Moritz Brückner
ffd3d6e824
Show is_object property when Add Trait
is not invoked from the UI
2021-01-17 16:54:08 +01:00
Moritz Brückner
7b55f3d8f5
Blender 2.9: Improve Add Trait
operator UI
2021-01-17 16:53:17 +01:00
Moritz Brückner
ee1b55184c
Move icon code into module
...
This, combined with lazy loading, has the advantage of using icons in property definitions before the actual registration code runs
2021-01-15 19:26:31 +01:00
Moritz Brückner
fa7f58e4dd
Ensure that only logic node trees show up as node traits
2021-01-14 22:46:22 +01:00
Moritz Brückner
04fdcc5500
Cleanup
2021-01-14 22:28:58 +01:00
Moritz Brückner
fb88361c5b
Blender 2.9: Simplify and improve trait panel UI
2021-01-14 22:14:50 +01:00
Moritz Brückner
b7903dbef1
Change canvas icon according to the canvas node category
2021-01-14 22:14:10 +01:00
Moritz Brückner
40efd58214
Blender 2.9: Improve trait list UI and fix checkbox position
2021-01-14 21:24:42 +01:00
Moritz Brückner
14bca0ec80
Shorten too long node trait operator labels
2020-12-30 17:57:23 +01:00
Moritz Brückner
4862054bcf
Reorder trait type selection
2020-12-30 17:56:58 +01:00
Moritz Brückner
52cee7f0ce
Update "Armory Traits" object panel to Blender 2.9 layouts
2020-12-30 17:56:34 +01:00
Moritz Brückner
76b2380ec4
Improve node side panel (more operators, icons)
2020-12-19 01:08:52 +01:00
Moritz Brückner
efad6d62e6
Fix trait paths
2020-10-31 01:41:53 +01:00
E1e5en
e840eead7e
Change Bundle icon for Armory Traits
...
1. Add custom icon.
2. Change Bundle icon for Armory Traits.
2020-10-25 07:51:16 +03:00
Moritz Brückner
863ec518f8
Set file encoding to utf-8
2020-10-18 17:50:35 +02:00
E1e5en
4304be7a0a
Blender UI – Armory Trait – Logic Node
...
Add buttons:
- New Node Tree – creates and sets a new Node Tree in the list;
- Edit Node Tree – loads the Node Tree selected from the list into all Logic Node Editor;
- From Node Tree – loops through all the working Logic Node Editor and from the last in the list sets the value to the list.
2020-09-11 12:18:31 +03:00
Moritz Brückner
e8c67fcb46
Remove unused format string
2020-08-10 14:39:21 +02:00
Moritz Brückner
eeb1d9e3ab
Add CopyTraitsFromActive operator
2020-08-10 00:23:26 +02:00
Moritz Brückner
56f6d44651
props_traits.py: clean up imports
2020-08-10 00:19:15 +02:00
Moritz Brückner
c373f53599
Fix update_trait_group() when object is already in trait collection
2020-08-10 00:18:27 +02:00
Moritz Brückner
e746941874
Add annotation
2020-08-04 14:30:05 +02:00
Moritz Brückner
2cde35b6ef
Remove some operators from op search menu + code cleanup
2020-08-04 14:19:09 +02:00
Moritz Brückner
c9b89e6036
Reorder trait UI
2020-04-10 20:44:35 +02:00
Moritz Brückner
403e52109c
Add "fake user" setting for traits
2020-04-10 20:43:59 +02:00
Moritz Brückner
d6275b8a07
More future-proof navmesh generation
2020-02-22 17:57:29 +01:00
Moritz Brückner
7566b53340
Fix Navmesh generation + few code style improvements (pep8)
2020-02-22 17:41:51 +01:00
Moritz Brückner
23eea495f9
Improve UI
2020-01-08 16:37:48 +01:00
Moritz Brückner
da16b0e0ac
Show warnings caused by invalid trait props
2020-01-07 13:15:21 +01:00
Moritz Brückner
891d099c8a
Small UI tweaks
2020-01-07 12:35:53 +01:00
luboslenco
1f8aed23bf
Print output from armory2d into console
2019-12-15 15:33:37 +01:00
N8n5h
5184794a0e
nav update 3
...
added support for modifiers for navigation meshes, removed the need to restart blender when creating visualization
2019-10-13 19:46:22 -03:00
N8n5h
93f5b1dace
save the file when creating the dir
...
For some reason if you don't save the file the path check doesn't work even if the folder is there.
2019-10-04 20:23:25 -03:00
N8n5h
bcf3f5d2e2
Add a restart check in navmesh vis generation
...
This is to prevent the "vertical generation" issue, that happens when failing to generate a vis the first time because of #1377 , not liking the "require a restart" thing as a solution but I didn't find a solution that is not a workaround , so for now...
2019-10-04 19:53:55 -03:00
Moritz Brückner
22dd37cc67
Add Sublime Text as a supported text editor
...
Todo: build configuration
2019-09-11 21:04:09 +02:00
Moritz Brückner
ed5311b058
Remove whitespace
2019-09-11 20:58:53 +02:00
N8n5h
92153e15f2
Update props_traits.py
...
Add a few check to navmesh generation and message logs
2019-08-11 11:49:06 -03:00
user
d21ff3e9d8
update
2019-08-07 12:02:36 -03:00
luboslenco
5c9f1ed6d9
Use default gapi for player
2019-07-15 09:21:23 +02:00
MoritzBrueckner
0b5505f0ca
Better property name
2019-06-23 16:58:06 +02:00
MoritzBrueckner
5cf8811acf
hide is_object property in UI also for canvas/UI traits
2019-06-23 14:51:44 +02:00
MoritzBrueckner
8cb9b10423
Hide is_object property from user during trait script creation
...
This property is used internally only and doesn't need to be exposed to the UI
2019-06-23 12:57:39 +02:00
MoritzBrueckner
96cf036b0a
Cleanup whitespace
2019-06-23 12:56:32 +02:00
eduardogr
fa78b05765
Fix issue reading trait properties
...
Change ArmTraitPropList to ARM_UL_PropList following latest blender API
changes
2019-04-01 22:30:53 +01:00
Urjasvi
318e875013
update addon to latest blender api changes
2019-03-29 19:25:42 +05:30
luboslenco
843e23042c
Rename panel to Scene Traits for clarity
2019-03-01 09:55:54 +01:00
luboslenco
18c09a0d5b
Link objects only
2019-02-05 13:04:27 +01:00
luboslenco
b248eae2fb
Show trait users as collections
2019-02-05 12:59:34 +01:00
Diego de Blas Mateo
c41b64d75a
Added support for script subfolder organisation using haxe package syntax
2019-01-31 13:37:54 +01:00
luboslenco
b4c4afaa76
Fix scene trait display
2019-01-28 22:52:29 +01:00
luboslenco
abd80357c9
Ensure krom project is generated
2019-01-17 21:36:42 +01:00