3.2 - Fix Tween.is_active() always true after stop() and then start()

Fix #39760 & #39801

These issues were resolved in master branch (and closed) but are still active in the 3.2 branch.
This commit is contained in:
jmb462 2021-03-18 22:01:59 +01:00
parent 94a0fc47f7
commit c695ef29b8
2 changed files with 16 additions and 1 deletions

View file

@ -855,8 +855,22 @@ bool Tween::start() {
return true;
}
pending_update++;
for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) {
InterpolateData &data = E->get();
data.active = true;
}
pending_update--;
// We want to be activated
set_active(true);
// Don't resume from current position if stop_all() function has been used
if (was_stopped) {
seek(0);
}
was_stopped = false;
return true;
}
@ -925,6 +939,7 @@ bool Tween::stop(Object *p_object, StringName p_key) {
bool Tween::stop_all() {
// We no longer need to be active since all tweens have been stopped
set_active(false);
was_stopped = true;
// For each interpolation...
pending_update++;

View file

@ -115,7 +115,7 @@ private:
float speed_scale;
mutable int pending_update;
int uid;
bool was_stopped = false;
List<InterpolateData> interpolates;
struct PendingCommand {