armory/Sources/armory/logicnode/VectorToObjectOrientationNode.hx

23 lines
419 B
Haxe

package armory.logicnode;
import iron.object.Object;
import iron.math.Vec4;
class VectorToObjectOrientationNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var object: Object = inputs[0].get();
var vec: Vec4 = inputs[1].get();
if (object == null || vec == null) return null;
return vec.applyQuat(object.transform.rot);
}
}