.. |
ActiveCameraNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ActiveSceneNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
AddGroupNode.hx
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Add/Get/Remove Group nodes
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2017-11-27 10:07:33 +01:00 |
AddTraitNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
AlternateNode.hx
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More logic control
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2017-04-11 11:28:22 +02:00 |
AnimActionNode.hx
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Logic nodes for action playback
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2017-09-08 13:57:34 +02:00 |
AnimationStateNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
AppendTransformNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ApplyImpulseNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ArrayAddNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ArrayAddUniqueNode.hx
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Array Add Unique node
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2017-11-27 09:40:30 +01:00 |
ArrayBooleanNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ArrayColorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ArrayFloatNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ArrayGetNode.hx
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Spawn Object node fix attempt
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2017-11-22 23:42:39 +01:00 |
ArrayIntegerNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ArrayLengthNode.hx
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Array length node
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2017-11-02 23:32:36 +01:00 |
ArrayLoopNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ArrayNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ArrayObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ArrayPopNode.hx
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
ArrayRemoveNode.hx
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
ArrayRemoveValueNode.hx
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Add Group node
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2017-11-27 09:30:06 +01:00 |
ArraySetNode.hx
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
ArrayShiftNode.hx
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
ArrayStringNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ArrayVectorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
BooleanNode.hx
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Logic fixes
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2017-04-14 20:38:50 +02:00 |
BranchNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
CallFunctionNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
CallGroupNode.hx
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Call Group logic node
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2017-11-09 19:47:10 +01:00 |
CallStaticFunctionNode.hx
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Runtime logic builder
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2017-05-03 19:56:15 +02:00 |
CastPhysicsRayNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ClearParentNode.hx
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Use Clear Parent name to match Blender
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2017-11-26 23:07:48 +01:00 |
ColorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
DynamicNode.hx
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Logic fixes
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2017-04-14 20:38:50 +02:00 |
ExpressionNode.hx
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Logic node fixes
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2017-07-03 15:16:15 +02:00 |
FloatNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
GamepadCoordsNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GamepadNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GateNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
GetChildNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetChildrenNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetContactsNode.hx
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Check for removed rigid body in Get Contacts node
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2017-11-23 00:23:02 +01:00 |
GetDistanceNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetFirstContactNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetGroupNode.hx
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Add/Get/Remove Group nodes
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2017-11-27 10:07:33 +01:00 |
GetLocationNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetMaterialNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetMeshNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetNameNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetNativePropertyNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetParentNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetPropertyNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetRotationNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetScaleNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetStaticPropertyNode.hx
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Get/Set Static Property nodes
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2017-11-27 11:06:29 +01:00 |
GetTraitNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetTransformNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GetVisibleNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GlobalObjectNode.hx
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Scene root and global object node
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2017-11-08 19:37:26 +01:00 |
GoToLocationNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
GroupNode.hx
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Add Group node
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2017-11-27 09:30:06 +01:00 |
GroupOutputNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
HasContactNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
IntegerNode.hx
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Logic fixes
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2017-04-14 20:38:50 +02:00 |
IsFalseNode.hx
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Proper input system
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2017-04-10 21:17:17 +02:00 |
IsNoneNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
IsNotNoneNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
IsTrueNode.hx
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Proper input system
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2017-04-10 21:17:17 +02:00 |
KeyboardNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
LogicNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
LogicTree.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
LoopBreakNode.hx
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More logic control
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2017-04-11 11:28:22 +02:00 |
LoopNode.hx
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More logic control
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2017-04-11 11:28:22 +02:00 |
MaterialNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
MathNode.hx
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Math logic nodes on par with Cycles
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2017-10-18 11:28:04 +02:00 |
MatrixMathNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
MergeNode.hx
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More logic control
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2017-04-11 11:28:22 +02:00 |
MeshNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
MouseCoordsNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
MouseNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
NavigableLocationNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
NoneNode.hx
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Add None node
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2017-11-26 22:42:40 +01:00 |
NotNode.hx
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Fix register issue on Windows
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2017-04-20 00:13:43 +02:00 |
NullNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
ObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnActionMarkerNode.hx
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On Action Marker node
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2017-11-11 18:51:40 +01:00 |
OnContactNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnEventNode.hx
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
OnGamepadNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnInitNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnKeyboardNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnMouseNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnSurfaceNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnTimerNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnUpdateNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
OnVirtualButtonNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
OnVolumeTriggerNode.hx
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transform.size is now transform.dim to match Blender
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2017-11-26 20:43:59 +01:00 |
PauseActionNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
PauseTilesheetNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
PickLocationNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
PickObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
PlayActionNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
PlaySoundNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
PlayTilesheetNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
PrintNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
QuaternionNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
RandomBooleanNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
RandomColorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
RandomFloatNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
RandomIntegerNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
RandomVectorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ReadStorageNode.hx
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Add storage nodes
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2017-08-16 19:33:49 +02:00 |
RemoveActiveSceneNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
RemoveGroupNode.hx
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Add/Get/Remove Group nodes
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2017-11-27 10:07:33 +01:00 |
RemoveObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
RemoveTraitNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ResumeActionNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ResumeTilesheetNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
RotateObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ScaleObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SceneNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SceneRootNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ScreenToWorldSpaceNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ScriptNode.hx
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Improve script node
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2017-10-18 09:51:35 +02:00 |
SelfNode.hx
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Logic fixes
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2017-04-14 20:38:50 +02:00 |
SelfTraitNode.hx
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Logic fixes
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2017-04-14 20:38:50 +02:00 |
SendEventNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SendGlobalEventNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SensorCoordsNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SeparateColorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SeparateTransformNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
SeparateVectorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SequenceNode.hx
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More logic control
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2017-04-11 11:28:22 +02:00 |
SetActionSpeedNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetLocationNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetMaterialNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetMeshNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetNameNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetNativePropertyNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetParentNode.hx
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Set Parent node input fix
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2017-11-23 01:00:41 +01:00 |
SetPropertyNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetRotationNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetScaleNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetSceneNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetStaticPropertyNode.hx
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Get/Set Static Property nodes
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2017-11-27 11:06:29 +01:00 |
SetTransformNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetVariableNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
SetVelocityNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SetVisibleNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
ShutdownNode.hx
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Runtime logic builder
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2017-05-03 19:56:15 +02:00 |
SleepNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SpawnObjectNode.hx
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More Spawn Object node fixes
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2017-11-23 00:11:16 +01:00 |
SpawnSceneNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
StringNode.hx
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Logic fixes
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2017-04-14 20:38:50 +02:00 |
SurfaceCoordsNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
SurfaceNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
TimeNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
TraitNode.hx
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Logic fixes, primitive events
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2017-04-16 14:46:35 +02:00 |
TransformNode.hx
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Logic nodes round 4
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2017-04-08 20:05:35 +02:00 |
TranslateObjectNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
VectorFromTransformNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
VectorMathNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
VectorNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
VirtualButtonNode.hx
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Haxe clean up
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2017-11-20 15:16:52 +01:00 |
VolumeTriggerNode.hx
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transform.size is now transform.dim to match Blender
|
2017-11-26 20:43:59 +01:00 |
WhileNode.hx
|
More logic control
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2017-04-11 11:28:22 +02:00 |
WorldToScreenSpaceNode.hx
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Haxe clean up
|
2017-11-20 15:16:52 +01:00 |
WriteStorageNode.hx
|
Add storage nodes
|
2017-08-16 19:33:49 +02:00 |