Commit graph

1320 commits

Author SHA1 Message Date
Lubos Lenco 3d01c5efd2 Rigid body constraints 2018-02-19 16:28:21 +01:00
Simonrazer a285dd9857 spaces... 2018-02-18 19:32:59 +01:00
Lubos Lenco 8e041ce4c3 Toggle console with ~ 2018-02-18 19:28:47 +01:00
Simonrazer 583845e677 +local axis movement 2018-02-18 19:19:43 +01:00
Lubos Lenco 778205e6a9 Make shaders faster 2018-02-18 19:10:14 +01:00
Lubos Lenco 20182a1e17 Keep compatible 2018-02-18 14:22:25 +01:00
Lubos Lenco 80737797d4 Keep materials with fake user 2018-02-16 19:57:27 +01:00
Lubos Lenco 6403977ec6 Legacy Shaders option 2018-02-16 18:09:03 +01:00
Lubos Lenco f65bbb97de Fix uniform 2018-02-16 17:14:30 +01:00
Lubos Lenco e73bf6b22a Merging compute shader support 2018-02-16 17:12:19 +01:00
Lubos Lenco 2549f91ec6 Ensure lamp exists 2018-02-15 23:20:44 +01:00
Lubos Lenco 9dca209d77 Allow only one PhysicsWorld 2018-02-15 22:12:23 +01:00
Lubos Lenco 4be4b45f01
Merge pull request #505 from Naxela/master
Fix for #497
2018-02-13 18:20:28 +01:00
Naxela 6bde7c7c8d Fix for #497
Fix for https://github.com/armory3d/armory/issues/497
2018-02-13 16:51:31 +01:00
Lubos Lenco 7bef6faffd Split render path code 2018-02-10 22:37:27 +01:00
Lubos Lenco 6cde3bc179 Fix PhysicsDrag trait 2018-02-10 13:12:20 +01:00
Lubos Lenco 8632f60fa0 Fix direct voxels 2018-02-08 11:00:09 +01:00
Lubos Lenco e13ed6c1b8 Prevent mipmap filter 2018-02-06 15:29:27 +01:00
Lubos Lenco aa10c46421 Use active UV map 2018-02-05 17:43:36 +01:00
Lubos Lenco e8346a0911 Do not create rigid body for non-mesh 2018-02-04 22:57:12 +01:00
Lubos Lenco 600d87eee5 Do not cap resolution for render capture 2018-02-04 22:17:05 +01:00
Lubos Lenco 31c65ea9e2 py cleanup 2018-02-03 19:27:40 +01:00
Lubos Lenco 5f68e1b276 Bump version 2018-02-01 12:38:46 +01:00
Lubos Lenco 21089a1448 Handle time scale for bullet 2018-02-01 12:25:15 +01:00
Lubos Lenco 02ff1a6271 Canvas fix 2018-01-31 09:25:25 +01:00
Lubos Lenco b92d9cb71b Typo 2018-01-31 02:32:52 +01:00
Lubos dcc1933d2b Fixed paths 2018-01-31 02:51:09 +01:00
Lubos Lenco 7bcf405888 Begin new sdk structure 2018-01-31 00:56:38 +01:00
Lubos Lenco 6c5e6e4809 Canvas Set Text logic node 2018-01-31 00:31:07 +01:00
Lubos Lenco 239aa084c0 Expose canvas elements 2018-01-31 00:03:28 +01:00
Lubos Lenco 4e4dcd2aa6 Use mouse down when unable to lock 2018-01-30 13:16:32 +01:00
Lubos Lenco e4c98b90c8 Shader fix 2018-01-30 10:17:07 +01:00
Lubos Lenco 9e8181edbc Simplify shader include 2018-01-29 23:52:42 +01:00
Lubos Lenco c7e77006a1 Shader fixes 2018-01-29 19:06:57 +01:00
Lubos Lenco f10fa5ac02 Fix cpp compile 2018-01-29 18:43:02 +01:00
Lubos Lenco 9e6bbe2bd7 More call group fixes 2018-01-29 13:52:39 +01:00
Lubos Lenco f7c7c7de6d
Merge pull request #472 from donalffons/master
More soft body changes
2018-01-29 12:47:15 +01:00
Lubos Lenco 8bfc99c279 Properly import referenced node group 2018-01-29 12:17:14 +01:00
Lubos Lenco 993ea5971d Shader displacement fix 2018-01-29 11:21:43 +01:00
Sebastian Alff 87f4104fb1
Merge pull request #8 from armory3d/master
Update Fork
2018-01-28 21:14:13 +01:00
Lubos Lenco 2ba40e088f Fix multi-mat soft bodies 2018-01-28 20:45:27 +01:00
Lubos Lenco 9a96f216f8 Procedural displacement 2018-01-28 20:02:41 +01:00
Sebastian Alff ee63b99f47
Merge pull request #7 from armory3d/master
Update Fork
2018-01-28 18:38:50 +01:00
Lubos Lenco 0fe2d17fcc Fix modifier equality check 2018-01-28 18:21:22 +01:00
Lubos Lenco 4e1a2955d7 No voxels in browser 2018-01-28 17:28:13 +01:00
Sebastian Alff 425ba08360
Merge pull request #6 from armory3d/master
Update Fork
2018-01-28 17:15:10 +01:00
Lubos Lenco a42781148a No voxel gi + cascades yet 2018-01-28 16:16:21 +01:00
Lubos Lenco 626c56a3b9 Matrix fix for spawn scene 2018-01-28 15:12:09 +01:00
Lubos Lenco 1110cdb5d6 Fix volumetrics for cubemap 2018-01-28 14:57:49 +01:00
Lubos Lenco 1c56653849 Improve volumetrics filtering 2018-01-28 14:03:56 +01:00