godot/scene/main/window.cpp

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/*************************************************************************/
/* window.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "window.h"
#include "core/debugger/engine_debugger.h"
#include "core/os/keyboard.h"
#include "scene/resources/dynamic_font.h"
void Window::set_title(const String &p_title) {
title = p_title;
if (window_id == DisplayServer::INVALID_WINDOW_ID)
return;
DisplayServer::get_singleton()->window_set_title(p_title, window_id);
}
String Window::get_title() const {
return title;
}
void Window::set_current_screen(int p_screen) {
current_screen = p_screen;
if (window_id == DisplayServer::INVALID_WINDOW_ID)
return;
DisplayServer::get_singleton()->window_set_current_screen(p_screen, window_id);
}
int Window::get_current_screen() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
current_screen = DisplayServer::get_singleton()->window_get_current_screen(window_id);
}
return current_screen;
}
void Window::set_position(const Point2i &p_position) {
position = p_position;
if (window_id == DisplayServer::INVALID_WINDOW_ID)
return;
DisplayServer::get_singleton()->window_set_position(p_position, window_id);
}
Point2i Window::get_position() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
position = DisplayServer::get_singleton()->window_get_position(window_id);
}
return position;
}
void Window::set_size(const Size2i &p_size) {
size = p_size;
if (window_id == DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_size(p_size, window_id);
}
_update_size();
}
Size2i Window::get_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
size = DisplayServer::get_singleton()->window_get_size(window_id);
}
return size;
}
Size2i Window::get_real_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_get_real_size(window_id);
}
return size;
}
void Window::set_max_size(const Size2i &p_max_size) {
max_size = p_max_size;
if (window_id == DisplayServer::INVALID_WINDOW_ID)
return;
DisplayServer::get_singleton()->window_set_max_size(p_max_size, window_id);
}
Size2i Window::get_max_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
max_size = DisplayServer::get_singleton()->window_get_max_size(window_id);
}
return max_size;
}
void Window::set_min_size(const Size2i &p_min_size) {
min_size = p_min_size;
if (window_id == DisplayServer::INVALID_WINDOW_ID)
return;
DisplayServer::get_singleton()->window_set_min_size(p_min_size, window_id);
}
Size2i Window::get_min_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
min_size = DisplayServer::get_singleton()->window_get_min_size(window_id);
}
return min_size;
}
void Window::set_mode(Mode p_mode) {
mode = p_mode;
if (window_id == DisplayServer::INVALID_WINDOW_ID)
return;
DisplayServer::get_singleton()->window_set_mode(DisplayServer::WindowMode(p_mode), window_id);
}
Window::Mode Window::get_mode() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
}
return mode;
}
void Window::set_flag(Flags p_flag, bool p_enabled) {
ERR_FAIL_INDEX(p_flag, FLAG_MAX);
flags[p_flag] = p_enabled;
if (window_id == DisplayServer::INVALID_WINDOW_ID)
return;
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WindowFlags(p_flag), p_enabled, window_id);
}
bool Window::get_flag(Flags p_flag) const {
ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
flags[p_flag] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(p_flag), window_id);
}
return flags[p_flag];
}
bool Window::is_maximize_allowed() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_is_maximize_allowed(window_id);
}
return true;
}
void Window::request_attention() {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_request_attention(window_id);
}
}
void Window::move_to_foreground() {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_move_to_foreground(window_id);
}
}
bool Window::can_draw() const {
if (!is_inside_tree()) {
return false;
}
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_can_draw(window_id);
}
return true;
}
void Window::set_ime_active(bool p_active) {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_ime_active(p_active, window_id);
}
}
void Window::set_ime_position(const Point2i &p_pos) {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_ime_position(p_pos, window_id);
}
}
bool Window::is_embedded() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
if (get_parent_viewport()) {
return get_parent_viewport()->is_embedding_subwindows();
} else {
return false;
}
}
void Window::_make_window() {
ERR_FAIL_COND(window_id != DisplayServer::INVALID_WINDOW_ID);
uint32_t f = 0;
for (int i = 0; i < FLAG_MAX; i++) {
if (flags[i]) {
f |= (1 << i);
}
}
window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), f, Rect2i(position, size));
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
DisplayServer::get_singleton()->window_set_current_screen(current_screen, window_id);
DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
DisplayServer::get_singleton()->window_set_title(title, window_id);
_update_size();
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if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id);
}
for (Set<Window *>::Element *E = transient_children.front(); E; E = E->next()) {
if (E->get()->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(E->get()->window_id, transient_parent->window_id);
}
}
}
void Window::_update_from_window() {
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
for (int i = 0; i < FLAG_MAX; i++) {
flags[i] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(i), window_id);
}
position = DisplayServer::get_singleton()->window_get_position(window_id);
size = DisplayServer::get_singleton()->window_get_size(window_id);
max_size = DisplayServer::get_singleton()->window_get_max_size(window_id);
min_size = DisplayServer::get_singleton()->window_get_min_size(window_id);
}
void Window::_clear_window() {
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
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if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID);
}
for (Set<Window *>::Element *E = transient_children.front(); E; E = E->next()) {
if (E->get()->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(E->get()->window_id, DisplayServer::INVALID_WINDOW_ID);
}
}
_update_from_window();
DisplayServer::get_singleton()->delete_sub_window(window_id);
window_id = DisplayServer::INVALID_WINDOW_ID;
_update_size();
}
void Window::_resize_callback(const Size2i &p_callback) {
size = p_callback;
_update_size();
}
void Window::_propagate_window_notification(Node *p_node, int p_notification) {
p_node->notification(p_notification);
for (int i = 0; i < p_node->get_child_count(); i++) {
Node *child = p_node->get_child(i);
Window *window = Object::cast_to<Window>(child);
if (window) {
break;
}
_propagate_window_notification(child, p_notification);
}
}
void Window::_event_callback(DisplayServer::WindowEvent p_event) {
switch (p_event) {
case DisplayServer::WINDOW_EVENT_MOUSE_ENTER: {
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER);
emit_signal("mouse_entered");
} break;
case DisplayServer::WINDOW_EVENT_MOUSE_EXIT: {
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_EXIT);
emit_signal("mouse_exited");
} break;
case DisplayServer::WINDOW_EVENT_FOCUS_IN: {
_propagate_window_notification(this, NOTIFICATION_WM_FOCUS_IN);
emit_signal("focus_entered");
} break;
case DisplayServer::WINDOW_EVENT_FOCUS_OUT: {
_propagate_window_notification(this, NOTIFICATION_WM_FOCUS_OUT);
emit_signal("focus_exited");
} break;
case DisplayServer::WINDOW_EVENT_CLOSE_REQUEST: {
_propagate_window_notification(this, NOTIFICATION_WM_CLOSE_REQUEST);
emit_signal("close_requested");
} break;
case DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST: {
_propagate_window_notification(this, NOTIFICATION_WM_GO_BACK_REQUEST);
emit_signal("go_back_requested");
} break;
}
}
void Window::set_visible(bool p_visible) {
if (visible == p_visible) {
return;
}
if (!is_inside_tree()) {
return;
}
bool subwindow = get_parent() && get_parent()->get_viewport()->is_embedding_subwindows();
visible = p_visible;
if (!subwindow) {
if (p_visible && window_id != DisplayServer::INVALID_WINDOW_ID) {
_clear_window();
}
if (!p_visible && window_id == DisplayServer::INVALID_WINDOW_ID) {
_make_window();
}
} else {
_update_size();
}
}
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void Window::_clear_transient() {
if (transient_parent) {
if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID);
}
transient_parent->transient_children.erase(this);
transient_parent = nullptr;
}
}
void Window::_make_transient() {
if (!get_parent()) {
//main window, can't be transient
return;
}
//find transient parent
Viewport *vp = get_parent()->get_viewport();
Window *window = nullptr;
while (vp) {
window = Object::cast_to<Window>(vp);
if (window) {
break;
}
if (!vp->get_parent()) {
break;
}
vp = vp->get_parent()->get_viewport();
}
if (window) {
transient_parent = window;
window->transient_children.insert(this);
}
//see if we can make transient
if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id);
}
}
void Window::set_transient(bool p_transient) {
if (transient == p_transient) {
return;
}
transient = p_transient;
if (!is_inside_tree()) {
return;
}
if (transient) {
_make_transient();
} else {
_clear_transient();
}
}
bool Window::is_transient() const {
return transient;
}
bool Window::is_visible() const {
return visible;
}
void Window::_update_size() {
Size2i final_size;
Size2i final_size_override;
Rect2i attach_to_screen_rect(Point2i(), size);
Transform2D stretch_transform;
float font_oversampling = 1.0;
if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) {
stretch_transform = Transform2D();
final_size = size;
} else {
//actual screen video mode
Size2 video_mode = size;
Size2 desired_res = content_scale_size;
Size2 viewport_size;
Size2 screen_size;
float viewport_aspect = desired_res.aspect();
float video_mode_aspect = video_mode.aspect();
if (content_scale_aspect == CONTENT_SCALE_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) {
//same aspect or ignore aspect
viewport_size = desired_res;
screen_size = video_mode;
} else if (viewport_aspect < video_mode_aspect) {
// screen ratio is smaller vertically
if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_HEIGHT || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.y * video_mode_aspect;
viewport_size.y = desired_res.y;
screen_size = video_mode;
} else {
//will need black bars
viewport_size = desired_res;
screen_size.x = video_mode.y * viewport_aspect;
screen_size.y = video_mode.y;
}
} else {
//screen ratio is smaller horizontally
if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_WIDTH || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.x;
viewport_size.y = desired_res.x / video_mode_aspect;
screen_size = video_mode;
} else {
//will need black bars
viewport_size = desired_res;
screen_size.x = video_mode.x;
screen_size.y = video_mode.x / viewport_aspect;
}
}
screen_size = screen_size.floor();
viewport_size = viewport_size.floor();
Size2 margin;
Size2 offset;
//black bars and margin
if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.x < video_mode.x) {
margin.x = Math::round((video_mode.x - screen_size.x) / 2.0);
//VisualServer::get_singleton()->black_bars_set_margins(margin.x, 0, margin.x, 0);
offset.x = Math::round(margin.x * viewport_size.y / screen_size.y);
} else if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.y < video_mode.y) {
margin.y = Math::round((video_mode.y - screen_size.y) / 2.0);
//VisualServer::get_singleton()->black_bars_set_margins(0, margin.y, 0, margin.y);
offset.y = Math::round(margin.y * viewport_size.x / screen_size.x);
} else {
//VisualServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0);
}
switch (content_scale_mode) {
case CONTENT_SCALE_MODE_DISABLED: {
// Already handled above
//_update_font_oversampling(1.0);
} break;
case CONTENT_SCALE_MODE_OBJECTS: {
final_size = screen_size;
final_size_override = viewport_size;
attach_to_screen_rect = Rect2(margin, screen_size);
font_oversampling = screen_size.x / viewport_size.x;
} break;
case CONTENT_SCALE_MODE_PIXELS: {
final_size = viewport_size;
attach_to_screen_rect = Rect2(margin, screen_size);
} break;
}
Size2 scale = size / (Vector2(final_size) + margin * 2);
stretch_transform.scale(scale);
stretch_transform.elements[2] = margin * scale;
}
bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || (get_parent() && get_parent()->get_viewport()->is_embedding_subwindows()));
_set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform, allocate);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
VisualServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id);
} else {
VisualServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), Rect2i(), DisplayServer::INVALID_WINDOW_ID);
}
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
if (!use_font_oversampling) {
font_oversampling = 1.0;
}
if (DynamicFontAtSize::font_oversampling != font_oversampling) {
DynamicFontAtSize::font_oversampling = font_oversampling;
DynamicFont::update_oversampling();
}
}
}
void Window::_update_window_callbacks() {
DisplayServer::get_singleton()->window_set_resize_callback(callable_mp(this, &Window::_resize_callback), window_id);
DisplayServer::get_singleton()->window_set_window_event_callback(callable_mp(this, &Window::_event_callback), window_id);
DisplayServer::get_singleton()->window_set_input_event_callback(callable_mp(this, &Window::_window_input), window_id);
DisplayServer::get_singleton()->window_set_input_text_callback(callable_mp(this, &Window::_window_input_text), window_id);
DisplayServer::get_singleton()->window_set_drop_files_callback(callable_mp(this, &Window::_window_drop_files), window_id);
}
void Window::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
if (is_embedded()) {
//create as embedded
_update_size();
} else {
if (get_parent() == nullptr) {
//it's the root window!
window_id = DisplayServer::MAIN_WINDOW_ID;
_update_from_window();
_update_size();
_update_window_callbacks();
} else {
//create
_make_window();
_update_window_callbacks();
}
}
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if (transient) {
_make_transient();
}
}
if (p_what == NOTIFICATION_EXIT_TREE) {
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if (transient) {
_clear_transient();
}
if (!is_embedded() && window_id != DisplayServer::INVALID_WINDOW_ID) {
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
_update_window_callbacks();
} else {
_clear_window();
}
} else {
_update_size();
}
}
}
void Window::set_content_scale_size(const Size2i &p_size) {
ERR_FAIL_COND(p_size.x < 0);
ERR_FAIL_COND(p_size.y < 0);
content_scale_size = p_size;
_update_size();
}
Size2i Window::get_content_scale_size() const {
return content_scale_size;
}
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void Window::set_content_scale_mode(ContentScaleMode p_mode) {
content_scale_mode = p_mode;
_update_size();
}
Window::ContentScaleMode Window::get_content_scale_mode() const {
return content_scale_mode;
}
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void Window::set_content_scale_aspect(ContentScaleAspect p_aspect) {
content_scale_aspect = p_aspect;
_update_size();
}
Window::ContentScaleAspect Window::get_content_scale_aspect() const {
return content_scale_aspect;
}
void Window::set_use_font_oversampling(bool p_oversampling) {
if (is_inside_tree() && window_id != DisplayServer::MAIN_WINDOW_ID) {
ERR_FAIL_MSG("Only the root window can set and use font oversampling.");
}
use_font_oversampling = p_oversampling;
_update_size();
}
bool Window::is_using_font_oversampling() const {
return use_font_oversampling;
}
DisplayServer::WindowID Window::get_window_id() const {
return window_id;
}
void Window::_window_input(const Ref<InputEvent> &p_ev) {
if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev)))
return; //avoid joy input on editor
if (EngineDebugger::is_active()) {
//quit from game window using F8
Ref<InputEventKey> k = p_ev;
if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == KEY_F8) {
EngineDebugger::get_singleton()->send_message("request_quit", Array());
}
}
input(p_ev);
if (!is_input_handled()) {
unhandled_input(p_ev);
}
}
void Window::_window_input_text(const String &p_text) {
input_text(p_text);
}
void Window::_window_drop_files(const Vector<String> &p_files) {
emit_signal("files_dropped", p_files);
}
void Window::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title);
ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title);
ClassDB::bind_method(D_METHOD("set_current_screen", "index"), &Window::set_current_screen);
ClassDB::bind_method(D_METHOD("get_current_screen"), &Window::get_current_screen);
ClassDB::bind_method(D_METHOD("set_position", "position"), &Window::set_position);
ClassDB::bind_method(D_METHOD("get_position"), &Window::get_position);
ClassDB::bind_method(D_METHOD("set_size", "size"), &Window::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &Window::get_size);
ClassDB::bind_method(D_METHOD("get_real_size"), &Window::get_real_size);
ClassDB::bind_method(D_METHOD("set_max_size", "max_size"), &Window::set_max_size);
ClassDB::bind_method(D_METHOD("get_max_size"), &Window::get_max_size);
ClassDB::bind_method(D_METHOD("set_min_size", "min_size"), &Window::set_min_size);
ClassDB::bind_method(D_METHOD("get_min_size"), &Window::get_min_size);
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &Window::set_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &Window::get_mode);
ClassDB::bind_method(D_METHOD("set_flag", "flag", "enabled"), &Window::set_flag);
ClassDB::bind_method(D_METHOD("get_flag", "flag"), &Window::get_flag);
ClassDB::bind_method(D_METHOD("is_maximize_allowed"), &Window::is_maximize_allowed);
ClassDB::bind_method(D_METHOD("request_attention"), &Window::request_attention);
ClassDB::bind_method(D_METHOD("move_to_foreground"), &Window::move_to_foreground);
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Window::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Window::is_visible);
ClassDB::bind_method(D_METHOD("set_transient", "transient"), &Window::set_transient);
ClassDB::bind_method(D_METHOD("is_transient"), &Window::is_transient);
ClassDB::bind_method(D_METHOD("can_draw"), &Window::is_transient);
ClassDB::bind_method(D_METHOD("set_ime_active"), &Window::set_ime_active);
ClassDB::bind_method(D_METHOD("set_ime_position"), &Window::set_ime_position);
ClassDB::bind_method(D_METHOD("is_embedded"), &Window::is_embedded);
ClassDB::bind_method(D_METHOD("set_content_scale_size", "size"), &Window::set_content_scale_size);
ClassDB::bind_method(D_METHOD("get_content_scale_size"), &Window::get_content_scale_size);
ClassDB::bind_method(D_METHOD("set_content_scale_mode", "mode"), &Window::set_content_scale_mode);
ClassDB::bind_method(D_METHOD("get_content_scale_mode"), &Window::get_content_scale_mode);
ClassDB::bind_method(D_METHOD("set_content_scale_aspect", "aspect"), &Window::set_content_scale_aspect);
ClassDB::bind_method(D_METHOD("get_content_scale_aspect"), &Window::get_content_scale_aspect);
ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &Window::set_use_font_oversampling);
ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &Window::is_using_font_oversampling);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,FullScreen"), "set_mode", "get_mode");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_screen"), "set_current_screen", "get_current_screen");
ADD_GROUP("Flags", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transient"), "set_transient", "is_transient");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unresizable"), "set_flag", "get_flag", FLAG_RESIZE_DISABLED);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "borderless"), "set_flag", "get_flag", FLAG_BORDERLESS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "always_on_top"), "set_flag", "get_flag", FLAG_ALWAYS_ON_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_flag", "get_flag", FLAG_TRANSPARENT);
ADD_GROUP("Limits", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size"), "set_min_size", "get_min_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "max_size"), "set_max_size", "get_max_size");
ADD_GROUP("Content Scale", "content_scale_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "content_scale_size"), "set_content_scale_size", "get_content_scale_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_mode", PROPERTY_HINT_ENUM, "Disabled,Object,Pixels"), "set_content_scale_mode", "get_content_scale_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_aspect", PROPERTY_HINT_ENUM, "Ignore,Keep,KeepWidth,KeepHeight,Expand"), "set_content_scale_aspect", "get_content_scale_aspect");
ADD_SIGNAL(MethodInfo("files_dropped"));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));
ADD_SIGNAL(MethodInfo("focus_entered"));
ADD_SIGNAL(MethodInfo("focus_exited"));
ADD_SIGNAL(MethodInfo("close_requested"));
ADD_SIGNAL(MethodInfo("go_back_requested"));
}
Window::Window() {
for (int i = 0; i < FLAG_MAX; i++) {
flags[i] = false;
}
content_scale_mode = CONTENT_SCALE_MODE_DISABLED;
content_scale_aspect = CONTENT_SCALE_ASPECT_IGNORE;
}
Window::~Window() {
}