Added parameters to Load()

(cherry picked from commit 1b0819bd59)
This commit is contained in:
Phischermen 2020-03-05 22:11:38 -08:00 committed by Rémi Verschelde
parent f9dcc30566
commit 69c1805735

View file

@ -2,9 +2,9 @@ namespace Godot
{
public static partial class ResourceLoader
{
public static T Load<T>(string path) where T : class
public static T Load<T>(string path, string typeHint = null, bool noCache = false) where T : class
{
return (T)(object)Load(path);
return (T)(object)Load(path, typeHint, noCache);
}
}
}