Merge pull request #7987 from RandomShaper/fix-touch-button-2.1

Several fixes for TouchScreenButton (2.1)
This commit is contained in:
Rémi Verschelde 2017-03-13 11:02:50 +01:00 committed by GitHub
commit ce09a094ab
2 changed files with 16 additions and 8 deletions

View file

@ -135,7 +135,7 @@ void TouchScreenButton::_notification(int p_what) {
update();
if (!get_tree()->is_editor_hint())
set_process_input(true);
set_process_input(is_visible());
if (action.operator String()!="" && InputMap::get_singleton()->has_action(action)) {
action_id=InputMap::get_singleton()->get_action_id(action);
@ -147,10 +147,21 @@ void TouchScreenButton::_notification(int p_what) {
if (is_pressed())
_release(true);
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (get_tree()->is_editor_hint())
break;
if (is_visible()) {
set_process_input(true);
} else {
set_process_input(false);
if (is_pressed())
_release();
}
} break;
case NOTIFICATION_PAUSED: {
// So the button can be pressed again even though the release gets unhandled because of coming during pause
allow_repress=true;
}
if (is_pressed())
_release();
} break;
}
}
@ -237,7 +248,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
if (!is_visible())
return;
const bool can_press=finger_pressed==-1 || allow_repress;
const bool can_press=finger_pressed==-1;
if (!can_press)
return; //already fingering
@ -284,7 +295,6 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
void TouchScreenButton::_press(int p_finger_pressed) {
finger_pressed=p_finger_pressed;
allow_repress=false;
if (action_id!=-1) {
@ -406,7 +416,6 @@ void TouchScreenButton::_bind_methods() {
TouchScreenButton::TouchScreenButton() {
finger_pressed=-1;
allow_repress=false;
action_id=-1;
passby_press=false;
visibility=VISIBILITY_ALWAYS;

View file

@ -56,7 +56,6 @@ private:
StringName action;
bool passby_press;
int finger_pressed;
bool allow_repress;
int action_id;
VisibilityMode visibility;