Commit graph

9 commits

Author SHA1 Message Date
luboslenco
7075374c8f Use HLSL define 2018-11-27 21:44:56 +01:00
luboslenco
d5682233da Add Khamake Threads option for faster builds 2018-08-30 15:42:25 +02:00
Lubos Lenco
778205e6a9 Make shaders faster 2018-02-18 19:10:14 +01:00
unknown
ea21439d9f Ensure storage exists 2017-12-30 12:14:36 +01:00
Lubos Lenco
91cb952fd8 Shader cleanup 2017-12-13 14:44:21 +01:00
Lubos Lenco
dc7a4d40ae D3D fixes 2017-06-23 15:47:51 +02:00
luboslenco
71e9cce396 More D3D fixes 2017-04-19 23:11:02 +02:00
Lubos Lenco
44f257f6ba Deferred+ renderer 2017-03-28 14:30:51 +02:00
Lubos Lenco
fd6ec03f41 Reuse shader code. 2016-10-17 02:29:37 +02:00
Renamed from Shaders/pass_viewray.vert.glsl (Browse further)