armory/Sources/armory/logicnode/WorldToScreenSpaceNode.hx

31 lines
572 B
Haxe

package armory.logicnode;
import iron.math.Vec4;
import iron.math.Vec2;
import iron.App;
class WorldToScreenSpaceNode extends LogicNode {
public var property0: String;
var v = new Vec4();
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var v1: Vec4 = inputs[0].get();
if (v1 == null) return null;
var cam = iron.Scene.active.camera;
v.setFrom(v1);
v.applyproj(cam.V);
v.applyproj(cam.P);
var w = App.w();
var h = App.h();
return new Vec2((v.x + 1) * 0.5 * w, (-v.y + 1) * 0.5 * h);
}
}