luboslenco
|
169bf4878b
|
Clamp cascade size
|
2019-01-21 17:59:25 +01:00 |
|
luboslenco
|
735ba8eb91
|
HLSL voxels
|
2019-01-11 20:42:16 +01:00 |
|
luboslenco
|
d64441b7d3
|
Update voxelgi
|
2019-01-10 21:54:36 +01:00 |
|
luboslenco
|
a531b52b9f
|
UI style
|
2018-12-19 13:33:17 +01:00 |
|
luboslenco
|
a9d4e9c2ef
|
Begin b28 era
|
2018-12-18 23:48:38 +01:00 |
|
luboslenco
|
9c9fd0881e
|
Uniform fixes
|
2018-12-15 19:03:11 +01:00 |
|
luboslenco
|
d8f78638bd
|
Begin shadow index
|
2018-12-10 23:29:04 +01:00 |
|
luboslenco
|
6176a26e22
|
Improved light sampling
|
2018-12-10 17:25:29 +01:00 |
|
luboslenco
|
00d7bba7c8
|
Deferred modes
|
2018-12-10 09:46:46 +01:00 |
|
luboslenco
|
023668221e
|
Update shadowmap props
|
2018-12-10 00:02:40 +01:00 |
|
luboslenco
|
835792f7fc
|
Shader fixes
|
2018-12-07 13:48:40 +01:00 |
|
luboslenco
|
93cc102bf5
|
Faster
|
2018-12-06 15:23:08 +01:00 |
|
luboslenco
|
0cc0915e44
|
Need for speed
|
2018-12-05 17:47:45 +01:00 |
|
luboslenco
|
7075374c8f
|
Use HLSL define
|
2018-11-27 21:44:56 +01:00 |
|
luboslenco
|
850dade8a5
|
Merge clustered rendeder - wip, unstable
|
2018-11-22 11:08:03 +01:00 |
|
luboslenco
|
ac38825cef
|
Cleanup
|
2018-11-19 15:41:26 +01:00 |
|
luboslenco
|
4904b50f1a
|
Cleanup
|
2018-11-19 14:28:04 +01:00 |
|
luboslenco
|
9e7ac66160
|
Reflection cubemap pass
|
2018-10-04 15:35:33 +02:00 |
|
luboslenco
|
0d5ddf4eef
|
Begin probe pass
|
2018-10-01 22:01:03 +02:00 |
|
luboslenco
|
0a4f9cbac7
|
Shader pass variant
|
2018-09-13 12:13:32 +02:00 |
|
luboslenco
|
8bb14e766a
|
Fix cameraProj def in compositor
|
2018-09-01 18:35:32 +02:00 |
|
luboslenco
|
d2a96abcde
|
Rename Lamp to Light to keep in sync with Blender2.8
|
2018-08-28 15:10:28 +02:00 |
|
unknown
|
43a3ab2d6e
|
Detect local armsdk
|
2018-08-16 23:07:50 +02:00 |
|
unknown
|
6046ede38b
|
Auto-enable blending
|
2018-08-16 14:46:18 +02:00 |
|
unknown
|
91b2735130
|
Update exporter for b28
|
2018-08-14 19:18:25 +02:00 |
|
luboslenco
|
9c6e6eb462
|
Improve dce
|
2018-07-24 21:28:03 +02:00 |
|
luboslenco
|
0ba60eea90
|
Legacy shader fixes
|
2018-06-28 16:26:15 +02:00 |
|
luboslenco
|
e48b16d3d4
|
Upgrading armory into b2.8 engine
|
2018-05-24 22:16:28 +02:00 |
|
luboslenco
|
57c44fcda0
|
Fix material specular
|
2018-05-19 19:29:14 +02:00 |
|
luboslenco
|
2d11ef2656
|
Enable includes in project shaders
|
2018-04-25 22:38:52 +02:00 |
|
luboslenco
|
e3de9cd088
|
Resolution scale filter
|
2018-04-20 00:56:54 +02:00 |
|
luboslenco
|
7ac97b638e
|
Fix null world
|
2018-03-27 22:28:45 +02:00 |
|
luboslenco
|
663332c7a1
|
vxgi relight option
|
2018-03-27 14:09:18 +02:00 |
|
luboslenco
|
8f82e3a0d8
|
SSR trace dir
|
2018-03-26 23:23:27 +02:00 |
|
luboslenco
|
ba4a8c2e22
|
Use latest Kha
|
2018-03-21 17:53:44 +01:00 |
|
luboslenco
|
a963cb322a
|
Render path UI refactor
|
2018-03-15 16:02:56 +01:00 |
|
luboslenco
|
2c2e42aec4
|
max_luminance pass
|
2018-03-07 23:37:47 +01:00 |
|
luboslenco
|
6574745791
|
Expose sharpen
|
2018-03-02 17:02:27 +01:00 |
|
Lubos Lenco
|
20182a1e17
|
Keep compatible
|
2018-02-18 14:22:25 +01:00 |
|
Lubos Lenco
|
e73bf6b22a
|
Merging compute shader support
|
2018-02-16 17:12:19 +01:00 |
|
Lubos Lenco
|
c7e77006a1
|
Shader fixes
|
2018-01-29 19:06:57 +01:00 |
|
Lubos Lenco
|
4e1a2955d7
|
No voxels in browser
|
2018-01-28 17:28:13 +01:00 |
|
Lubos Lenco
|
a42781148a
|
No voxel gi + cascades yet
|
2018-01-28 16:16:21 +01:00 |
|
Lubos Lenco
|
1c56653849
|
Improve volumetrics filtering
|
2018-01-28 14:03:56 +01:00 |
|
Lubos Lenco
|
989b91720b
|
Reduce volumetrics mem usage
|
2018-01-28 13:53:06 +01:00 |
|
Lubos Lenco
|
67f5bf0c6a
|
Forward renderer effects
|
2018-01-06 00:33:33 +01:00 |
|
Lubos Lenco
|
abd0ab0c6c
|
Rendering driver api
|
2018-01-04 16:22:16 +01:00 |
|
unknown
|
90a6be24fe
|
Begin rendering driver interface
|
2018-01-03 15:09:55 +01:00 |
|
Lubos Lenco
|
da3c472850
|
Cleanup uniforms and defines
|
2017-12-20 22:56:22 +01:00 |
|
Lubos Lenco
|
0ec80ebeff
|
Simplify shader files
|
2017-12-20 10:19:44 +01:00 |
|