Upgrade Vulkan memory allocator

This commit is contained in:
Pedro J. Estébanez 2021-08-13 00:02:20 +02:00
parent 554312a3b2
commit 7b7e17a626
12 changed files with 2955 additions and 999 deletions

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@ -453,7 +453,7 @@ License: Apache-2.0
Files: ./thirdparty/vulkan/vk_mem_alloc.h
Comment: Vulkan Memory Allocator
Copyright: 2017-2019, Advanced Micro Devices, Inc.
Copyright: 2017-2021, Advanced Micro Devices, Inc.
License: Expat
Files: ./thirdparty/wslay/

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@ -36,6 +36,10 @@ if env["use_volk"]:
thirdparty_sources_volk = [thirdparty_volk_dir + "/volk.c"]
env_thirdparty_volk.add_source_files(thirdparty_obj, thirdparty_sources_volk)
elif env["platform"] == "android":
# Our current NDK version only provides old Vulkan headers,
# so we have to limit VMA.
env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1000000"])
env_thirdparty_vma.add_source_files(thirdparty_obj, thirdparty_sources_vma)

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@ -8794,6 +8794,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
memset(&allocatorInfo, 0, sizeof(VmaAllocatorCreateInfo));
allocatorInfo.physicalDevice = p_context->get_physical_device();
allocatorInfo.device = device;
allocatorInfo.instance = p_context->get_instance();
vmaCreateAllocator(&allocatorInfo, &allocator);
}

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@ -233,10 +233,6 @@ protected:
Error _get_preferred_validation_layers(uint32_t *count, const char *const **names);
VkInstance _get_instance() {
return inst;
}
public:
uint32_t get_vulkan_major() const { return vulkan_major; };
uint32_t get_vulkan_minor() const { return vulkan_minor; };
@ -245,6 +241,7 @@ public:
VkDevice get_device();
VkPhysicalDevice get_physical_device();
VkInstance get_instance() { return inst; }
int get_swapchain_image_count() const;
uint32_t get_graphics_queue() const;

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@ -48,7 +48,7 @@ int VulkanContextAndroid::window_create(ANativeWindow *p_window, DisplayServer::
createInfo.window = p_window;
VkSurfaceKHR surface;
VkResult err = vkCreateAndroidSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface);
VkResult err = vkCreateAndroidSurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
if (err != VK_SUCCESS) {
ERR_FAIL_V_MSG(-1, "vkCreateAndroidSurfaceKHR failed with error " + itos(err));
}

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@ -48,7 +48,7 @@ Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, Di
VkSurfaceKHR surface;
VkResult err =
vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, nullptr, &surface);
vkCreateIOSSurfaceMVK(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);

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@ -48,7 +48,7 @@ Error VulkanContextX11::window_create(DisplayServer::WindowID p_window_id, Displ
createInfo.window = p_window;
VkSurfaceKHR surface;
VkResult err = vkCreateXlibSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface);
VkResult err = vkCreateXlibSurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}

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@ -47,7 +47,7 @@ Error VulkanContextOSX::window_create(DisplayServer::WindowID p_window_id, Displ
createInfo.pView = p_window;
VkSurfaceKHR surface;
VkResult err = vkCreateMacOSSurfaceMVK(_get_instance(), &createInfo, nullptr, &surface);
VkResult err = vkCreateMacOSSurfaceMVK(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}

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@ -47,7 +47,7 @@ int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, Dis
createInfo.hinstance = p_instance;
createInfo.hwnd = p_window;
VkSurfaceKHR surface;
VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, nullptr, &surface);
VkResult err = vkCreateWin32SurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
ERR_FAIL_COND_V(err, -1);
return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}

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@ -692,8 +692,8 @@ Files extracted from upstream source:
SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h
`vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Version: 2.3.0 (2019)
`vk_mem_alloc.cpp` and `android/vk_mem_alloc.cpp` are Godot files and should be preserved on updates.
Version: 3.0.0-development (2021-06-21), branch `feature-small-buffers`, commit `cfea2f72851f9ee4a399769f18865047b83711f1`
`vk_mem_alloc.cpp` is a Godot file and should be preserved on updates.
Patches in the `patches` directory should be re-applied after updates.

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@ -1,29 +0,0 @@
diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h
index 0dfb66efc6..8a42699e7f 100644
--- a/thirdparty/vulkan/vk_mem_alloc.h
+++ b/thirdparty/vulkan/vk_mem_alloc.h
@@ -17508,24 +17508,6 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBuffer(
allocator->GetBufferMemoryRequirements(*pBuffer, vkMemReq,
requiresDedicatedAllocation, prefersDedicatedAllocation);
- // Make sure alignment requirements for specific buffer usages reported
- // in Physical Device Properties are included in alignment reported by memory requirements.
- if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT) != 0)
- {
- VMA_ASSERT(vkMemReq.alignment %
- allocator->m_PhysicalDeviceProperties.limits.minTexelBufferOffsetAlignment == 0);
- }
- if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) != 0)
- {
- VMA_ASSERT(vkMemReq.alignment %
- allocator->m_PhysicalDeviceProperties.limits.minUniformBufferOffsetAlignment == 0);
- }
- if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) != 0)
- {
- VMA_ASSERT(vkMemReq.alignment %
- allocator->m_PhysicalDeviceProperties.limits.minStorageBufferOffsetAlignment == 0);
- }
-
// 3. Allocate memory using allocator.
res = allocator->AllocateMemory(
vkMemReq,

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