Commit graph

20 commits

Author SHA1 Message Date
Lubos Lenco dc7a4d40ae D3D fixes 2017-06-23 15:47:51 +02:00
Lubos Lenco bf12fc34d2 Fix grease pencil 2017-05-18 23:40:10 +02:00
luboslenco 71e9cce396 More D3D fixes 2017-04-19 23:11:02 +02:00
Lubos Lenco 44f257f6ba Deferred+ renderer 2017-03-28 14:30:51 +02:00
luboslenco 0a51699aff VGI work 2017-02-22 15:50:19 +01:00
Lubos Lenco 0114c00b71 Remove old materials 2016-12-20 01:39:16 +01:00
Lubos Lenco e67172db9f New material builder progress 2016-12-19 01:25:22 +01:00
Lubos Lenco f4898a130c Begin true material builder 2016-12-13 01:09:17 +01:00
Lubos Lenco 5eb7221953 Tessellated height maps in forward path 2016-12-11 13:32:38 +01:00
Lubos Lenco fdd52bf738 Fix translucency for alpha socket 2016-12-10 15:30:40 +01:00
Lubos Lenco fe1b5aa89a Show navmesh in viewport 2016-12-07 21:13:54 +01:00
Lubos Lenco e4ca8535e9 Forward OIT 2016-12-05 15:03:47 +01:00
Lubos Lenco cc91ed495b Prevent node errors 2016-12-03 13:27:42 +01:00
Lubos Lenco 245a764fb7 Opacity texture. 2016-12-02 00:13:09 +01:00
Lubos Lenco cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco 2c64c4dc05 Shadows for translucent context. 2016-11-29 21:57:56 +01:00
Lubos Lenco 272b735ec0 Line endings, windows fixes. 2016-10-25 13:01:20 +02:00
Lubos Lenco e50f60454e Shaders ready. 2016-10-23 15:32:26 +02:00
Lubos Lenco 9edb0b0fa9 Shaders overhaul. 2016-10-17 17:39:40 +02:00
Lubos Lenco fd6ec03f41 Reuse shader code. 2016-10-17 02:29:37 +02:00