Mono/C#: Several android fixes

- Added correct config file for android dllmaps.
- Fix __Internal DllImports with a dlopen fallback.
- Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo).
- Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android.
This commit is contained in:
Ignacio Etcheverry 2019-12-04 15:07:00 +01:00
parent 3797f19926
commit 066ae9d83b
13 changed files with 721 additions and 69 deletions

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@ -0,0 +1,28 @@
<configuration>
<dllmap wordsize="32" dll="i:cygwin1.dll" target="/system/lib/libc.so" />
<dllmap wordsize="64" dll="i:cygwin1.dll" target="/system/lib64/libc.so" />
<dllmap wordsize="32" dll="libc" target="/system/lib/libc.so" />
<dllmap wordsize="64" dll="libc" target="/system/lib64/libc.so" />
<dllmap wordsize="32" dll="intl" target="/system/lib/libc.so" />
<dllmap wordsize="64" dll="intl" target="/system/lib64/libc.so" />
<dllmap wordsize="32" dll="libintl" target="/system/lib/libc.so" />
<dllmap wordsize="64" dll="libintl" target="/system/lib64/libc.so" />
<dllmap dll="MonoPosixHelper" target="libMonoPosixHelper.so" />
<dllmap dll="System.Native" target="libmono-native.so" />
<dllmap wordsize="32" dll="i:msvcrt" target="/system/lib/libc.so" />
<dllmap wordsize="64" dll="i:msvcrt" target="/system/lib64/libc.so" />
<dllmap wordsize="32" dll="i:msvcrt.dll" target="/system/lib/libc.so" />
<dllmap wordsize="64" dll="i:msvcrt.dll" target="/system/lib64/libc.so" />
<dllmap wordsize="32" dll="sqlite" target="/system/lib/libsqlite.so" />
<dllmap wordsize="64" dll="sqlite" target="/system/lib64/libsqlite.so" />
<dllmap wordsize="32" dll="sqlite3" target="/system/lib/libsqlite.so" />
<dllmap wordsize="64" dll="sqlite3" target="/system/lib64/libsqlite.so" />
<dllmap wordsize="32" dll="liblog" target="/system/lib/liblog.so" />
<dllmap wordsize="64" dll="liblog" target="/system/lib64/liblog.so" />
<dllmap dll="i:kernel32.dll">
<dllentry dll="__Internal" name="CopyMemory" target="mono_win32_compat_CopyMemory"/>
<dllentry dll="__Internal" name="FillMemory" target="mono_win32_compat_FillMemory"/>
<dllentry dll="__Internal" name="MoveMemory" target="mono_win32_compat_MoveMemory"/>
<dllentry dll="__Internal" name="ZeroMemory" target="mono_win32_compat_ZeroMemory"/>
</dllmap>
</configuration>

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@ -206,6 +206,8 @@ def configure(env, env_mono):
env_mono.Append(CPPDEFINES=['_REENTRANT'])
if mono_static:
env.Append(LINKFLAGS=['-rdynamic'])
mono_lib_file = os.path.join(mono_lib_path, 'lib' + mono_lib + '.a')
if is_apple:
@ -281,8 +283,6 @@ def configure(env, env_mono):
libs_output_dir = get_android_out_dir(env) if is_android else '#bin'
copy_file(mono_lib_path, libs_output_dir, 'lib' + mono_so_name + sharedlib_ext)
env.Append(LINKFLAGS='-rdynamic')
if not tools_enabled:
if is_desktop(env['platform']):
if not mono_root:
@ -292,7 +292,8 @@ def configure(env, env_mono):
elif is_android:
# Compress Android Mono Config
from . import make_android_mono_config
config_file_path = os.path.join(mono_root, 'etc', 'mono', 'config')
module_dir = os.getcwd()
config_file_path = os.path.join(module_dir, 'build_scripts', 'mono_android_config.xml')
make_android_mono_config.generate_compressed_config(config_file_path, 'mono_gd/')
# Copy the required shared libraries

View File

@ -125,12 +125,20 @@ namespace GodotTools.Export
dependencies[projectDllName] = projectDllSrcPath;
if (platform == OS.Platforms.Android)
{
string platformBclDir = DeterminePlatformBclDir(platform);
string godotAndroidExtProfileDir = GetBclProfileDir("godot_android_ext");
string monoAndroidAssemblyPath = Path.Combine(godotAndroidExtProfileDir, "Mono.Android.dll");
internal_GetExportedAssemblyDependencies(projectDllName, projectDllSrcPath, buildConfig, platformBclDir, dependencies);
if (!File.Exists(monoAndroidAssemblyPath))
throw new FileNotFoundException("Assembly not found: 'Mono.Android'", monoAndroidAssemblyPath);
dependencies["Mono.Android"] = monoAndroidAssemblyPath;
}
var initialDependencies = dependencies.Duplicate();
internal_GetExportedAssemblyDependencies(initialDependencies, buildConfig, DeterminePlatformBclDir(platform), dependencies);
string outputDataDir = null;
if (PlatformHasTemplateDir(platform))
@ -579,6 +587,12 @@ namespace GodotTools.Export
return null;
}
private static string GetBclProfileDir(string profile)
{
string templatesDir = Internal.FullTemplatesDir;
return Path.Combine(templatesDir, "bcl", profile);
}
private static string DeterminePlatformBclDir(string platform)
{
string templatesDir = Internal.FullTemplatesDir;
@ -590,18 +604,45 @@ namespace GodotTools.Export
platformBclDir = Path.Combine(templatesDir, "bcl", profile);
if (!File.Exists(Path.Combine(platformBclDir, "mscorlib.dll")))
{
if (PlatformRequiresCustomBcl(platform))
throw new FileNotFoundException($"Missing BCL (Base Class Library) for platform: {platform}");
platformBclDir = null; // Use the one we're running on
}
}
return platformBclDir;
}
/// <summary>
/// Determines whether the BCL bundled with the Godot editor can be used for the target platform,
/// or if it requires a custom BCL that must be distributed with the export templates.
/// </summary>
private static bool PlatformRequiresCustomBcl(string platform)
{
if (new[] {OS.Platforms.Android, OS.Platforms.HTML5}.Contains(platform))
return true;
// The 'net_4_x' BCL is not compatible between Windows and the other platforms.
// We use the names 'net_4_x_win' and 'net_4_x' to differentiate between the two.
bool isWinOrUwp = new[]
{
OS.Platforms.Windows,
OS.Platforms.UWP
}.Contains(platform);
return OS.IsWindows ? !isWinOrUwp : isWinOrUwp;
}
private static string DeterminePlatformBclProfile(string platform)
{
switch (platform)
{
case OS.Platforms.Windows:
case OS.Platforms.UWP:
return "net_4_x_win";
case OS.Platforms.OSX:
case OS.Platforms.X11:
case OS.Platforms.Server:
@ -627,7 +668,7 @@ namespace GodotTools.Export
}
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void internal_GetExportedAssemblyDependencies(string projectDllName, string projectDllSrcPath,
private static extern void internal_GetExportedAssemblyDependencies(Godot.Collections.Dictionary<string, string> initialDependencies,
string buildConfig, string customBclDir, Godot.Collections.Dictionary<string, string> dependencies);
}
}

View File

@ -65,7 +65,7 @@ namespace GodotTools.Utils
private static readonly Lazy<bool> _isAndroid = new Lazy<bool>(() => IsOS(Names.Android));
private static readonly Lazy<bool> _isHTML5 = new Lazy<bool>(() => IsOS(Names.HTML5));
public static bool IsWindows => _isWindows.Value;
public static bool IsWindows => _isWindows.Value || IsUWP;
public static bool IsOSX => _isOSX.Value;
public static bool IsX11 => _isX11.Value;
public static bool IsServer => _isServer.Value;

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@ -219,15 +219,14 @@ int32_t godot_icall_ScriptClassParser_ParseFile(MonoString *p_filepath, MonoObje
return err;
}
uint32_t godot_icall_ExportPlugin_GetExportedAssemblyDependencies(MonoString *p_project_dll_name, MonoString *p_project_dll_src_path,
uint32_t godot_icall_ExportPlugin_GetExportedAssemblyDependencies(MonoObject *p_initial_dependencies,
MonoString *p_build_config, MonoString *p_custom_bcl_dir, MonoObject *r_dependencies) {
String project_dll_name = GDMonoMarshal::mono_string_to_godot(p_project_dll_name);
String project_dll_src_path = GDMonoMarshal::mono_string_to_godot(p_project_dll_src_path);
Dictionary initial_dependencies = GDMonoMarshal::mono_object_to_variant(p_initial_dependencies);
String build_config = GDMonoMarshal::mono_string_to_godot(p_build_config);
String custom_bcl_dir = GDMonoMarshal::mono_string_to_godot(p_custom_bcl_dir);
Dictionary dependencies = GDMonoMarshal::mono_object_to_variant(r_dependencies);
return GodotSharpExport::get_exported_assembly_dependencies(project_dll_name, project_dll_src_path, build_config, custom_bcl_dir, dependencies);
return GodotSharpExport::get_exported_assembly_dependencies(initial_dependencies, build_config, custom_bcl_dir, dependencies);
}
MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_config) {

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@ -101,23 +101,32 @@ Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String>
return OK;
}
Error get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_bcl_dir, Dictionary &r_dependencies) {
Error get_exported_assembly_dependencies(const Dictionary &p_initial_dependencies,
const String &p_build_config, const String &p_custom_bcl_dir, Dictionary &r_dependencies) {
MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ProjectExport");
ERR_FAIL_NULL_V(export_domain, FAILED);
_GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(export_domain);
_GDMONO_SCOPE_DOMAIN_(export_domain);
GDMonoAssembly *scripts_assembly = NULL;
bool load_success = GDMono::get_singleton()->load_assembly_from(p_project_dll_name,
p_project_dll_src_path, &scripts_assembly, /* refonly: */ true);
ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + p_project_dll_name + "'.");
Vector<String> search_dirs;
GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_bcl_dir);
return get_assembly_dependencies(scripts_assembly, search_dirs, r_dependencies);
for (const Variant *key = p_initial_dependencies.next(); key; key = p_initial_dependencies.next(key)) {
String assembly_name = *key;
String assembly_path = p_initial_dependencies[*key];
GDMonoAssembly *assembly = NULL;
bool load_success = GDMono::get_singleton()->load_assembly_from(assembly_name, assembly_path, &assembly, /* refonly: */ true);
ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + assembly_name + "'.");
Error err = get_assembly_dependencies(assembly, search_dirs, r_dependencies);
if (err != OK)
return err;
}
return OK;
}
} // namespace GodotSharpExport

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@ -41,9 +41,8 @@ namespace GodotSharpExport {
Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies);
Error get_exported_assembly_dependencies(const String &p_project_dll_name,
const String &p_project_dll_src_path, const String &p_build_config,
const String &p_custom_lib_dir, Dictionary &r_dependencies);
Error get_exported_assembly_dependencies(const Dictionary &p_initial_dependencies,
const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies);
} // namespace GodotSharpExport

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@ -330,7 +330,7 @@ void GDMono::initialize() {
#endif
#if defined(ANDROID_ENABLED)
GDMonoAndroid::register_android_dl_fallback();
GDMonoAndroid::initialize();
#endif
GDMonoAssembly::initialize();
@ -363,6 +363,9 @@ void GDMono::initialize() {
}
#endif
// NOTE: Internal calls must be registered after the Mono runtime initialization.
// Otherwise registration fails with the error: 'assertion 'hash != NULL' failed'.
root_domain = gd_initialize_mono_runtime();
ERR_FAIL_NULL_MSG(root_domain, "Mono: Failed to initialize runtime.");
@ -376,6 +379,10 @@ void GDMono::initialize() {
print_verbose("Mono: Runtime initialized");
#if defined(ANDROID_ENABLED)
GDMonoAndroid::register_internal_calls();
#endif
// mscorlib assembly MUST be present at initialization
bool corlib_loaded = _load_corlib_assembly();
ERR_FAIL_COND_MSG(!corlib_loaded, "Mono: Failed to load mscorlib assembly.");
@ -1253,6 +1260,10 @@ GDMono::~GDMono() {
mono_jit_cleanup(root_domain);
#if defined(ANDROID_ENABLED)
GDMonoAndroid::cleanup();
#endif
print_verbose("Mono: Finalized");
runtime_initialized = false;

View File

@ -34,38 +34,97 @@
#include <dlfcn.h> // dlopen, dlsym
#include <mono/utils/mono-dl-fallback.h>
#include <sys/system_properties.h>
#include <cstddef>
#if __ANDROID_API__ < 24
#include "thirdparty/misc/ifaddrs-android.h"
#else
#include <ifaddrs.h>
#endif
#include "core/os/os.h"
#include "core/ustring.h"
#include "platform/android/java_godot_wrapper.h"
#include "platform/android/os_android.h"
#include "platform/android/thread_jandroid.h"
#include "../utils/path_utils.h"
#include "../utils/string_utils.h"
#include "gd_mono_cache.h"
#include "gd_mono_marshal.h"
// Warning: JNI boilerplate ahead... continue at your own risk
namespace GDMonoAndroid {
template <typename T>
struct ScopedLocalRef {
JNIEnv *env;
T local_ref;
_FORCE_INLINE_ T get() const { return local_ref; }
_FORCE_INLINE_ operator T() const { return local_ref; }
_FORCE_INLINE_ operator jvalue() const { return (jvalue)local_ref; }
_FORCE_INLINE_ operator bool() const { return local_ref != NULL; }
_FORCE_INLINE_ bool operator==(std::nullptr_t) const {
return local_ref == nullptr;
}
_FORCE_INLINE_ bool operator!=(std::nullptr_t) const {
return local_ref != nullptr;
}
ScopedLocalRef(const ScopedLocalRef &) = delete;
ScopedLocalRef &operator=(const ScopedLocalRef &) = delete;
ScopedLocalRef(JNIEnv *p_env, T p_local_ref) :
env(p_env), local_ref(p_local_ref) {
}
~ScopedLocalRef() {
if (local_ref) {
env->DeleteLocalRef(local_ref);
}
}
};
bool jni_exception_check(JNIEnv *p_env) {
if (p_env->ExceptionCheck()) {
// Print the exception to logcat
p_env->ExceptionDescribe();
p_env->ExceptionClear();
return true;
}
return false;
}
String app_native_lib_dir_cache;
String determine_app_native_lib_dir() {
JNIEnv *env = ThreadAndroid::get_env();
jclass activityThreadClass = env->FindClass("android/app/ActivityThread");
ScopedLocalRef<jclass> activityThreadClass(env, env->FindClass("android/app/ActivityThread"));
jmethodID currentActivityThread = env->GetStaticMethodID(activityThreadClass, "currentActivityThread", "()Landroid/app/ActivityThread;");
jobject activityThread = env->CallStaticObjectMethod(activityThreadClass, currentActivityThread);
ScopedLocalRef<jobject> activityThread(env, env->CallStaticObjectMethod(activityThreadClass, currentActivityThread));
jmethodID getApplication = env->GetMethodID(activityThreadClass, "getApplication", "()Landroid/app/Application;");
jobject ctx = env->CallObjectMethod(activityThread, getApplication);
ScopedLocalRef<jobject> ctx(env, env->CallObjectMethod(activityThread, getApplication));
jmethodID getApplicationInfo = env->GetMethodID(env->GetObjectClass(ctx), "getApplicationInfo", "()Landroid/content/pm/ApplicationInfo;");
jobject applicationInfo = env->CallObjectMethod(ctx, getApplicationInfo);
ScopedLocalRef<jobject> applicationInfo(env, env->CallObjectMethod(ctx, getApplicationInfo));
jfieldID nativeLibraryDirField = env->GetFieldID(env->GetObjectClass(applicationInfo), "nativeLibraryDir", "Ljava/lang/String;");
jstring nativeLibraryDir = (jstring)env->GetObjectField(applicationInfo, nativeLibraryDirField);
ScopedLocalRef<jstring> nativeLibraryDir(env, (jstring)env->GetObjectField(applicationInfo, nativeLibraryDirField));
String result;
const char *const nativeLibraryDir_utf8 = env->GetStringUTFChars(nativeLibraryDir, NULL);
if (nativeLibraryDir_utf8) {
result.parse_utf8(nativeLibraryDir_utf8);
env->ReleaseStringUTFChars(nativeLibraryDir, nativeLibraryDir_utf8);
const char *const nativeLibraryDirUtf8 = env->GetStringUTFChars(nativeLibraryDir, NULL);
if (nativeLibraryDirUtf8) {
result.parse_utf8(nativeLibraryDirUtf8);
env->ReleaseStringUTFChars(nativeLibraryDir, nativeLibraryDirUtf8);
}
return result;
@ -90,7 +149,53 @@ int gd_mono_convert_dl_flags(int flags) {
return lflags;
}
#ifndef GD_MONO_ANDROID_SO_NAME
#define GD_MONO_ANDROID_SO_NAME "libmonosgen-2.0.so"
#endif
const char *mono_so_name = GD_MONO_ANDROID_SO_NAME;
const char *godot_so_name = "libgodot_android.so";
void *mono_dl_handle = NULL;
void *godot_dl_handle = NULL;
void *try_dlopen(const String &p_so_path, int p_flags) {
if (!FileAccess::exists(p_so_path)) {
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->print("Cannot find shared library: '%s'\n", p_so_path.utf8().get_data());
return NULL;
}
int lflags = gd_mono_convert_dl_flags(p_flags);
void *handle = dlopen(p_so_path.utf8().get_data(), lflags);
if (!handle) {
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->print("Failed to open shared library: '%s'. Error: '%s'\n", p_so_path.utf8().get_data(), dlerror());
return NULL;
}
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->print("Successfully loaded shared library: '%s'\n", p_so_path.utf8().get_data());
return handle;
}
void *gd_mono_android_dlopen(const char *p_name, int p_flags, char **r_err, void *p_user_data) {
if (p_name == NULL) {
// __Internal
if (!mono_dl_handle) {
String app_native_lib_dir = get_app_native_lib_dir();
String so_path = path::join(app_native_lib_dir, mono_so_name);
mono_dl_handle = try_dlopen(so_path, p_flags);
}
return mono_dl_handle;
}
String name = String::utf8(p_name);
if (name.ends_with(".dll.so") || name.ends_with(".exe.so")) {
@ -100,26 +205,7 @@ void *gd_mono_android_dlopen(const char *p_name, int p_flags, char **r_err, void
String so_name = "lib-aot-" + orig_so_name;
String so_path = path::join(app_native_lib_dir, so_name);
if (!FileAccess::exists(so_path)) {
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->print("Cannot find shared library: '%s'\n", so_path.utf8().get_data());
return NULL;
}
int lflags = gd_mono_convert_dl_flags(p_flags);
void *handle = dlopen(so_path.utf8().get_data(), lflags);
if (!handle) {
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->print("Failed to open shared library: '%s'. Error: '%s'\n", so_path.utf8().get_data(), dlerror());
return NULL;
}
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->print("Successfully loaded AOT shared library: '%s'\n", so_path.utf8().get_data());
return handle;
return try_dlopen(so_path, p_flags);
}
return NULL;
@ -131,16 +217,469 @@ void *gd_mono_android_dlsym(void *p_handle, const char *p_name, char **r_err, vo
if (sym_addr)
return sym_addr;
if (p_handle == mono_dl_handle && godot_dl_handle) {
// Looking up for '__Internal' P/Invoke. We want to search in both the Mono and Godot shared libraries.
// This is needed to resolve the monodroid P/Invoke functions that are defined at the bottom of the file.
sym_addr = dlsym(godot_dl_handle, p_name);
if (sym_addr)
return sym_addr;
}
if (r_err)
*r_err = str_format_new("%s\n", dlerror());
return NULL;
}
void register_android_dl_fallback() {
mono_dl_fallback_register(gd_mono_android_dlopen, gd_mono_android_dlsym, NULL, NULL);
void *gd_mono_android_dlclose(void *p_handle, void *p_user_data) {
dlclose(p_handle);
// Not sure if this ever happens. Does Mono close the handle for the main module?
if (p_handle == mono_dl_handle)
mono_dl_handle = NULL;
return NULL;
}
int32_t build_version_sdk_int = 0;
int32_t get_build_version_sdk_int() {
// The JNI code is the equivalent of:
//
// android.os.Build.VERSION.SDK_INT
if (build_version_sdk_int == 0) {
JNIEnv *env = ThreadAndroid::get_env();
jclass versionClass = env->FindClass("android/os/Build$VERSION");
ERR_FAIL_NULL_V(versionClass, 0);
jfieldID sdkIntField = env->GetStaticFieldID(versionClass, "SDK_INT", "I");
ERR_FAIL_NULL_V(sdkIntField, 0);
build_version_sdk_int = (int32_t)env->GetStaticIntField(versionClass, sdkIntField);
}
return build_version_sdk_int;
}
jobject certStore = NULL; // KeyStore
MonoBoolean _gd_mono_init_cert_store() {
// The JNI code is the equivalent of:
//
// try {
// certStoreLocal = KeyStore.getInstance("AndroidCAStore");
// certStoreLocal.load(null);
// certStore = certStoreLocal;
// return true;
// } catch (Exception e) {
// return false;
// }
JNIEnv *env = ThreadAndroid::get_env();
ScopedLocalRef<jclass> keyStoreClass(env, env->FindClass("java/security/KeyStore"));
jmethodID getInstance = env->GetStaticMethodID(keyStoreClass, "getInstance", "(Ljava/lang/String;)Ljava/security/KeyStore;");
jmethodID load = env->GetMethodID(keyStoreClass, "load", "(Ljava/security/KeyStore$LoadStoreParameter;)V");
ScopedLocalRef<jstring> androidCAStoreString(env, env->NewStringUTF("AndroidCAStore"));
ScopedLocalRef<jobject> certStoreLocal(env, env->CallStaticObjectMethod(keyStoreClass, getInstance, androidCAStoreString.get()));
if (jni_exception_check(env))
return 0;
env->CallVoidMethod(certStoreLocal, load, NULL);
if (jni_exception_check(env))
return 0;
certStore = env->NewGlobalRef(certStoreLocal);
return 1;
}
MonoArray *_gd_mono_android_cert_store_lookup(MonoString *p_alias) {
// The JNI code is the equivalent of:
//
// Certificate certificate = certStore.getCertificate(alias);
// if (certificate == null)
// return null;
// return certificate.getEncoded();
MonoError mono_error;
char *alias_utf8 = mono_string_to_utf8_checked(p_alias, &mono_error);
if (!mono_error_ok(&mono_error)) {
ERR_PRINTS(String() + "Failed to convert MonoString* to UTF-8: '" + mono_error_get_message(&mono_error) + "'.");
mono_error_cleanup(&mono_error);
return NULL;
}
JNIEnv *env = ThreadAndroid::get_env();
ScopedLocalRef<jstring> js_alias(env, env->NewStringUTF(alias_utf8));
mono_free(alias_utf8);
ScopedLocalRef<jclass> keyStoreClass(env, env->FindClass("java/security/KeyStore"));
ERR_FAIL_NULL_V(keyStoreClass, NULL);
ScopedLocalRef<jclass> certificateClass(env, env->FindClass("java/security/cert/Certificate"));
ERR_FAIL_NULL_V(certificateClass, NULL);
jmethodID getCertificate = env->GetMethodID(keyStoreClass, "getCertificate", "(Ljava/lang/String;)Ljava/security/cert/Certificate;");
ERR_FAIL_NULL_V(getCertificate, NULL);
jmethodID getEncoded = env->GetMethodID(certificateClass, "getEncoded", "()[B");
ERR_FAIL_NULL_V(getEncoded, NULL);
ScopedLocalRef<jobject> certificate(env, env->CallObjectMethod(certStore, getCertificate, js_alias.get()));
if (!certificate)
return NULL;
ScopedLocalRef<jbyteArray> encoded(env, (jbyteArray)env->CallObjectMethod(certificate, getEncoded));
jsize encodedLength = env->GetArrayLength(encoded);
MonoArray *encoded_ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), encodedLength);
uint8_t *dest = (uint8_t *)mono_array_addr(encoded_ret, uint8_t, 0);
env->GetByteArrayRegion(encoded, 0, encodedLength, reinterpret_cast<jbyte *>(dest));
return encoded_ret;
}
void initialize() {
// We need to set this environment variable to make the monodroid BCL use btls instead of legacy as the default provider
OS::get_singleton()->set_environment("XA_TLS_PROVIDER", "btls");
mono_dl_fallback_register(gd_mono_android_dlopen, gd_mono_android_dlsym, gd_mono_android_dlclose, NULL);
String app_native_lib_dir = get_app_native_lib_dir();
String so_path = path::join(app_native_lib_dir, godot_so_name);
godot_dl_handle = try_dlopen(so_path, gd_mono_convert_dl_flags(MONO_DL_LAZY));
}
void register_internal_calls() {
mono_add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_init_cert_store", (void *)_gd_mono_init_cert_store);
mono_add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_android_cert_store_lookup", (void *)_gd_mono_android_cert_store_lookup);
}
void cleanup() {
// This is called after shutting down the Mono runtime
if (mono_dl_handle)
gd_mono_android_dlclose(mono_dl_handle, NULL);
if (godot_dl_handle)
gd_mono_android_dlclose(godot_dl_handle, NULL);
JNIEnv *env = ThreadAndroid::get_env();
if (certStore) {
env->DeleteGlobalRef(certStore);
certStore = NULL;
}
}
} // namespace GDMonoAndroid
using namespace GDMonoAndroid;
// The following are P/Invoke functions required by the monodroid profile of the BCL.
// These are P/Invoke functions and not internal calls, hence why they use
// 'mono_bool' and 'const char*' instead of 'MonoBoolean' and 'MonoString*'.
#define GD_PINVOKE_EXPORT extern "C" __attribute__((visibility("default")))
GD_PINVOKE_EXPORT int32_t _monodroid_get_android_api_level() {
return get_build_version_sdk_int();
}
GD_PINVOKE_EXPORT void monodroid_free(void *ptr) {
free(ptr);
}
GD_PINVOKE_EXPORT int32_t monodroid_get_system_property(const char *p_name, char **r_value) {
char prop_value_str[PROP_VALUE_MAX + 1] = { 0 };
int len = __system_property_get(p_name, prop_value_str);
if (r_value) {
if (len >= 0) {
*r_value = (char *)malloc(len + 1);
if (!*r_value)
return -1;
memcpy(*r_value, prop_value_str, len);
(*r_value)[len] = '\0';
} else {
*r_value = NULL;
}
}
return len;
}
GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_up_state(const char *p_ifname, mono_bool *r_is_up) {
// The JNI code is the equivalent of:
//
// NetworkInterface.getByName(p_ifname).isUp()
if (!r_is_up || !p_ifname || strlen(p_ifname) == 0)
return 0;
*r_is_up = 0;
JNIEnv *env = ThreadAndroid::get_env();
jclass networkInterfaceClass = env->FindClass("java/net/NetworkInterface");
ERR_FAIL_NULL_V(networkInterfaceClass, 0);
jmethodID getByName = env->GetStaticMethodID(networkInterfaceClass, "getByName", "(Ljava/lang/String;)Ljava/net/NetworkInterface;");
ERR_FAIL_NULL_V(getByName, 0);
jmethodID isUp = env->GetMethodID(networkInterfaceClass, "isUp", "()Z");
ERR_FAIL_NULL_V(isUp, 0);
ScopedLocalRef<jstring> js_ifname(env, env->NewStringUTF(p_ifname));
ScopedLocalRef<jobject> networkInterface(env, env->CallStaticObjectMethod(networkInterfaceClass, getByName, js_ifname.get()));
if (!networkInterface)
return 0;
*r_is_up = (mono_bool)env->CallBooleanMethod(networkInterface, isUp);
return 1;
}
GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_supports_multicast(const char *p_ifname, mono_bool *r_supports_multicast) {
// The JNI code is the equivalent of:
//
// NetworkInterface.getByName(p_ifname).supportsMulticast()
if (!r_supports_multicast || !p_ifname || strlen(p_ifname) == 0)
return 0;
*r_supports_multicast = 0;
JNIEnv *env = ThreadAndroid::get_env();
jclass networkInterfaceClass = env->FindClass("java/net/NetworkInterface");
ERR_FAIL_NULL_V(networkInterfaceClass, 0);
jmethodID getByName = env->GetStaticMethodID(networkInterfaceClass, "getByName", "(Ljava/lang/String;)Ljava/net/NetworkInterface;");
ERR_FAIL_NULL_V(getByName, 0);
jmethodID supportsMulticast = env->GetMethodID(networkInterfaceClass, "supportsMulticast", "()Z");
ERR_FAIL_NULL_V(supportsMulticast, 0);
ScopedLocalRef<jstring> js_ifname(env, env->NewStringUTF(p_ifname));
ScopedLocalRef<jobject> networkInterface(env, env->CallStaticObjectMethod(networkInterfaceClass, getByName, js_ifname.get()));
if (!networkInterface)
return 0;
*r_supports_multicast = (mono_bool)env->CallBooleanMethod(networkInterface, supportsMulticast);
return 1;
}
static const int dns_servers_len = 8;
static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dns_servers_count) {
// The JNI code is the equivalent of:
//
// ConnectivityManager connectivityManager = (ConnectivityManager)getApplicationContext()
// .getSystemService(Context.CONNECTIVITY_SERVICE);
// Network activeNerwork = connectivityManager.getActiveNetwork();
// LinkProperties linkProperties = connectivityManager.getLinkProperties(activeNerwork);
// List<String> dnsServers = linkProperties.getDnsServers().stream()
// .map(inetAddress -> inetAddress.getHostAddress()).collect(Collectors.toList());
#ifdef DEBUG_ENABLED
CRASH_COND(get_build_version_sdk_int() < 23);
#endif
JNIEnv *env = ThreadAndroid::get_env();
GodotJavaWrapper *godot_java = ((OS_Android *)OS::get_singleton())->get_godot_java();
jobject activity = godot_java->get_activity();
ScopedLocalRef<jclass> activityClass(env, env->GetObjectClass(activity));
ERR_FAIL_NULL(activityClass);
jmethodID getApplicationContext = env->GetMethodID(activityClass, "getApplicationContext", "()Landroid/content/Context;");
ScopedLocalRef<jobject> applicationContext(env, env->CallObjectMethod(activity, getApplicationContext));
ScopedLocalRef<jclass> contextClass(env, env->FindClass("android/content/Context"));
ERR_FAIL_NULL(contextClass);
jfieldID connectivityServiceField = env->GetStaticFieldID(contextClass, "CONNECTIVITY_SERVICE", "Ljava/lang/String;");
ScopedLocalRef<jstring> connectivityServiceString(env, (jstring)env->GetStaticObjectField(contextClass, connectivityServiceField));
jmethodID getSystemService = env->GetMethodID(contextClass, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;");
ScopedLocalRef<jobject> connectivityManager(env, env->CallObjectMethod(applicationContext, getSystemService, connectivityServiceString.get()));
if (!connectivityManager)
return;
ScopedLocalRef<jclass> connectivityManagerClass(env, env->FindClass("android/net/ConnectivityManager"));
ERR_FAIL_NULL(connectivityManagerClass);
jmethodID getActiveNetwork = env->GetMethodID(connectivityManagerClass, "getActiveNetwork", "()Landroid/net/Network;");
ERR_FAIL_NULL(getActiveNetwork);
ScopedLocalRef<jobject> activeNetwork(env, env->CallObjectMethod(connectivityManager, getActiveNetwork));
if (!activeNetwork)
return;
jmethodID getLinkProperties = env->GetMethodID(connectivityManagerClass,
"getLinkProperties", "(Landroid/net/Network;)Landroid/net/LinkProperties;");
ERR_FAIL_NULL(getLinkProperties);
ScopedLocalRef<jobject> linkProperties(env, env->CallObjectMethod(connectivityManager, getLinkProperties, activeNetwork.get()));
if (!linkProperties)
return;
ScopedLocalRef<jclass> linkPropertiesClass(env, env->FindClass("android/net/LinkProperties"));
ERR_FAIL_NULL(linkPropertiesClass);
jmethodID getDnsServers = env->GetMethodID(linkPropertiesClass, "getDnsServers", "()Ljava/util/List;");
ERR_FAIL_NULL(getDnsServers);
ScopedLocalRef<jobject> dnsServers(env, env->CallObjectMethod(linkProperties, getDnsServers));
if (!dnsServers)
return;
ScopedLocalRef<jclass> listClass(env, env->FindClass("java/util/List"));
ERR_FAIL_NULL(listClass);
jmethodID listSize = env->GetMethodID(listClass, "size", "()I");
ERR_FAIL_NULL(listSize);
int dnsServersCount = env->CallIntMethod(dnsServers, listSize);
if (dnsServersCount > dns_servers_len)
dnsServersCount = dns_servers_len;
if (dnsServersCount <= 0)
return;
jmethodID listGet = env->GetMethodID(listClass, "get", "(I)Ljava/lang/Object;");
ERR_FAIL_NULL(listGet);
ScopedLocalRef<jclass> inetAddressClass(env, env->FindClass("java/net/InetAddress"));
ERR_FAIL_NULL(inetAddressClass);
jmethodID getHostAddress = env->GetMethodID(inetAddressClass, "getHostAddress", "()Ljava/lang/String;");
ERR_FAIL_NULL(getHostAddress);
for (int i = 0; i < dnsServersCount; i++) {
ScopedLocalRef<jobject> dnsServer(env, env->CallObjectMethod(dnsServers, listGet, (jint)i));
if (!dnsServer)
continue;
ScopedLocalRef<jstring> hostAddress(env, (jstring)env->CallObjectMethod(dnsServer, getHostAddress));
const char *host_address = env->GetStringUTFChars(hostAddress, 0);
r_dns_servers[i] = strdup(host_address); // freed by the BCL
(*dns_servers_count)++;
env->ReleaseStringUTFChars(hostAddress, host_address);
}
// jesus...
}
GD_PINVOKE_EXPORT int32_t _monodroid_get_dns_servers(void **r_dns_servers_array) {
if (!r_dns_servers_array)
return -1;
*r_dns_servers_array = NULL;
char *dns_servers[dns_servers_len];
int dns_servers_count = 0;
if (_monodroid_get_android_api_level() < 26) {
// The 'net.dns*' system properties are no longer available in Android 8.0 (API level 26) and greater:
// https://developer.android.com/about/versions/oreo/android-8.0-changes.html#o-pri
char prop_name[] = "net.dns*";
for (int i = 0; i < dns_servers_len; i++) {
prop_name[7] = (char)(i + 0x31);
char *prop_value;
int32_t len = monodroid_get_system_property(prop_name, &prop_value);
if (len > 0) {
dns_servers[dns_servers_count] = strndup(prop_value, (size_t)len); // freed by the BCL
dns_servers_count++;
free(prop_value);
}
}
} else {
// Alternative for Oreo and greater
interop_get_active_network_dns_servers(dns_servers, &dns_servers_count);
}
if (dns_servers_count > 0) {
size_t ret_size = sizeof(char *) * (size_t)dns_servers_count;
*r_dns_servers_array = malloc(ret_size); // freed by the BCL
memcpy(*r_dns_servers_array, dns_servers, ret_size);
}
return dns_servers_count;
}
GD_PINVOKE_EXPORT const char *_monodroid_timezone_get_default_id() {
// The JNI code is the equivalent of:
//
// TimeZone.getDefault().getID()
JNIEnv *env = ThreadAndroid::get_env();
ScopedLocalRef<jclass> timeZoneClass(env, env->FindClass("java/util/TimeZone"));
ERR_FAIL_NULL_V(timeZoneClass, NULL);
jmethodID getDefault = env->GetStaticMethodID(timeZoneClass, "getDefault", "()Ljava/util/TimeZone;");
ERR_FAIL_NULL_V(getDefault, NULL);
jmethodID getID = env->GetMethodID(timeZoneClass, "getID", "()Ljava/lang/String;");
ERR_FAIL_NULL_V(getID, NULL);
ScopedLocalRef<jobject> defaultTimeZone(env, env->CallStaticObjectMethod(timeZoneClass, getDefault));
if (!defaultTimeZone)
return NULL;
ScopedLocalRef<jstring> defaultTimeZoneID(env, (jstring)env->CallObjectMethod(defaultTimeZone, getID));
if (!defaultTimeZoneID)
return NULL;
const char *default_time_zone_id = env->GetStringUTFChars(defaultTimeZoneID, 0);
char *result = strdup(default_time_zone_id); // freed by the BCL
env->ReleaseStringUTFChars(defaultTimeZoneID, default_time_zone_id);
return result;
}
GD_PINVOKE_EXPORT int32_t _monodroid_getifaddrs(struct ifaddrs **p_ifap) {
return getifaddrs(p_ifap);
}
GD_PINVOKE_EXPORT void _monodroid_freeifaddrs(struct ifaddrs *p_ifap) {
freeifaddrs(p_ifap);
}
#endif

View File

@ -39,7 +39,11 @@ namespace GDMonoAndroid {
String get_app_native_lib_dir();
void register_android_dl_fallback();
void initialize();
void register_internal_calls();
void cleanup();
} // namespace GDMonoAndroid

View File

@ -42,20 +42,20 @@ struct CachedData {
// corlib classes
// Let's use the no-namespace format for these too
GDMonoClass *class_MonoObject;
GDMonoClass *class_bool;
GDMonoClass *class_int8_t;
GDMonoClass *class_int16_t;
GDMonoClass *class_int32_t;
GDMonoClass *class_int64_t;
GDMonoClass *class_uint8_t;
GDMonoClass *class_uint16_t;
GDMonoClass *class_uint32_t;
GDMonoClass *class_uint64_t;
GDMonoClass *class_float;
GDMonoClass *class_double;
GDMonoClass *class_String;
GDMonoClass *class_IntPtr;
GDMonoClass *class_MonoObject; // object
GDMonoClass *class_bool; // bool
GDMonoClass *class_int8_t; // sbyte
GDMonoClass *class_int16_t; // short
GDMonoClass *class_int32_t; // int
GDMonoClass *class_int64_t; // long
GDMonoClass *class_uint8_t; // byte
GDMonoClass *class_uint16_t; // ushort
GDMonoClass *class_uint32_t; // uint
GDMonoClass *class_uint64_t; // ulong
GDMonoClass *class_float; // float
GDMonoClass *class_double; // double
GDMonoClass *class_String; // string
GDMonoClass *class_IntPtr; // System.IntPtr
GDMonoClass *class_System_Collections_IEnumerable;
GDMonoClass *class_System_Collections_IDictionary;

View File

@ -935,6 +935,8 @@ Array mono_array_to_Array(MonoArray *p_array) {
return ret;
}
// TODO: Use memcpy where possible
MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array) {
PoolIntArray::Read r = p_array.read();

View File

@ -32,6 +32,11 @@
// Fills out a list of ifaddr structs (see below) which contain information
// about every network interface available on the host.
// See 'man getifaddrs' on Linux or OS X (nb: it is not a POSIX function).
// -- GODOT start --
#ifdef __cplusplus
extern "C" {
#endif
// -- GODOT end --
struct ifaddrs {
struct ifaddrs* ifa_next;
char* ifa_name;
@ -40,7 +45,21 @@ struct ifaddrs {
struct sockaddr* ifa_netmask;
// Real ifaddrs has broadcast, point to point and data members.
// We don't need them (yet?).
// -- GODOT start --
// We never initialize the following members. We only define them to match the ifaddrs struct.
union
{
struct sockaddr *ifu_broadaddr;
struct sockaddr *ifu_dstaddr;
} ifa_ifu;
void *ifa_data;
// -- GODOT end --
};
// -- GODOT start --
#ifdef __cplusplus
}
#endif
// -- GODOT end --
int getifaddrs(struct ifaddrs** result);
void freeifaddrs(struct ifaddrs* addrs);
#endif // TALK_BASE_IFADDRS_ANDROID_H_