Simonrazer
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e7171433ae
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Gate with else
First try?
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2018-04-15 10:36:30 +02:00 |
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luboslenco
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af65880fbd
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Rename ApplyImpulseNodeAtLocation to ApplyImpulseAtLocationNode, format
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2018-04-14 20:00:40 +02:00 |
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Andrei Nadin
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74b6ce09f0
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Get Velocity Node
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2018-04-13 15:05:54 +10:00 |
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Andrei Nadin
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c8cfc9d727
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VectorClamp To Size Node (requires new vecX.hx from iron)
This is a little bit of a pain as Iron is a operate repo
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2018-04-13 13:45:19 +10:00 |
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Andrei Nadin
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00056b8e0c
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Apply Impulse at location Node
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2018-04-13 13:29:05 +10:00 |
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Andrei Nadin
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c9a53ef2d8
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Enable getAngularVelocity()
This is part of a new GetVelocity Node which I will submit to the LogicPack repository?
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2018-04-13 13:21:36 +10:00 |
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Andrei Nadin
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b26a154cc7
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Add Length to the Vecor Math node
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2018-04-13 13:20:05 +10:00 |
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luboslenco
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78f43a0304
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Use FastFloat
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2018-04-11 17:18:39 +02:00 |
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luboslenco
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20c2caf391
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More FastFloats
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2018-04-09 21:38:34 +02:00 |
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luboslenco
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501e23790d
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Fix Haxe 4 compile
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2018-04-06 17:57:24 +02:00 |
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unknown
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44292413c6
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Fix physics tick
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2018-03-31 00:22:45 +02:00 |
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luboslenco
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15c5a06584
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vxgi shadowmap defines
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2018-03-27 23:30:00 +02:00 |
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luboslenco
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7ac97b638e
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Fix null world
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2018-03-27 22:28:45 +02:00 |
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luboslenco
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663332c7a1
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vxgi relight option
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2018-03-27 14:09:18 +02:00 |
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luboslenco
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09db2a4d01
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Forward path fix vxgi intensity
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2018-03-27 12:29:12 +02:00 |
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luboslenco
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e868b0f614
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New ray offset for vxgi
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2018-03-26 00:30:24 +02:00 |
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luboslenco
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ba4a8c2e22
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Use latest Kha
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2018-03-21 17:53:44 +01:00 |
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Kevin Leung
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708e1705e7
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NavAgent: faster is faster
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2018-03-08 20:43:03 +08:00 |
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luboslenco
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4daecad687
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On Init node fixes
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2018-03-08 12:52:19 +01:00 |
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luboslenco
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9a6ea01324
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Format
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2018-03-08 09:59:08 +01:00 |
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Kevin Leung
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c1714a0bb5
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FollowCamera: use LateUpdate to avoid sync issues
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2018-03-08 10:31:17 +08:00 |
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luboslenco
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2c2e42aec4
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max_luminance pass
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2018-03-07 23:37:47 +01:00 |
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Kevin Leung
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12244740c2
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[NavAgent] Expose speed prop
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2018-03-07 18:07:23 +08:00 |
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luboslenco
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97f3d3dd3b
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Fix warning print
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2018-03-06 22:05:36 +01:00 |
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luboslenco
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5626003ead
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Krom exporter and JS minifier
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2018-03-04 19:38:40 +01:00 |
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luboslenco
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f456cc9c02
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Fix event removal
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2018-03-03 13:09:08 +01:00 |
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luboslenco
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abe7e2fe6a
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Fix Send Global Event node
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2018-03-03 12:26:39 +01:00 |
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luboslenco
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b8c41983d7
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Fix PhysicsBreak
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2018-03-02 17:10:57 +01:00 |
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luboslenco
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66041ba142
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Async fixes
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2018-03-02 14:50:58 +01:00 |
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luboslenco
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6e09a7e6b3
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Fix materials with no face assigned
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2018-03-01 10:58:01 +01:00 |
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luboslenco
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f2465ab041
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Shader fixes
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2018-02-27 20:27:27 +01:00 |
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Devin Curry
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efb41117a8
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Compare Node: Compares 2 values and returns a bool: ==, !=, <, <=, >, >=
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2018-02-25 20:03:57 -08:00 |
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Devin Curry
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a25609a943
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Gate node: "And" and "Or" properly handle any number of inputs.
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2018-02-25 19:11:38 -08:00 |
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luboslenco
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34680dc0fd
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Expose Std for Script node
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2018-02-25 19:40:40 +01:00 |
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luboslenco
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3ee22b1903
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Begin runtime engine config
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2018-02-25 19:01:22 +01:00 |
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Lubos Lenco
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3392f3117a
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Fix same-name assets
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2018-02-24 12:16:11 +01:00 |
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Lubos Lenco
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428a478806
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Set Parent Bone node fix
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2018-02-22 15:27:27 +01:00 |
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Lubos Lenco
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2a3f0a7998
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Add Set Parent Bone node
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2018-02-22 13:25:06 +01:00 |
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Lubos Lenco
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f70037b0f0
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Play Speaker node
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2018-02-21 23:23:23 +01:00 |
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Lubos Lenco
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74d8cec4bb
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Clean up
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2018-02-21 22:18:37 +01:00 |
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Lubos Lenco
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6373643fac
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Movie trait fix
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2018-02-21 10:55:36 +01:00 |
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Lubos Lenco
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c2a52e082c
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More logic nodes
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2018-02-20 18:46:16 +01:00 |
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Lubos Lenco
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30be1de56d
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Merge pull request #517 from Simonrazer/master
Move on local axis node
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2018-02-19 23:37:30 +01:00 |
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Lubos Lenco
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3d01c5efd2
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Rigid body constraints
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2018-02-19 16:28:21 +01:00 |
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Lubos Lenco
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8e041ce4c3
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Toggle console with ~
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2018-02-18 19:28:47 +01:00 |
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Simonrazer
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583845e677
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+local axis movement
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2018-02-18 19:19:43 +01:00 |
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Lubos Lenco
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e73bf6b22a
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Merging compute shader support
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2018-02-16 17:12:19 +01:00 |
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Lubos Lenco
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2549f91ec6
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Ensure lamp exists
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2018-02-15 23:20:44 +01:00 |
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Lubos Lenco
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9dca209d77
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Allow only one PhysicsWorld
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2018-02-15 22:12:23 +01:00 |
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Naxela
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6bde7c7c8d
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Fix for #497
Fix for https://github.com/armory3d/armory/issues/497
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2018-02-13 16:51:31 +01:00 |
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