Do precision comparison to prevent the creation of keyframes with a time that already exists.

This commit is contained in:
Jared 2019-01-15 17:36:22 +02:00
parent 46b6fb83ef
commit e03f9ead21

View file

@ -819,15 +819,17 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
while (true) {
if (idx == 0 || p_keys[idx - 1].time < p_time) {
//condition for insertion.
p_keys.insert(idx, p_value);
return idx;
} else if (p_keys[idx - 1].time == p_time) {
// Condition for replacement.
if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
// condition for replacing.
p_keys.write[idx - 1] = p_value;
return idx - 1;
// Condition for insert.
} else if (idx == 0 || p_keys[idx - 1].time < p_time) {
p_keys.insert(idx, p_value);
return idx;
}
idx--;