SCons: Split libmodules.a in folder-based libs

This removes the need for the hacky split_libmodules logic on Windows,
since all libs are now of manageable size.
This commit is contained in:
Rémi Verschelde 2020-02-07 10:41:45 +01:00
parent 7711e9f93b
commit 4e2dbb1bc0
4 changed files with 17 additions and 76 deletions

View file

@ -78,7 +78,6 @@ env_base.__class__.add_module_version_string = methods.add_module_version_string
env_base.__class__.add_source_files = methods.add_source_files
env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
env_base.__class__.split_lib = methods.split_lib
env_base.__class__.add_shared_library = methods.add_shared_library
env_base.__class__.add_library = methods.add_library
@ -130,7 +129,6 @@ opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=extra werro
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False))
opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel')))
opts.Add(BoolVariable('split_libmodules', "Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)", False))
opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced GUI nodes and behaviors", False))
opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))

View file

@ -257,67 +257,6 @@ def use_windows_spawn_fix(self, platform=None):
self['SPAWN'] = mySpawn
def split_lib(self, libname, src_list = None, env_lib = None):
env = self
num = 0
cur_base = ""
max_src = 64
list = []
lib_list = []
if src_list is None:
src_list = getattr(env, libname + "_sources")
if type(env_lib) == type(None):
env_lib = env
for f in src_list:
fname = ""
if type(f) == type(""):
fname = env.File(f).path
else:
fname = env.File(f)[0].path
fname = fname.replace("\\", "/")
base = "/".join(fname.split("/")[:2])
if base != cur_base and len(list) > max_src:
if num > 0:
lib = env_lib.add_library(libname + str(num), list)
lib_list.append(lib)
list = []
num = num + 1
cur_base = base
list.append(f)
lib = env_lib.add_library(libname + str(num), list)
lib_list.append(lib)
lib_base = []
env_lib.add_source_files(lib_base, "*.cpp")
lib = env_lib.add_library(libname, lib_base)
lib_list.insert(0, lib)
env.Prepend(LIBS=lib_list)
# When we split modules into arbitrary chunks, we end up with linking issues
# due to symbol dependencies split over several libs, which may not be linked
# in the required order. We use --start-group and --end-group to tell the
# linker that those archives should be searched repeatedly to resolve all
# undefined references.
# As SCons doesn't give us much control over how inserting libs in LIBS
# impacts the linker call, we need to hack our way into the linking commands
# LINKCOM and SHLINKCOM to set those flags.
if '-Wl,--start-group' in env['LINKCOM'] and '-Wl,--start-group' in env['SHLINKCOM']:
# Already added by a previous call, skip.
return
env['LINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
'-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
env['SHLINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
'-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
def save_active_platforms(apnames, ap):
for x in ap:

View file

@ -8,17 +8,26 @@ env_modules = env.Clone()
Export('env_modules')
# Header with MODULE_*_ENABLED defines.
env.CommandNoCache("modules_enabled.gen.h", Value(env.module_list), modules_builders.generate_modules_enabled)
env.modules_sources = []
env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
# libmodule_<name>.a for each active module.
for module in env.module_list:
env.modules_sources = []
SConscript(module + "/SCsub")
if env['split_libmodules']:
env.split_lib("modules", env_lib = env_modules)
else:
lib = env_modules.add_library("modules", env.modules_sources)
# Some modules are not linked automatically but can be enabled optionally
# on iOS, so we handle those specially.
if env["platform"] == "iphone" and module in ["arkit", "camera"]:
continue
lib = env_modules.add_library("module_%s" % module, env.modules_sources)
env.Prepend(LIBS=[lib])
# libmodules.a with only register_module_types.
# Must be last so that all libmodule_<name>.a libraries are on the right side
# in the linker command.
env.modules_sources = []
env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
lib = env_modules.add_library("modules", env.modules_sources)
env.Prepend(LIBS=[lib])

View file

@ -293,12 +293,7 @@ def configure_mingw(env):
## Compiler configuration
if (os.name == "nt"):
# Force splitting libmodules.a in multiple chunks to work around
# issues reaching the linker command line size limit, which also
# seem to induce huge slowdown for 'ar' (GH-30892).
env['split_libmodules'] = True
else:
if os.name != "nt":
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
if (env["bits"] == "default"):