Commit graph

2909 commits

Author SHA1 Message Date
Moritz Brückner 8e60ff4851 Fix OnContactNode 2020-07-12 00:17:29 +02:00
Lubos Lenco 3f6ed7ed5c
Merge pull request #1763 from MoritzBrueckner/fix-set-scene-node
Fix SetSceneNode when using json export
2020-07-10 09:41:48 +02:00
Lubos Lenco 18f685deb0
Merge pull request #1764 from MoritzBrueckner/fix-log
log.py fixes
2020-07-10 09:33:22 +02:00
Lubos Lenco 7eb122b2b3
Merge pull request #1766 from MoritzBrueckner/fix-probes
Fix write_probes() on Windows
2020-07-10 09:32:03 +02:00
Moritz Brückner c666b965b9 Fix write_probes() on Windows
Thanks to @Simonrazer for reporting this
2020-07-09 18:46:42 +02:00
Moritz Brückner e7d28ba1c6 log.py: don't override user console settings 2020-07-08 13:48:19 +02:00
Moritz Brückner 4ca340024a Fix logger usage 2020-07-07 22:43:51 +02:00
Moritz Brückner a3223ee455 Cleanup log.py 2020-07-07 22:43:20 +02:00
Moritz Brückner 0c9752a89a Fix logging colors on Windows
See:
- https://docs.microsoft.com/en-us/windows/console/setconsolemode
- https://docs.microsoft.com/en-us/windows/console/getstdhandle
2020-07-07 22:42:54 +02:00
Lubos Lenco 83f881878f
Merge pull request #1762 from MoritzBrueckner/compo-flags
Print compositor flags on export
2020-07-07 22:37:23 +02:00
Moritz Brückner 156030075a Fix SetSceneNode when using json export 2020-07-07 21:06:24 +02:00
Moritz Brückner 29a0b5632b Print compositor flags on export 2020-07-07 17:03:07 +02:00
Lubos Lenco 78aec97c95
Merge pull request #1744 from MoritzBrueckner/world-export
Multi-world support
2020-07-07 11:07:25 +02:00
Lubos Lenco 065ef68f3a
Merge pull request #1759 from tong/fix-starter-null-var
Fix initialize var to null
2020-07-07 07:27:37 +02:00
tong 1f0a27bae0 Initialize 0 2020-07-06 23:44:04 +02:00
Moritz Brückner 27b3aa5f49 Fix renderpaths for scenes without a world 2020-07-06 22:53:31 +02:00
Moritz Brückner 22371ec37e Remove unused import 2020-07-06 18:16:58 +02:00
Moritz Brückner d06f07f2cf Update renderpath skydome drawing to Iron changes 2020-07-06 18:14:58 +02:00
Moritz Brückner b994b1d575 Remove cloud constants from compiled.inc 2020-07-06 18:14:15 +02:00
Moritz Brückner 01e3395d18 Implement irradiance for static background images 2020-07-06 18:04:35 +02:00
Moritz Brückner 60b4f5b42d Cleanup probe export 2020-07-06 18:04:18 +02:00
Moritz Brückner 068fe0fada Remove replaced world_pass 2020-07-06 17:10:29 +02:00
Moritz Brückner 8afc3c43e3 Fix world export when another blend file was opened before 2020-07-06 16:58:52 +02:00
Moritz Brückner ae07dab862 Renderpaths: load new world shaders 2020-07-05 23:30:55 +02:00
Moritz Brückner 5be18db472 Reset wrd.world_defs for each export 2020-07-05 18:13:17 +02:00
tong 313bbbfa84 Initialize var to null 2020-07-05 13:25:10 +02:00
Lubos Lenco be6dad2682
Merge pull request #1758 from tong/fix-object-prop-not-set
Fix unset object prop
2020-07-05 10:35:38 +02:00
tong 9389c5f44d Fix unset object prop 2020-07-04 23:02:33 +02:00
Lubos Lenco bf96cd5f1c
Merge pull request #1755 from tong/fix-softbody-export
Fix softbody export
2020-07-03 09:10:07 +02:00
Moritz Brückner 128622c96d Remove unused argument 2020-07-03 01:08:50 +02:00
tong 8d07d6290e Fix param name 2020-07-02 18:37:29 +02:00
Moritz Brückner 0bb4bfd11a Reimplement _EnvTransp 2020-07-01 21:36:15 +02:00
Moritz Brückner 73bbc3cf20 Cleanup world shader generation 2020-07-01 21:36:03 +02:00
Moritz Brückner fb5ac23f7e Revert "Remove not used world generation callback"
This reverts commit d9231f6f9a.
2020-07-01 21:13:40 +02:00
Moritz Brückner d9231f6f9a Remove not used world generation callback 2020-07-01 21:11:25 +02:00
Moritz Brückner 70b0219a05 Reorganize imports and remove unused ones 2020-07-01 21:06:02 +02:00
Moritz Brückner d0e9369947 Revert water/fog UI and remove now unused properties 2020-07-01 20:57:01 +02:00
Moritz Brückner 2ff0496908 Per world environment maps + LDR support 2020-07-01 20:19:07 +02:00
Moritz Brückner 8e66ade354 Fix and reimplement static background images 2020-07-01 20:09:49 +02:00
Lubos Lenco 1aded8a9f9
Merge pull request #1752 from Sanva/master
Fixed `armory.trait.PhysicsDrag.update` for Hashlink [fixes #1730]
2020-07-01 09:32:39 +02:00
Valentín Barros 34a6a428d2 Fixed armory.trait.PhysicsDrag.update for Hashlink [fixes #1730]
Just enabling the same code used for JavaScript.
2020-07-01 09:26:05 +02:00
luboslenco 7f4a2788cc Bump version 2020-06-30 22:49:15 +02:00
Lubos Lenco 024568d675
Merge pull request #1750 from tong/cmft-silent-param
CMFT: add --silent param if arm_verbose_output is not set
2020-06-30 22:20:08 +02:00
tong 7dec8e004c CMFT: add --silent param if not arm_verbose_output 2020-06-30 17:02:57 +02:00
Lubos Lenco e9bd442386
Merge pull request #1747 from Sanva/master
Fixed `armory.trait.physics.bullet.PhysicsWorld.rayCast` for Hashlink.
2020-06-29 16:19:13 +02:00
Valentín Barros f89ac4ba7d Fixed armory.trait.physics.bullet.PhysicsWorld.rayCast for Hashlink.
Just enabling the same code used for C++.
2020-06-29 12:44:21 +02:00
Moritz Brückner 89fa3e8314 Reimplement clouds 2020-06-28 22:45:54 +02:00
Lubos Lenco 9b80b426e5
Merge pull request #1746 from tong/cmft-threads-cpu
CMFT use all available cpus
2020-06-28 21:53:58 +02:00
Moritz Brückner 1d0c96db11 Code cleanup and other small improvements 2020-06-28 20:47:40 +02:00
tong 702588b0c4 CMFT use available cpus 2020-06-28 20:32:08 +02:00