Commit graph

423 commits

Author SHA1 Message Date
Moritz Brückner 93dc0d248b Show warning when scene is missing a world and rp background is set to world 2020-12-29 17:39:18 +01:00
Moritz Brückner 563c04f456 Whitespace cleanup 2020-12-17 23:44:59 +01:00
Moritz Brückner f68debf39a Fix bone markers export 2020-12-17 23:44:51 +01:00
QuantumCoderQC 174a7f66dd Modify exporter to use PhysicsConstraintExportHelper class 2020-12-05 01:12:59 +01:00
QuantumCoderQC d71284560e Implemented a new node to add rigid bodies to objects at run-time 2020-11-29 01:16:59 +01:00
Moritz Brückner 0f3233d829 Implement optional profiling for export 2020-10-31 01:09:33 +01:00
E1e5en 305878db42 Add Debug Console settings
1. Adding the ability to customize display, scale (size), shortcuts to the DebugConsole class.
2. Adding a function to utils.py to get Debug Console settings from Render: Armory.
3. Added Debug Console settings to the Armory Project interface:
- Enable (default value - False);
- Position (Left, Center, Right, default value - Right);
- Scale Console (from 0.3 to 10);
- Visible.
4. Added transfer of Debug Console settings to exporter.py.
5. Added logical nodes to control DebugConsole while the application is running.
2020-10-10 13:10:34 +03:00
Moritz Brückner 932d4d5065 Notification on LZ4 export that compressing might take some time 2020-09-17 21:32:05 +02:00
Lubos Lenco 78aec97c95
Merge pull request #1744 from MoritzBrueckner/world-export
Multi-world support
2020-07-07 11:07:25 +02:00
Moritz Brückner 22371ec37e Remove unused import 2020-07-06 18:16:58 +02:00
tong 8d07d6290e Fix param name 2020-07-02 18:37:29 +02:00
Moritz Brückner 8e66ade354 Fix and reimplement static background images 2020-07-01 20:09:49 +02:00
Moritz Brückner 89fa3e8314 Reimplement clouds 2020-06-28 22:45:54 +02:00
Moritz Brückner 1a12ee280a Export world shader data file 2020-06-24 00:18:39 +02:00
Moritz Brückner 729c2ddc13 Begin with world shader generation 2020-06-22 22:37:21 +02:00
Moritz Brückner 569d139e4e Replace some wrd defs by individual word defs 2020-06-22 22:03:02 +02:00
Moritz Brückner 42393e34a8 Cleanup world export 2020-06-18 15:36:34 +02:00
Moritz Brückner dd72b2dd18 Fix multi-usage of particle systems 2020-06-04 22:15:41 +02:00
Moritz Brückner 133dfe1510 Cleanup particle system export 2020-05-11 17:35:21 +02:00
Moritz Brückner 0d55749f1f Fix linked particle instances 2020-05-11 17:30:00 +02:00
Moritz Brückner 5aede77e23 Implement render emitter option 2020-05-11 17:29:46 +02:00
Moritz Brückner 930e371419 Fix animation export 2020-04-17 00:37:25 +02:00
Moritz Brückner f848ec4ffc Fix scene trait export 2020-04-17 00:32:39 +02:00
Moritz Brückner e288f328e7 More type annotations 2020-04-16 23:14:49 +02:00
Moritz Brückner 94efb17b15 Cleanup softbody/hook export 2020-04-16 23:09:48 +02:00
Moritz Brückner fcf1928002 Cleanup scene trait export 2020-04-16 22:51:22 +02:00
Moritz Brückner fac393bed8 Refactor/Cleanup animation export 2020-04-16 22:35:29 +02:00
Moritz Brückner 3d1513d09d Remove unused method 2020-04-16 22:28:41 +02:00
Moritz Brückner 70f1d992de Performance improvement by direct list initialization 2020-04-16 00:50:03 +02:00
Moritz Brückner f50feb5042 Cleanup export_traits() 2020-04-16 00:39:28 +02:00
Moritz Brückner 2e8250263a Smaller improvements 2020-04-16 00:11:09 +02:00
Moritz Brückner 3d27723ab8 Cleanup create_default_camera() 2020-04-16 00:10:44 +02:00
Moritz Brückner a51c508e84 Better output data variable names 2020-04-16 00:01:46 +02:00
Moritz Brückner 995d1595e5 Refactor export_light() 2020-04-15 23:53:19 +02:00
Moritz Brückner 182c076001 Cleanup export_skin() 2020-04-15 23:46:34 +02:00
Moritz Brückner 5cf8792871 Cleanup mesh export 2020-04-15 23:40:05 +02:00
Moritz Brückner 849b29a644 Cleanup export_object() 2020-04-15 23:34:30 +02:00
Moritz Brückner 2e0af4bd4f More type annotations 2020-04-15 23:18:40 +02:00
Moritz Brückner 42a458bbac Cleanup terrain export 2020-04-12 21:46:21 +02:00
Moritz Brückner eba49ef2f7 Refactor material variant generation 2020-04-12 21:36:10 +02:00
Moritz Brückner c7ea971ffb Fix find_bone annotations 2020-04-12 21:27:01 +02:00
Moritz Brückner deba93d3da Refactor bone processing 2020-04-12 21:16:16 +02:00
Moritz Brückner c631676dcd Fix exporter again 2020-04-12 20:59:52 +02:00
Moritz Brückner a5b6a2308e Refactor process_bobject(), process_bone() and parts of execute() 2020-04-12 20:44:49 +02:00
Moritz Brückner 2d309c042e Fix exporter (editor mistake) 2020-04-12 20:09:15 +02:00
Moritz Brückner 9f99f05db4 Smaller improvements and more type annotations 2020-04-12 20:03:27 +02:00
Moritz Brückner f5c624895a Cherry Pick "Add "fake user" setting for traits"
# Resolved Conflicts:
#	blender/arm/exporter.py
2020-04-11 21:01:39 +02:00
Moritz Brückner eefcefbf91 Static initialization for some variables 2020-04-10 19:38:28 +02:00
Moritz Brückner 3882c56fc4 Replace "==/!= None" with "is/is not None" 2020-04-10 19:25:34 +02:00
Moritz Brückner b5b8c4f993 Fix last commit 2020-04-10 19:22:56 +02:00