37 lines
825 B
C#
37 lines
825 B
C#
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using System.Diagnostics;
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namespace Godot
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{
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internal class GodotTraceListener : TraceListener
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{
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public override void Write(string message)
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{
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GD.PrintRaw(message);
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}
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public override void WriteLine(string message)
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{
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GD.Print(message);
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}
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public override void Fail(string message, string detailMessage)
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{
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GD.PrintErr("Assertion failed: ", message);
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if (detailMessage != null)
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{
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GD.PrintErr(" Details: ", detailMessage);
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}
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try
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{
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var stackTrace = new StackTrace(true).ToString();
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GD.PrintErr(stackTrace);
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}
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catch
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{
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// ignored
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}
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}
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}
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}
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