Lubos Lenco
|
e30a8c7f46
|
Metal fixes
|
2020-05-11 09:03:13 +02:00 |
|
luboslenco
|
aa5c4f7e73
|
Link to embedded data
|
2019-04-26 11:12:09 +02:00 |
|
luboslenco
|
302a9a32d2
|
Fix v dir
|
2018-12-01 12:48:29 +01:00 |
|
luboslenco
|
7075374c8f
|
Use HLSL define
|
2018-11-27 21:44:56 +01:00 |
|
luboslenco
|
cd0447e4ba
|
Roll static loops
|
2018-11-27 21:34:42 +01:00 |
|
luboslenco
|
d5682233da
|
Add Khamake Threads option for faster builds
|
2018-08-30 15:42:25 +02:00 |
|
Lubos Lenco
|
778205e6a9
|
Make shaders faster
|
2018-02-18 19:10:14 +01:00 |
|
Lubos Lenco
|
9e8181edbc
|
Simplify shader include
|
2018-01-29 23:52:42 +01:00 |
|
Lubos Lenco
|
91cb952fd8
|
Shader cleanup
|
2017-12-13 14:44:21 +01:00 |
|
Lubos Lenco
|
dc7a4d40ae
|
D3D fixes
|
2017-06-23 15:47:51 +02:00 |
|
luboslenco
|
71e9cce396
|
More D3D fixes
|
2017-04-19 23:11:02 +02:00 |
|
Lubos Lenco
|
f4898a130c
|
Begin true material builder
|
2016-12-13 01:09:17 +01:00 |
|
Lubos Lenco
|
272b735ec0
|
Line endings, windows fixes.
|
2016-10-25 13:01:20 +02:00 |
|
Lubos Lenco
|
9edb0b0fa9
|
Shaders overhaul.
|
2016-10-17 17:39:40 +02:00 |
|
Lubos Lenco
|
73e67e3c1e
|
Refactor shader params.
|
2016-10-17 12:02:41 +02:00 |
|
Lubos Lenco
|
1dc2dcf6f8
|
Reusing shader code.
|
2016-10-17 00:02:51 +02:00 |
|