godot/modules/gdnative/SCsub

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#!/usr/bin/env python
Import('env')
Import('env_modules')
env_gdnative = env_modules.Clone()
env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
env_gdnative.add_source_files(env.modules_sources, "register_types.cpp")
env_gdnative.add_source_files(env.modules_sources, "android/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
env_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
Export('env_gdnative')
SConscript("net/SCsub")
SConscript("arvr/SCsub")
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SConscript("pluginscript/SCsub")
from platform_methods import run_in_subprocess
import gdnative_builders
_, gensource = env_gdnative.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_api_struct))
env_gdnative.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True
if ARGUMENTS.get('gdnative_wrapper', False):
gensource, = env_gdnative.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
gd_wrapper_env = env.Clone()
gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
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if gd_wrapper_env['use_lto']:
if not env.msvc:
gd_wrapper_env.Append(CCFLAGS=['-fno-lto'])
gd_wrapper_env.Append(LINKFLAGS=['-fno-lto'])
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else:
gd_wrapper_env.Append(CCFLAGS=['/GL-'])
gd_wrapper_env.Append(LINKFLAGS=['/LTCG:OFF'])
if not env.msvc:
gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
lib = gd_wrapper_env.add_library("#bin/gdnative_wrapper_code", [gensource])