2015-05-24 20:18:52 +02:00
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/*
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* color_ramp_editor_plugin.h
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*/
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#ifndef TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
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#define TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
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#include "tools/editor/editor_plugin.h"
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#include "tools/editor/editor_node.h"
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#include "scene/gui/color_ramp_edit.h"
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class ColorRampEditorPlugin : public EditorPlugin {
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OBJ_TYPE( ColorRampEditorPlugin, EditorPlugin );
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2016-01-12 21:09:09 +01:00
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bool _2d;
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2015-05-24 20:18:52 +02:00
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Ref<ColorRamp> color_ramp_ref;
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ColorRampEdit *ramp_editor;
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EditorNode *editor;
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protected:
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static void _bind_methods();
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void _ramp_changed();
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void _undo_redo_color_ramp(const Vector<float>& offsets, const Vector<Color>& colors);
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public:
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virtual String get_name() const { return "ColorRamp"; }
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bool has_main_screen() const { return false; }
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virtual void edit(Object *p_node);
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virtual bool handles(Object *p_node) const;
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virtual void make_visible(bool p_visible);
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2016-05-23 22:10:26 +02:00
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ColorRampEditorPlugin(EditorNode *p_node);
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2015-05-24 20:18:52 +02:00
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~ColorRampEditorPlugin();
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};
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#endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */
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