Commit graph

116 commits

Author SHA1 Message Date
luboslenco d05641b4a3 Auto-exposure speed 2019-05-01 10:52:42 +02:00
luboslenco e402442754 Water refract 2019-04-29 16:21:44 +02:00
luboslenco aa5c4f7e73 Link to embedded data 2019-04-26 11:12:09 +02:00
luboslenco 01fcbea2e0 Pre-compile clouds data 2019-04-25 22:39:08 +02:00
luboslenco faae72e5e4 Auto exposure fixes 2019-04-23 12:05:50 +02:00
unknown 54bb309807 Auto exposure fixes 2019-04-22 14:11:17 +02:00
unknown 44f1e115e9 Begin histogram 2019-04-21 19:16:23 +02:00
unknown 5240249982 Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
luboslenco c29e8fdbd0 Shadows cleanup 2019-03-23 10:56:30 +01:00
Lubos Lenco d1c93532b4 Fix --shaderversion for ios 2019-02-13 16:29:53 +01:00
Lubos Lenco 44c8cdb679 Fix legacy shaders flag 2019-02-10 20:37:38 +01:00
luboslenco e0e4bf303f Send operators to Krom 2019-02-10 11:47:42 +01:00
luboslenco dc08938884 Disable cone trace for zero intensity 2019-02-07 21:33:04 +01:00
luboslenco 7b7260d647 Update volumetric 2019-01-28 11:28:21 +01:00
luboslenco e17d06225c Expose voxel shadow 2019-01-27 19:12:00 +01:00
luboslenco 9ba53d172d Transluc + sss fixes 2019-01-24 12:47:51 +01:00
luboslenco 169bf4878b Clamp cascade size 2019-01-21 17:59:25 +01:00
luboslenco 735ba8eb91 HLSL voxels 2019-01-11 20:42:16 +01:00
luboslenco d64441b7d3 Update voxelgi 2019-01-10 21:54:36 +01:00
luboslenco a531b52b9f UI style 2018-12-19 13:33:17 +01:00
luboslenco a9d4e9c2ef Begin b28 era 2018-12-18 23:48:38 +01:00
luboslenco 9c9fd0881e Uniform fixes 2018-12-15 19:03:11 +01:00
luboslenco d8f78638bd Begin shadow index 2018-12-10 23:29:04 +01:00
luboslenco 6176a26e22 Improved light sampling 2018-12-10 17:25:29 +01:00
luboslenco 00d7bba7c8 Deferred modes 2018-12-10 09:46:46 +01:00
luboslenco 023668221e Update shadowmap props 2018-12-10 00:02:40 +01:00
luboslenco 835792f7fc Shader fixes 2018-12-07 13:48:40 +01:00
luboslenco 93cc102bf5 Faster 2018-12-06 15:23:08 +01:00
luboslenco 0cc0915e44 Need for speed 2018-12-05 17:47:45 +01:00
luboslenco 7075374c8f Use HLSL define 2018-11-27 21:44:56 +01:00
luboslenco 850dade8a5 Merge clustered rendeder - wip, unstable 2018-11-22 11:08:03 +01:00
luboslenco ac38825cef Cleanup 2018-11-19 15:41:26 +01:00
luboslenco 4904b50f1a Cleanup 2018-11-19 14:28:04 +01:00
luboslenco 9e7ac66160 Reflection cubemap pass 2018-10-04 15:35:33 +02:00
luboslenco 0d5ddf4eef Begin probe pass 2018-10-01 22:01:03 +02:00
luboslenco 0a4f9cbac7 Shader pass variant 2018-09-13 12:13:32 +02:00
luboslenco 8bb14e766a Fix cameraProj def in compositor 2018-09-01 18:35:32 +02:00
luboslenco d2a96abcde Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
unknown 43a3ab2d6e Detect local armsdk 2018-08-16 23:07:50 +02:00
unknown 6046ede38b Auto-enable blending 2018-08-16 14:46:18 +02:00
unknown 91b2735130 Update exporter for b28 2018-08-14 19:18:25 +02:00
luboslenco 9c6e6eb462 Improve dce 2018-07-24 21:28:03 +02:00
luboslenco 0ba60eea90 Legacy shader fixes 2018-06-28 16:26:15 +02:00
luboslenco e48b16d3d4 Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
luboslenco 57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco 2d11ef2656 Enable includes in project shaders 2018-04-25 22:38:52 +02:00
luboslenco e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco 7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco 663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco 8f82e3a0d8 SSR trace dir 2018-03-26 23:23:27 +02:00