armory/Sources/armory/logicnode/SetGravityNode.hx
2019-12-19 23:54:08 +01:00

24 lines
398 B
Haxe

package armory.logicnode;
import iron.math.Vec4;
class SetGravityNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var gravity: Vec4 = inputs[1].get();
if (gravity == null) return;
#if arm_physics
var physics = armory.trait.physics.PhysicsWorld.active;
physics.setGravity(gravity);
#end
runOutput(0);
}
}