Commit graph

2199 commits

Author SHA1 Message Date
luboslenco ff3ca27aa9 Separate format lib 2019-08-04 15:31:25 +02:00
Lubos Lenco 7c5269cb96
Merge pull request #1329 from N8n5h/patch-1
Update VirtualGamepad.hx
2019-08-03 13:12:37 +02:00
N8n5h 6cd693d5ab
Update VirtualGamepad.hx 2019-08-02 13:21:31 -03:00
N8n5h 4357d809a0
Update VirtualGamepad.hx 2019-08-02 13:20:51 -03:00
N8n5h 4af744e9af
Update VirtualGamepad.hx 2019-08-02 13:00:09 -03:00
luboslenco 9c75616795 Fix kraffiti path 2019-08-01 20:14:16 +02:00
Lubos Lenco 1ce3f60538
Merge pull request #1324 from zaethan/master
Improve reroute handling in logic nodes
2019-07-23 16:26:19 +02:00
Yannik Böttcher a1d2190147 fixed comments 2019-07-22 20:00:26 +02:00
Yannik Böttcher c395146bad further improve reroute handling and ensure a specific execution order. Also handle unlinked reroutes 2019-07-22 19:36:00 +02:00
Lubos Lenco 448d9e5ffa
Merge pull request #1323 from MoritzBrueckner/anim-keyframes
Simplify animation export and support for baked FCurves & modifiers
2019-07-22 08:25:00 +02:00
Yannik Böttcher 89e78c77f6 Improve reroute handling in logic nodes 2019-07-21 20:52:52 +02:00
MoritzBrueckner d2c83e47f2 Remove not longer required variables 2019-07-19 22:44:22 +02:00
MoritzBrueckner 455151d102 Simplify animation export and support for baked FCurves & modifiers 2019-07-19 22:28:11 +02:00
MoritzBrueckner 85c0d2ca28 Correct Python syntax 2019-07-18 21:51:25 +02:00
MoritzBrueckner 963b2bd389 Merge branch 'master' into anim-keyframes 2019-07-18 21:02:35 +02:00
luboslenco f5f7926d1f Expose mesh target 2019-07-18 20:26:41 +02:00
luboslenco b19e2e64e1 Do not emit --sound on macos 2019-07-15 14:56:27 +02:00
luboslenco 5c9f1ed6d9 Use default gapi for player 2019-07-15 09:21:23 +02:00
unknown 8e2f037d9b Fix packing inline 2019-07-14 16:45:34 +02:00
unknown 4664c5ff9a Flag cleanup 2019-07-14 15:41:40 +02:00
Lubos Lenco a346af59e9
Merge pull request #1314 from N8n5h/patch-4
Allow reading props from scripts in subfolders
2019-07-10 08:10:03 +02:00
N8n5h 7c43421d51
Update utils.py
avoid lengthy names like ".home.user.Documents.Armory.armory_examples-master.navmesh.Sources.arm.node.FollowTree" to instead "arm.node.FollowTree", or ".home.user.Armory_06_linux64.Armory_latest_commit.armsdk..armory.Sources.armory.trait.SimpleScaleObject.hx" to simply "armory.trait.SimpleScaleObject.hx"

may prevent the working of a class named "test.Sources.Sources.MyTrait.hx", but "Package name must start with a lower case character", so I guess it's not a problem.
2019-07-10 01:42:43 -03:00
N8n5h 06fcdb4f94
Update utils.py 2019-07-10 00:25:37 -03:00
luboslenco f82be5bc64 Improve packing 2019-07-07 22:02:07 +02:00
luboslenco 17a11473c5 Add packing helpers 2019-07-03 09:28:33 +02:00
luboslenco b869bf24b5 Update Math material node 2019-07-02 23:28:43 +02:00
luboslenco 0c06db1f1a Bump version date 2019-07-01 00:08:08 +02:00
luboslenco 2845040b5a Point to wiki 2019-06-30 14:12:49 +02:00
luboslenco d3a3aa022e Update changes 2019-06-30 10:44:28 +02:00
Lubos Lenco 083b345da4
Merge pull request #1310 from N8n5h/patch-3
expand the info raycast returns
2019-06-30 10:40:07 +02:00
N8n5h 1c5e228f0b
Merge pull request #1 from N8n5h/patch-4
Update CastPhysicsRayNode.hx
2019-06-29 23:05:00 -03:00
N8n5h 5ced15ad89
Update CastPhysicsRayNode.hx
keep compatibility with the new change
2019-06-29 22:58:53 -03:00
N8n5h dfb7609a28
expand in the info raycast returns
This change will allow to get the position of a hit with raycast, the normal and the body, some extra info that otherwise you couldn't obtain because raycast only returns a body, this may break some compat but I think is better than having multiple functions that do the same logic only for obtaining each piece of information separated (to keep compatibility).
2019-06-29 22:57:09 -03:00
Lubos Lenco 6b5677f514
Merge pull request #1309 from Sandy10000/Sandy10000-patch-1
Update input_on_keyboard.py
2019-06-29 18:42:55 +02:00
Sandy10000 c2c7fef3ef
Update input_on_keyboard.py
fix keyboard input logic node
2019-06-29 16:05:44 +09:00
Lubos Lenco 9e6a765583
Merge pull request #1307 from BlackGoku36/master
fix keyboard period, comma, enter input logic node
2019-06-28 10:09:31 +02:00
BlackGoku36 3822587314 fix keyboard input logic node 2019-06-27 20:47:11 +05:30
MoritzBrueckner f040ac18eb Simplify keyframe export methods 2019-06-25 14:08:42 +02:00
MoritzBrueckner ddd9eaf88a Reorder imports and remove unused ones 2019-06-25 13:54:30 +02:00
MoritzBrueckner e176ad7320 Python docstring for module 2019-06-25 13:53:57 +02:00
Lubos Lenco 013032f381
Merge pull request #1303 from MoritzBrueckner/trait-creation
Hide is_object property from user during trait script creation
2019-06-25 08:50:47 +02:00
Lubos Lenco 7762c9ec2a
Merge pull request #1304 from MoritzBrueckner/animation-constant
Add support for fcurves with constant interpolation
2019-06-25 08:49:40 +02:00
MoritzBrueckner 6a29442ceb Fix classify_animation_curve() in blender\arm\exporter.py 2019-06-24 11:30:24 +02:00
MoritzBrueckner 15660ab5f3 Cleanup whitespace 2019-06-23 22:52:41 +02:00
MoritzBrueckner f10a8caee7 Add support for fcurves with interpolation set to constant 2019-06-23 22:52:30 +02:00
MoritzBrueckner 0b5505f0ca Better property name 2019-06-23 16:58:06 +02:00
MoritzBrueckner 5cf8811acf hide is_object property in UI also for canvas/UI traits 2019-06-23 14:51:44 +02:00
MoritzBrueckner 8cb9b10423 Hide is_object property from user during trait script creation
This property is used internally only and doesn't need to be exposed to the UI
2019-06-23 12:57:39 +02:00
MoritzBrueckner 96cf036b0a Cleanup whitespace 2019-06-23 12:56:32 +02:00
unknown 05b43aca02 Emit arm_audio 2019-06-22 17:06:02 +02:00