Revert "Emit signal when animation ends by seek"

This reverts commit bf1cc116e1.

This needs more discussion to avoid breaking some users' expectations.
See #38086 for arguments.
This commit is contained in:
Rémi Verschelde 2020-05-04 16:09:19 +02:00
parent a6d83f7f3d
commit 69f36cea8c

View file

@ -950,13 +950,13 @@ void AnimationPlayer::_animation_process(float p_delta) {
play(queued.front()->get());
String new_name = playback.assigned;
queued.pop_front();
if (end_notify || playback.seeked)
if (end_notify)
emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name);
} else {
//stop();
playing = false;
_set_process(false);
if (end_notify || playback.seeked)
if (end_notify)
emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned);
}
end_reached = false;