
Lubos Lenco
1649d77096 Fix shadows for height maps. 2016-11-19 11:44:15 +01:00
Lubos Lenco
2bba8a4a18 Isolate webgl calls. 2016-11-14 16:37:49 +01:00
Lubos Lenco
0f353cf714 Render path generator ui. 2016-11-14 16:02:10 +01:00
Lubos Lenco
1622c37595 Logic nodes work. 2016-11-14 12:45:56 +01:00
Lubos Lenco
8c0b03c220 Do not crash on armatures with no actions. 2016-11-13 12:13:41 +01:00
Lubos Lenco
bb22354ef0 Check if screen exists. 2016-11-13 11:46:54 +01:00
Lubos Lenco
eabe0bd64e Support 2 uv maps. 2016-11-12 21:34:06 +01:00
Lubos Lenco
a2667d8dca Capture output as render result. 2016-11-12 18:30:39 +01:00
Lubos Lenco
fc73ed9c75 Merge branch 'master' of https://github.com/armory3d/armory 2016-11-11 23:06:31 +01:00
Lubos Lenco
de60c0f253 Report error when no camera is present. 2016-11-11 23:05:17 +01:00
luboslenco
bfe5326c31 Pow2 required to generate mipmaps. 2016-11-09 15:48:35 +01:00
luboslenco
3117f4cff1 Clamp envmap uvs. 2016-11-09 15:36:32 +01:00
lubos
0521d77fab Fix Edit Traits button. 2016-11-09 14:40:07 +01:00
lubos
7749b1c103 Update linux cmft binary. 2016-11-09 13:58:52 +01:00