2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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/* viewport.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 14:16:55 +02:00
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/* https://godotengine.org */
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2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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2020-01-01 11:16:22 +01:00
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 02:10:30 +01:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-05 00:50:27 +01:00
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2014-02-10 02:10:30 +01:00
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#ifndef VIEWPORT_H
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#define VIEWPORT_H
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2018-09-11 18:13:45 +02:00
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#include "core/math/transform_2d.h"
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2017-03-05 16:44:50 +01:00
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#include "scene/main/node.h"
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2014-02-10 02:10:30 +01:00
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#include "scene/resources/texture.h"
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2017-03-05 16:44:50 +01:00
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#include "scene/resources/world_2d.h"
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2020-03-03 14:36:29 +01:00
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#include "servers/display_server.h"
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2020-03-27 19:21:27 +01:00
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#include "servers/rendering_server.h"
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2014-02-10 02:10:30 +01:00
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2020-03-26 22:49:16 +01:00
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class Camera3D;
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2016-07-07 01:35:49 +02:00
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class Camera2D;
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2020-03-26 22:49:16 +01:00
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class Listener3D;
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2016-01-17 02:41:10 +01:00
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class Control;
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class CanvasItem;
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2018-08-25 00:03:26 +02:00
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class CanvasLayer;
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2016-01-17 02:41:10 +01:00
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class Panel;
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class Label;
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class Timer;
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2014-02-10 02:10:30 +01:00
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class Viewport;
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2020-03-26 22:49:16 +01:00
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class CollisionObject3D;
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2014-02-10 02:10:30 +01:00
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2019-06-11 20:43:37 +02:00
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class ViewportTexture : public Texture2D {
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2014-02-10 02:10:30 +01:00
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2019-06-11 20:43:37 +02:00
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GDCLASS(ViewportTexture, Texture2D);
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2014-02-10 02:10:30 +01:00
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2017-01-10 05:04:31 +01:00
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NodePath path;
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2014-02-10 02:10:30 +01:00
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2017-03-05 16:44:50 +01:00
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friend class Viewport;
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Viewport *vp;
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2014-02-10 02:10:30 +01:00
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2019-06-24 21:13:06 +02:00
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mutable RID proxy_ph;
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mutable RID proxy;
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2017-12-04 19:55:20 +01:00
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2017-03-05 16:44:50 +01:00
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protected:
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2017-01-10 05:04:31 +01:00
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static void _bind_methods();
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2014-02-10 02:10:30 +01:00
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2017-03-05 16:44:50 +01:00
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public:
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void set_viewport_path_in_scene(const NodePath &p_path);
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2017-01-10 05:04:31 +01:00
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NodePath get_viewport_path_in_scene() const;
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virtual void setup_local_to_scene();
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2014-02-10 02:10:30 +01:00
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virtual int get_width() const;
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virtual int get_height() const;
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virtual Size2 get_size() const;
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virtual RID get_rid() const;
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virtual bool has_alpha() const;
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2017-06-09 05:23:50 +02:00
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virtual Ref<Image> get_data() const;
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2017-01-10 05:04:31 +01:00
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ViewportTexture();
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~ViewportTexture();
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2014-02-10 02:10:30 +01:00
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};
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class Viewport : public Node {
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2017-03-05 16:44:50 +01:00
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GDCLASS(Viewport, Node);
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2014-02-10 02:10:30 +01:00
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2017-03-05 16:44:50 +01:00
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public:
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2016-11-10 03:55:06 +01:00
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enum ShadowAtlasQuadrantSubdiv {
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SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED,
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SHADOW_ATLAS_QUADRANT_SUBDIV_1,
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SHADOW_ATLAS_QUADRANT_SUBDIV_4,
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SHADOW_ATLAS_QUADRANT_SUBDIV_16,
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SHADOW_ATLAS_QUADRANT_SUBDIV_64,
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SHADOW_ATLAS_QUADRANT_SUBDIV_256,
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SHADOW_ATLAS_QUADRANT_SUBDIV_1024,
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SHADOW_ATLAS_QUADRANT_SUBDIV_MAX,
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};
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2017-01-02 02:16:52 +01:00
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enum MSAA {
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MSAA_DISABLED,
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MSAA_2X,
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MSAA_4X,
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MSAA_8X,
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MSAA_16X,
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2020-04-12 06:49:10 +02:00
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MSAA_MAX
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};
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enum ScreenSpaceAA {
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SCREEN_SPACE_AA_DISABLED,
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SCREEN_SPACE_AA_FXAA,
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SCREEN_SPACE_AA_MAX
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2014-02-10 02:10:30 +01:00
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};
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2017-06-11 20:52:03 +02:00
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enum RenderInfo {
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RENDER_INFO_OBJECTS_IN_FRAME,
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RENDER_INFO_VERTICES_IN_FRAME,
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RENDER_INFO_MATERIAL_CHANGES_IN_FRAME,
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RENDER_INFO_SHADER_CHANGES_IN_FRAME,
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RENDER_INFO_SURFACE_CHANGES_IN_FRAME,
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RENDER_INFO_DRAW_CALLS_IN_FRAME,
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RENDER_INFO_MAX
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};
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enum DebugDraw {
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DEBUG_DRAW_DISABLED,
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DEBUG_DRAW_UNSHADED,
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2019-10-03 22:39:08 +02:00
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DEBUG_DRAW_LIGHTING,
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2017-06-11 20:52:03 +02:00
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DEBUG_DRAW_OVERDRAW,
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DEBUG_DRAW_WIREFRAME,
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2020-01-27 00:09:40 +01:00
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DEBUG_DRAW_NORMAL_BUFFER,
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2019-10-03 22:39:08 +02:00
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DEBUG_DRAW_GI_PROBE_ALBEDO,
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DEBUG_DRAW_GI_PROBE_LIGHTING,
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2019-10-05 15:27:43 +02:00
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DEBUG_DRAW_GI_PROBE_EMISSION,
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2019-10-03 22:39:08 +02:00
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DEBUG_DRAW_SHADOW_ATLAS,
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DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
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2020-01-12 02:26:52 +01:00
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DEBUG_DRAW_SCENE_LUMINANCE,
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2020-01-25 11:18:55 +01:00
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DEBUG_DRAW_SSAO,
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2020-04-08 03:51:52 +02:00
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DEBUG_DRAW_ROUGHNESS_LIMITER,
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2020-04-14 05:05:21 +02:00
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DEBUG_DRAW_PSSM_SPLITS,
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DEBUG_DRAW_DECAL_ATLAS
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2017-06-11 20:52:03 +02:00
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};
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2019-06-25 03:24:07 +02:00
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enum DefaultCanvasItemTextureFilter {
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DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST,
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DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR,
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DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS,
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2020-02-20 00:31:43 +01:00
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DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS,
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2019-06-25 03:24:07 +02:00
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DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX
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};
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enum DefaultCanvasItemTextureRepeat {
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DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED,
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DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED,
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DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR,
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DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX,
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};
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2020-03-14 17:06:39 +01:00
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enum {
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SUBWINDOW_CANVAS_LAYER = 1024
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};
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2014-02-10 02:10:30 +01:00
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private:
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2017-03-05 16:44:50 +01:00
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friend class ViewportTexture;
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2016-01-18 23:49:11 +01:00
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2014-02-10 02:10:30 +01:00
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Viewport *parent;
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2020-03-26 22:49:16 +01:00
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Listener3D *listener;
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Set<Listener3D *> listeners;
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2016-03-20 03:10:04 +01:00
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2019-04-06 22:55:01 +02:00
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struct CameraOverrideData {
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Transform transform;
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enum Projection {
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PROJECTION_PERSPECTIVE,
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PROJECTION_ORTHOGONAL
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};
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Projection projection;
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float fov;
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float size;
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float z_near;
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float z_far;
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RID rid;
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operator bool() const {
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return rid != RID();
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}
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} camera_override;
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2020-03-26 22:49:16 +01:00
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Camera3D *camera;
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Set<Camera3D *> cameras;
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2018-08-25 00:03:26 +02:00
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Set<CanvasLayer *> canvas_layers;
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2014-02-10 02:10:30 +01:00
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RID viewport;
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RID current_canvas;
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2020-03-14 17:06:39 +01:00
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RID subwindow_canvas;
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2014-02-10 02:10:30 +01:00
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bool audio_listener;
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2016-03-20 03:10:04 +01:00
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RID internal_listener;
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2014-02-10 02:10:30 +01:00
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bool audio_listener_2d;
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2016-03-20 03:10:04 +01:00
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RID internal_listener_2d;
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2014-02-10 02:10:30 +01:00
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2019-04-06 22:55:01 +02:00
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bool override_canvas_transform;
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Transform2D canvas_transform_override;
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2017-01-11 04:52:51 +01:00
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Transform2D canvas_transform;
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Transform2D global_canvas_transform;
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Transform2D stretch_transform;
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2014-02-10 02:10:30 +01:00
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2020-03-04 02:51:12 +01:00
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Size2i size;
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2020-04-01 05:47:58 +02:00
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Size2i size_2d_override;
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2020-03-04 02:51:12 +01:00
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bool size_allocated;
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2014-02-10 02:10:30 +01:00
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2015-09-20 18:03:46 +02:00
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RID contact_2d_debug;
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RID contact_3d_debug_multimesh;
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RID contact_3d_debug_instance;
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2014-10-28 02:54:32 +01:00
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Rect2 last_vp_rect;
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2014-02-10 02:10:30 +01:00
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bool transparent_bg;
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2016-10-03 21:33:42 +02:00
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bool filter;
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bool gen_mipmaps;
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2014-02-10 02:10:30 +01:00
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2017-09-07 16:22:07 +02:00
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bool snap_controls_to_pixels;
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2014-09-15 16:33:30 +02:00
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bool physics_object_picking;
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2020-03-17 07:33:00 +01:00
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List<Ref<InputEvent>> physics_picking_events;
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2014-09-15 16:33:30 +02:00
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ObjectID physics_object_capture;
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ObjectID physics_object_over;
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2018-11-15 17:54:26 +01:00
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Transform physics_last_object_transform;
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Transform physics_last_camera_transform;
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ObjectID physics_last_id;
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2018-12-18 08:11:13 +01:00
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bool physics_has_last_mousepos;
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2014-09-15 16:33:30 +02:00
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Vector2 physics_last_mousepos;
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2018-11-15 17:54:26 +01:00
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struct {
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bool alt;
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bool control;
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bool shift;
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bool meta;
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int mouse_mask;
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} physics_last_mouse_state;
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2020-03-26 22:49:16 +01:00
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void _collision_object_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape);
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2018-11-15 17:54:26 +01:00
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bool handle_input_locally;
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bool local_input_handled;
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2017-03-05 16:44:50 +01:00
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Map<ObjectID, uint64_t> physics_2d_mouseover;
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2014-09-15 16:33:30 +02:00
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2014-02-10 02:10:30 +01:00
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Ref<World2D> world_2d;
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2020-03-27 08:44:44 +01:00
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Ref<World3D> world;
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Ref<World3D> own_world;
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2014-02-10 02:10:30 +01:00
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2020-03-04 02:51:12 +01:00
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Rect2i to_screen_rect;
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2014-04-10 05:18:27 +02:00
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StringName input_group;
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StringName gui_input_group;
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StringName unhandled_input_group;
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StringName unhandled_key_input_group;
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2014-02-10 02:10:30 +01:00
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void _update_listener();
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void _update_listener_2d();
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void _propagate_enter_world(Node *p_node);
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void _propagate_exit_world(Node *p_node);
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2016-05-11 16:46:08 +02:00
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void _propagate_viewport_notification(Node *p_node, int p_what);
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2014-02-10 02:10:30 +01:00
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void _update_global_transform();
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2016-10-03 21:33:42 +02:00
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RID texture_rid;
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2014-02-10 02:10:30 +01:00
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2017-06-11 20:52:03 +02:00
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DebugDraw debug_draw;
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2016-11-10 03:55:06 +01:00
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int shadow_atlas_size;
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ShadowAtlasQuadrantSubdiv shadow_atlas_quadrant_subdiv[4];
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2017-01-02 02:16:52 +01:00
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MSAA msaa;
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2020-04-12 06:49:10 +02:00
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ScreenSpaceAA screen_space_aa;
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2017-01-10 22:02:19 +01:00
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Ref<ViewportTexture> default_texture;
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2017-03-05 16:44:50 +01:00
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Set<ViewportTexture *> viewport_textures;
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2014-02-10 02:10:30 +01:00
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2020-03-14 17:06:39 +01:00
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enum SubWindowDrag {
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SUB_WINDOW_DRAG_DISABLED,
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SUB_WINDOW_DRAG_MOVE,
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SUB_WINDOW_DRAG_CLOSE,
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SUB_WINDOW_DRAG_RESIZE,
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};
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enum SubWindowResize {
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SUB_WINDOW_RESIZE_DISABLED,
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SUB_WINDOW_RESIZE_TOP_LEFT,
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|
SUB_WINDOW_RESIZE_TOP,
|
|
|
|
SUB_WINDOW_RESIZE_TOP_RIGHT,
|
|
|
|
SUB_WINDOW_RESIZE_LEFT,
|
|
|
|
SUB_WINDOW_RESIZE_RIGHT,
|
|
|
|
SUB_WINDOW_RESIZE_BOTTOM_LEFT,
|
|
|
|
SUB_WINDOW_RESIZE_BOTTOM,
|
|
|
|
SUB_WINDOW_RESIZE_BOTTOM_RIGHT,
|
|
|
|
SUB_WINDOW_RESIZE_MAX
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SubWindow {
|
|
|
|
Window *window;
|
|
|
|
RID canvas_item;
|
|
|
|
};
|
|
|
|
|
2016-01-17 02:41:10 +01:00
|
|
|
struct GUI {
|
|
|
|
// info used when this is a window
|
|
|
|
|
2020-03-20 03:32:09 +01:00
|
|
|
bool forced_mouse_focus; //used for menu buttons
|
2016-01-17 02:41:10 +01:00
|
|
|
bool key_event_accepted;
|
|
|
|
Control *mouse_focus;
|
2018-10-26 21:23:47 +02:00
|
|
|
Control *last_mouse_focus;
|
2018-03-27 23:41:27 +02:00
|
|
|
Control *mouse_click_grabber;
|
2018-11-28 13:31:17 +01:00
|
|
|
int mouse_focus_mask;
|
2016-01-17 02:41:10 +01:00
|
|
|
Control *key_focus;
|
|
|
|
Control *mouse_over;
|
2020-03-25 00:15:35 +01:00
|
|
|
Control *drag_mouse_over;
|
|
|
|
Vector2 drag_mouse_over_pos;
|
2016-01-17 02:41:10 +01:00
|
|
|
Control *tooltip;
|
2020-03-20 21:51:53 +01:00
|
|
|
Window *tooltip_popup;
|
2016-01-17 02:41:10 +01:00
|
|
|
Label *tooltip_label;
|
|
|
|
Point2 tooltip_pos;
|
|
|
|
Point2 last_mouse_pos;
|
|
|
|
Point2 drag_accum;
|
|
|
|
bool drag_attempted;
|
|
|
|
Variant drag_data;
|
|
|
|
Control *drag_preview;
|
2016-01-25 14:30:03 +01:00
|
|
|
float tooltip_timer;
|
|
|
|
float tooltip_delay;
|
2017-01-11 04:52:51 +01:00
|
|
|
Transform2D focus_inv_xform;
|
2016-01-17 02:41:10 +01:00
|
|
|
bool roots_order_dirty;
|
2017-03-05 16:44:50 +01:00
|
|
|
List<Control *> roots;
|
2016-10-03 21:33:42 +02:00
|
|
|
int canvas_sort_index; //for sorting items with canvas as root
|
2018-08-24 15:29:27 +02:00
|
|
|
bool dragging;
|
2020-03-04 02:51:12 +01:00
|
|
|
bool embed_subwindows_hint;
|
2020-03-14 17:06:39 +01:00
|
|
|
bool embedding_subwindows;
|
|
|
|
|
|
|
|
Window *subwindow_focused;
|
|
|
|
SubWindowDrag subwindow_drag;
|
|
|
|
Vector2 subwindow_drag_from;
|
|
|
|
Vector2 subwindow_drag_pos;
|
|
|
|
Rect2i subwindow_drag_close_rect;
|
|
|
|
bool subwindow_drag_close_inside;
|
|
|
|
SubWindowResize subwindow_resize_mode;
|
|
|
|
Rect2i subwindow_resize_from_rect;
|
|
|
|
|
|
|
|
Vector<SubWindow> sub_windows;
|
2016-01-17 02:41:10 +01:00
|
|
|
|
|
|
|
GUI();
|
|
|
|
} gui;
|
|
|
|
|
2019-06-25 03:24:07 +02:00
|
|
|
DefaultCanvasItemTextureFilter default_canvas_item_texture_filter;
|
|
|
|
DefaultCanvasItemTextureRepeat default_canvas_item_texture_repeat;
|
|
|
|
|
|
|
|
void _propagate_update_default_filter(Node *p_node);
|
|
|
|
void _propagate_update_default_repeat(Node *p_node);
|
|
|
|
|
2016-01-17 02:41:10 +01:00
|
|
|
bool disable_input;
|
|
|
|
|
2017-05-20 17:38:03 +02:00
|
|
|
void _gui_call_input(Control *p_control, const Ref<InputEvent> &p_input);
|
2019-01-18 21:53:36 +01:00
|
|
|
void _gui_call_notification(Control *p_control, int p_what);
|
|
|
|
|
2016-01-17 02:41:10 +01:00
|
|
|
void _gui_sort_roots();
|
2017-03-05 16:44:50 +01:00
|
|
|
Control *_gui_find_control(const Point2 &p_global);
|
|
|
|
Control *_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform);
|
2016-01-17 02:41:10 +01:00
|
|
|
|
2017-05-20 17:38:03 +02:00
|
|
|
void _gui_input_event(Ref<InputEvent> p_event);
|
2016-01-17 02:41:10 +01:00
|
|
|
|
2014-02-10 02:10:30 +01:00
|
|
|
void update_worlds();
|
|
|
|
|
2017-01-11 04:52:51 +01:00
|
|
|
_FORCE_INLINE_ Transform2D _get_input_pre_xform() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-05-20 17:38:03 +02:00
|
|
|
Ref<InputEvent> _make_input_local(const Ref<InputEvent> &ev);
|
2016-01-17 02:41:10 +01:00
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
friend class Control;
|
2016-01-17 02:41:10 +01:00
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
List<Control *>::Element *_gui_add_root_control(Control *p_control);
|
2016-01-17 02:41:10 +01:00
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
void _gui_remove_root_control(List<Control *>::Element *RI);
|
2016-01-17 02:41:10 +01:00
|
|
|
|
2020-04-02 01:20:12 +02:00
|
|
|
String _gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_which = nullptr);
|
2016-01-17 02:41:10 +01:00
|
|
|
void _gui_cancel_tooltip();
|
|
|
|
void _gui_show_tooltip();
|
|
|
|
|
|
|
|
void _gui_remove_control(Control *p_control);
|
|
|
|
void _gui_hid_control(Control *p_control);
|
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
void _gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control);
|
|
|
|
void _gui_set_drag_preview(Control *p_base, Control *p_control);
|
2016-01-17 02:41:10 +01:00
|
|
|
|
|
|
|
void _gui_remove_focus();
|
|
|
|
void _gui_unfocus_control(Control *p_control);
|
2017-03-05 16:44:50 +01:00
|
|
|
bool _gui_control_has_focus(const Control *p_control);
|
|
|
|
void _gui_control_grab_focus(Control *p_control);
|
2016-01-17 02:41:10 +01:00
|
|
|
void _gui_grab_click_focus(Control *p_control);
|
2018-03-27 23:41:27 +02:00
|
|
|
void _post_gui_grab_click_focus();
|
2016-01-17 02:41:10 +01:00
|
|
|
void _gui_accept_event();
|
|
|
|
|
|
|
|
Control *_gui_get_focus_owner();
|
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
bool _gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check);
|
2017-01-24 03:12:08 +01:00
|
|
|
|
2020-03-26 22:49:16 +01:00
|
|
|
friend class Listener3D;
|
2016-03-20 03:10:04 +01:00
|
|
|
void _listener_transform_changed_notify();
|
2020-03-26 22:49:16 +01:00
|
|
|
void _listener_set(Listener3D *p_listener);
|
|
|
|
bool _listener_add(Listener3D *p_listener); //true if first
|
|
|
|
void _listener_remove(Listener3D *p_listener);
|
|
|
|
void _listener_make_next_current(Listener3D *p_exclude);
|
2016-03-20 03:10:04 +01:00
|
|
|
|
2020-03-26 22:49:16 +01:00
|
|
|
friend class Camera3D;
|
2014-02-10 02:10:30 +01:00
|
|
|
void _camera_transform_changed_notify();
|
2020-03-26 22:49:16 +01:00
|
|
|
void _camera_set(Camera3D *p_camera);
|
|
|
|
bool _camera_add(Camera3D *p_camera); //true if first
|
|
|
|
void _camera_remove(Camera3D *p_camera);
|
|
|
|
void _camera_make_next_current(Camera3D *p_exclude);
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2018-08-25 00:03:26 +02:00
|
|
|
friend class CanvasLayer;
|
|
|
|
void _canvas_layer_add(CanvasLayer *p_canvas_layer);
|
|
|
|
void _canvas_layer_remove(CanvasLayer *p_canvas_layer);
|
|
|
|
|
2018-11-28 13:31:17 +01:00
|
|
|
void _drop_mouse_focus();
|
2019-03-11 01:18:21 +01:00
|
|
|
void _drop_physics_mouseover();
|
2018-11-28 13:31:17 +01:00
|
|
|
|
2019-01-26 18:56:22 +01:00
|
|
|
void _update_canvas_items(Node *p_node);
|
|
|
|
|
2020-03-14 17:06:39 +01:00
|
|
|
void _gui_set_root_order_dirty();
|
|
|
|
|
2019-11-29 07:41:25 +01:00
|
|
|
void _own_world_changed();
|
|
|
|
|
2020-03-14 17:06:39 +01:00
|
|
|
friend class Window;
|
|
|
|
|
|
|
|
void _sub_window_update_order();
|
|
|
|
void _sub_window_register(Window *p_window);
|
|
|
|
void _sub_window_update(Window *p_window);
|
|
|
|
void _sub_window_grab_focus(Window *p_window);
|
|
|
|
void _sub_window_remove(Window *p_window);
|
|
|
|
bool _sub_windows_forward_input(const Ref<InputEvent> &p_event);
|
|
|
|
SubWindowResize _sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point);
|
|
|
|
|
2016-03-09 00:00:52 +01:00
|
|
|
protected:
|
2020-04-01 05:47:58 +02:00
|
|
|
void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated);
|
2020-03-04 02:51:12 +01:00
|
|
|
|
|
|
|
Size2i _get_size() const;
|
2020-04-01 05:47:58 +02:00
|
|
|
Size2i _get_size_2d_override() const;
|
2020-03-04 02:51:12 +01:00
|
|
|
bool _is_size_allocated() const;
|
|
|
|
|
2014-02-10 02:10:30 +01:00
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
2019-03-03 02:12:01 +01:00
|
|
|
virtual void _validate_property(PropertyInfo &property) const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
public:
|
2020-03-26 22:49:16 +01:00
|
|
|
Listener3D *get_listener() const;
|
|
|
|
Camera3D *get_camera() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2019-04-06 22:55:01 +02:00
|
|
|
void enable_camera_override(bool p_enable);
|
|
|
|
bool is_camera_override_enabled() const;
|
|
|
|
|
|
|
|
void set_camera_override_transform(const Transform &p_transform);
|
|
|
|
Transform get_camera_override_transform() const;
|
|
|
|
|
|
|
|
void set_camera_override_perspective(float p_fovy_degrees, float p_z_near, float p_z_far);
|
|
|
|
void set_camera_override_orthogonal(float p_size, float p_z_near, float p_z_far);
|
|
|
|
|
2014-02-10 02:10:30 +01:00
|
|
|
void set_as_audio_listener(bool p_enable);
|
|
|
|
bool is_audio_listener() const;
|
|
|
|
|
|
|
|
void set_as_audio_listener_2d(bool p_enable);
|
|
|
|
bool is_audio_listener_2d() const;
|
|
|
|
|
2019-01-26 18:56:22 +01:00
|
|
|
void update_canvas_items();
|
2016-10-03 21:33:42 +02:00
|
|
|
|
2014-02-10 02:10:30 +01:00
|
|
|
Rect2 get_visible_rect() const;
|
2017-01-14 15:07:57 +01:00
|
|
|
RID get_viewport_rid() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2020-03-27 08:44:44 +01:00
|
|
|
void set_world(const Ref<World3D> &p_world);
|
2017-03-05 16:44:50 +01:00
|
|
|
void set_world_2d(const Ref<World2D> &p_world_2d);
|
2020-03-27 08:44:44 +01:00
|
|
|
Ref<World3D> get_world() const;
|
|
|
|
Ref<World3D> find_world() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2016-07-13 20:51:38 +02:00
|
|
|
Ref<World2D> get_world_2d() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
Ref<World2D> find_world_2d() const;
|
|
|
|
|
2019-04-06 22:55:01 +02:00
|
|
|
void enable_canvas_transform_override(bool p_enable);
|
|
|
|
bool is_canvas_transform_override_enbled() const;
|
|
|
|
|
|
|
|
void set_canvas_transform_override(const Transform2D &p_transform);
|
|
|
|
Transform2D get_canvas_transform_override() const;
|
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
void set_canvas_transform(const Transform2D &p_transform);
|
2017-01-11 04:52:51 +01:00
|
|
|
Transform2D get_canvas_transform() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
void set_global_canvas_transform(const Transform2D &p_transform);
|
2017-01-11 04:52:51 +01:00
|
|
|
Transform2D get_global_canvas_transform() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-01-11 04:52:51 +01:00
|
|
|
Transform2D get_final_transform() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
|
|
|
void set_transparent_background(bool p_enable);
|
|
|
|
bool has_transparent_background() const;
|
|
|
|
|
2016-10-05 06:26:35 +02:00
|
|
|
Ref<ViewportTexture> get_texture() const;
|
2015-02-21 10:35:06 +01:00
|
|
|
|
2016-11-10 03:55:06 +01:00
|
|
|
void set_shadow_atlas_size(int p_size);
|
|
|
|
int get_shadow_atlas_size() const;
|
2014-05-14 06:22:15 +02:00
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
void set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv);
|
2016-11-10 03:55:06 +01:00
|
|
|
ShadowAtlasQuadrantSubdiv get_shadow_atlas_quadrant_subdiv(int p_quadrant) const;
|
2014-08-14 15:31:38 +02:00
|
|
|
|
2017-01-02 02:16:52 +01:00
|
|
|
void set_msaa(MSAA p_msaa);
|
|
|
|
MSAA get_msaa() const;
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2020-04-12 06:49:10 +02:00
|
|
|
void set_screen_space_aa(ScreenSpaceAA p_screen_space_aa);
|
|
|
|
ScreenSpaceAA get_screen_space_aa() const;
|
|
|
|
|
2017-03-05 16:44:50 +01:00
|
|
|
Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const;
|
2014-10-28 02:54:32 +01:00
|
|
|
Vector2 get_camera_rect_size() const;
|
|
|
|
|
2014-04-15 03:43:44 +02:00
|
|
|
void set_use_own_world(bool p_world);
|
|
|
|
bool is_using_own_world() const;
|
|
|
|
|
2020-03-04 17:36:09 +01:00
|
|
|
void input_text(const String &p_text);
|
|
|
|
void input(const Ref<InputEvent> &p_event, bool p_local_coords = false);
|
|
|
|
void unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coords = false);
|
2014-04-10 05:18:27 +02:00
|
|
|
|
2016-01-17 02:41:10 +01:00
|
|
|
void set_disable_input(bool p_disable);
|
|
|
|
bool is_input_disabled() const;
|
|
|
|
|
2017-03-29 17:29:38 +02:00
|
|
|
Vector2 get_mouse_position() const;
|
2017-03-05 16:44:50 +01:00
|
|
|
void warp_mouse(const Vector2 &p_pos);
|
2015-02-14 23:22:06 +01:00
|
|
|
|
2014-09-15 16:33:30 +02:00
|
|
|
void set_physics_object_picking(bool p_enable);
|
|
|
|
bool get_physics_object_picking();
|
|
|
|
|
2016-05-11 16:46:08 +02:00
|
|
|
Variant gui_get_drag_data() const;
|
2016-01-17 02:41:10 +01:00
|
|
|
|
2016-10-03 21:33:42 +02:00
|
|
|
void gui_reset_canvas_sort_index();
|
|
|
|
int gui_get_canvas_sort_index();
|
|
|
|
|
2016-05-17 23:27:15 +02:00
|
|
|
virtual String get_configuration_warning() const;
|
|
|
|
|
2017-06-11 20:52:03 +02:00
|
|
|
void set_debug_draw(DebugDraw p_debug_draw);
|
|
|
|
DebugDraw get_debug_draw() const;
|
|
|
|
|
|
|
|
int get_render_info(RenderInfo p_info);
|
|
|
|
|
2017-09-07 16:22:07 +02:00
|
|
|
void set_snap_controls_to_pixels(bool p_enable);
|
|
|
|
bool is_snap_controls_to_pixels_enabled() const;
|
|
|
|
|
2018-11-15 17:54:26 +01:00
|
|
|
void set_input_as_handled();
|
|
|
|
bool is_input_handled() const;
|
|
|
|
|
|
|
|
void set_handle_input_locally(bool p_enable);
|
|
|
|
bool is_handling_input_locally() const;
|
|
|
|
|
2018-08-24 15:29:27 +02:00
|
|
|
bool gui_is_dragging() const;
|
|
|
|
|
2019-06-25 03:24:07 +02:00
|
|
|
void set_default_canvas_item_texture_filter(DefaultCanvasItemTextureFilter p_filter);
|
|
|
|
DefaultCanvasItemTextureFilter get_default_canvas_item_texture_filter() const;
|
|
|
|
|
|
|
|
void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat);
|
|
|
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DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const;
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2020-03-04 02:51:12 +01:00
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virtual DisplayServer::WindowID get_window_id() const = 0;
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void set_embed_subwindows_hint(bool p_embed);
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bool get_embed_subwindows_hint() const;
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bool is_embedding_subwindows() const;
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2020-03-03 14:36:29 +01:00
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2020-03-04 02:51:12 +01:00
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Viewport *get_parent_viewport() const;
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2020-03-20 03:32:09 +01:00
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void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control);
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2016-03-09 00:00:52 +01:00
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Viewport();
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2014-02-10 02:10:30 +01:00
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~Viewport();
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};
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2020-03-04 02:51:12 +01:00
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class SubViewport : public Viewport {
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GDCLASS(SubViewport, Viewport);
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public:
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enum ClearMode {
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CLEAR_MODE_ALWAYS,
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CLEAR_MODE_NEVER,
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CLEAR_MODE_ONLY_NEXT_FRAME
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};
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enum UpdateMode {
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UPDATE_DISABLED,
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UPDATE_ONCE, //then goes to disabled
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UPDATE_WHEN_VISIBLE, // default
|
2020-03-14 17:06:39 +01:00
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UPDATE_WHEN_PARENT_VISIBLE,
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2020-03-04 02:51:12 +01:00
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UPDATE_ALWAYS
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};
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private:
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UpdateMode update_mode;
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ClearMode clear_mode;
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2020-04-08 16:47:36 +02:00
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bool xr;
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2020-04-01 05:47:58 +02:00
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bool size_2d_override_stretch;
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2020-03-04 02:51:12 +01:00
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protected:
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static void _bind_methods();
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virtual DisplayServer::WindowID get_window_id() const;
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2020-04-01 05:47:58 +02:00
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Transform2D _stretch_transform();
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2020-03-14 17:06:39 +01:00
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void _notification(int p_what);
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2020-03-04 02:51:12 +01:00
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public:
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void set_size(const Size2i &p_size);
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Size2i get_size() const;
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|
2020-04-01 05:47:58 +02:00
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void set_size_2d_override(const Size2i &p_size);
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Size2i get_size_2d_override() const;
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|
|
2020-04-08 16:47:36 +02:00
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void set_use_xr(bool p_use_xr);
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bool is_using_xr();
|
2020-03-04 02:51:12 +01:00
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|
2020-04-01 05:47:58 +02:00
|
|
|
void set_size_2d_override_stretch(bool p_enable);
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bool is_size_2d_override_stretch_enabled() const;
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|
|
2020-03-04 02:51:12 +01:00
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|
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void set_update_mode(UpdateMode p_mode);
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|
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UpdateMode get_update_mode() const;
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void set_clear_mode(ClearMode p_mode);
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|
|
ClearMode get_clear_mode() const;
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SubViewport();
|
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|
|
~SubViewport();
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|
|
};
|
|
|
|
VARIANT_ENUM_CAST(SubViewport::UpdateMode);
|
2017-03-05 16:44:50 +01:00
|
|
|
VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv);
|
|
|
|
VARIANT_ENUM_CAST(Viewport::MSAA);
|
2020-04-12 06:49:10 +02:00
|
|
|
VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA);
|
2017-06-11 20:52:03 +02:00
|
|
|
VARIANT_ENUM_CAST(Viewport::DebugDraw);
|
2020-03-04 02:51:12 +01:00
|
|
|
VARIANT_ENUM_CAST(SubViewport::ClearMode);
|
2017-06-11 20:52:03 +02:00
|
|
|
VARIANT_ENUM_CAST(Viewport::RenderInfo);
|
2019-06-25 03:24:07 +02:00
|
|
|
VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureFilter);
|
|
|
|
VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureRepeat);
|
2016-11-10 03:55:06 +01:00
|
|
|
|
2014-02-10 02:10:30 +01:00
|
|
|
#endif
|