56 lines
1.1 KiB
C++
56 lines
1.1 KiB
C++
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#include "context_gl_haiku.h"
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#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
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ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow** p_window, OS::VideoMode& p_default_video_mode) {
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video_mode = p_default_video_mode;
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uint32 type = BGL_RGB|BGL_DOUBLE|BGL_DEPTH;
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BRect windowRect;
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windowRect.Set(50, 50, 800, 600);
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window = new HaikuDirectWindow(windowRect);
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view = new HaikuGLView(window->Bounds(), type);
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*p_window = window;
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}
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ContextGL_Haiku::~ContextGL_Haiku() {
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delete view;
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}
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Error ContextGL_Haiku::initialize() {
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window->AddChild(view);
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view->LockGL();
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window->SetHaikuGLView(view);
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window->InitMessageRunner();
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window->Show();
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return OK;
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}
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void ContextGL_Haiku::release_current() {
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ERR_PRINT("release_current() NOT IMPLEMENTED");
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}
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void ContextGL_Haiku::make_current() {
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ERR_PRINT("make_current() NOT IMPLEMENTED");
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}
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void ContextGL_Haiku::swap_buffers() {
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view->SwapBuffers();
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}
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int ContextGL_Haiku::get_window_width() {
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// TODO: implement
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return 800;
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}
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int ContextGL_Haiku::get_window_height() {
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// TODO: implement
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return 600;
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}
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#endif
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