Commit Graph

39131 Commits

Author SHA1 Message Date
Rémi Verschelde e0c560b9a6
Merge pull request #54558 from akien-mga/sync-gamecontrollerdb 2021-11-03 21:20:54 +01:00
Rémi Verschelde 34dbc75b20
Merge pull request #54559 from Duroxxigar/update-user-author 2021-11-03 21:20:29 +01:00
David Cambré 8714e1e961 Fixes copy-paste issue in the visual script editor
Moves copy and paste in their own functions so copy_nodes_request and paste_nodes_request are able to work.
Applies paste offset to the last mouse clicked position.
2021-11-03 20:40:52 +01:00
Rémi Verschelde 4b247e7ffa
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@322aac4bb7.

Also improve parser errors to allow identifying the problematic mappings.
2021-11-03 19:55:52 +01:00
Jake Young 0b734bce4c Update my name on author file 2021-11-03 14:32:54 -04:00
Rémi Verschelde f00ba792b3
Merge pull request #54533 from rafallus/menubutton_items 2021-11-03 17:33:11 +01:00
Rémi Verschelde a2803f3d86
Merge pull request #54072 from KoBeWi/hrcr_is_ded 2021-11-03 17:31:48 +01:00
Rémi Verschelde 25bea73544
Merge pull request #54527 from nekomatata/fix-polygon-bone-path-errors 2021-11-03 17:27:36 +01:00
Rémi Verschelde bbee193957
Merge pull request #52781 from KoBeWi/node's_favorite_shader 2021-11-03 16:33:50 +01:00
rafallus 4554892223 Implement inspector property array for `PopupMenu` and `MenuButton` 2021-11-03 09:32:29 -06:00
PouleyKetchoupp 8d9619ad46 Fix errors with invalid bone node path in Polygon2D
NodePath properties are designed to be relative to the given node, so
validity checks are failing in the editor for Polygon2D nodes, which are
relative to the Skeleton2D node rather than the Polygon2D node.

Fixed by saving bone paths as String properties instead of NodePath.

Shouldn't cause a difference for performance since NodePath properties
are technically saved as String anyway.
2021-11-03 08:28:32 -07:00
Rémi Verschelde 300286ea08
Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@briansemrau, @Duroxxigar, @williamd67

Thanks to all contributors and donors for making Godot possible!
2021-11-03 16:14:39 +01:00
kobewi 07065d67e1 Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
Rémi Verschelde 804406fcaf
i18n: Sync classref translations with Weblate
German (de) is now above the threshold for inclusion.

(cherry picked from commit 0b694eb8e7)
2021-11-03 15:06:09 +01:00
Rémi Verschelde 3447e0dd19
i18n: Sync editor translations with Weblate
Latvian (lv) is now above the threshold for inclusion.

(cherry picked from commit 74bcf37f90)
2021-11-03 15:06:02 +01:00
Rémi Verschelde 44dc437823
Merge pull request #54547 from akien-mga/ci-black-21.10b0 2021-11-03 14:52:44 +01:00
Rémi Verschelde 5116f32db4
CI: Update black to 21.10b0
No formatting changes on our code compared to 20.8b1.
2021-11-03 13:57:49 +01:00
Rémi Verschelde 87ddc5bbbf
Merge pull request #54104 from Scony/improve-navigation-obstacles
Improve NavigationObstacle3D usability
2021-11-03 10:13:53 +01:00
Gilles Roudière 8f308bec25
Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon
Fix crash in Tileset with get_collision_polygon_shape
2021-11-03 09:11:37 +01:00
Silc 'Tokage' Renew 953a7bce7e reimplement ping-pong 2021-11-03 13:39:33 +09:00
PouleyKetchoupp c29d3d0b17 Fix crash in Tileset with get_collision_polygon_shape
Shape index was used instead of polygon index in this one case.
2021-11-02 17:06:19 -07:00
Rémi Verschelde af80bc8abe
Merge pull request #54505 from bruvzg/macos_opengles3 2021-11-02 23:22:01 +01:00
Rémi Verschelde 81c93caf02
Merge pull request #54471 from rafallus/callable_area_monitor 2021-11-02 23:20:41 +01:00
Yuri Sizov 51b251e889 Restore constructor/operator information in online docs 2021-11-02 22:33:55 +03:00
Rémi Verschelde fe6c65a1a8
Merge pull request #54511 from pycbouh/meshtool-fix-bones-crash 2021-11-02 15:37:42 +01:00
Yuri Sizov 26fe4c7862 Prevent MeshDataTool from crashing due to invalid bones/weights arrays 2021-11-02 16:52:56 +03:00
Rémi Verschelde 63d4ac2a3c
Merge pull request #54509 from pycbouh/editor-resource-picker-edit 2021-11-02 13:36:29 +01:00
Rémi Verschelde ab6ec9310c
Merge pull request #54453 from KoBeWi/slice_of_string 2021-11-02 13:18:34 +01:00
Yuri Sizov 67cbca341a Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:35:15 +03:00
bruvzg 1ad14eb14b [macOS] Add support for OpenGLES3 video driver. 2021-11-02 13:11:55 +02:00
kobewi e5725c7deb Expose String.get_slice 2021-11-02 11:24:07 +01:00
Rémi Verschelde 87727f70ed
Merge pull request #51644 from ChainedLupine/bugfix-stex-webp 2021-11-02 09:27:57 +01:00
Chained Lupine 79d4edfca7
Fix crash in ResourceImporterTexture::_save_stex if webp disabled
Fixes #51535.
2021-11-02 09:17:54 +01:00
Rémi Verschelde 5efb11926d
Merge pull request #54346 from mhilbrunner/used-what-instead-of-what 2021-11-02 08:48:58 +01:00
Rémi Verschelde ce9e90af01
Merge pull request #54494 from lyuma/fix_override_materials
glTF: Fix override materials and non-empty arrays
2021-11-02 08:11:57 +01:00
Rémi Verschelde 9691af05d1
Merge pull request #54497 from mhilbrunner/readme-link-license
README updates and improvements, link license page
2021-11-02 07:59:06 +01:00
Rémi Verschelde 1ad3890183
Merge pull request #54501 from clayjohn/fog-volume-validate
Validate fog volume properties
2021-11-02 07:57:03 +01:00
Lyuma de93d48901 glTF: Fix override materials and non-empty arrays
Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object.
Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
2021-11-01 23:22:45 -07:00
clayjohn b7445f1ff8 Validate fog volume properties 2021-11-01 21:38:04 -07:00
rafallus 770e3a8e51 Use `Callable` in Area monitor callback 2021-11-01 21:53:17 -06:00
Max Hilbrunner 0f1ace5b6a README updates and improvements, link license page
...some copy edits, and sprinkling some links over that page in general.
2021-11-02 02:28:25 +01:00
Max Hilbrunner 455e027725
Merge pull request #54438 from Laelaps9/patch-1
Fix area_shape_exited's description
2021-11-02 02:01:27 +01:00
Emmanuel Leblond 795cd2eb38
Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparison
Modify Array/Dictionary::operator== to do real key/value comparison
2021-11-02 00:00:38 +01:00
Rémi Verschelde 7b83039885
Merge pull request #54490 from q66/ppc 2021-11-01 23:27:21 +01:00
Rémi Verschelde 0fbf53dbc5
Merge pull request #54387 from Calinou/editor-translations-increase-zlib-compression-level 2021-11-01 23:22:55 +01:00
Rémi Verschelde 29a66f7b04
Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice
Fix new projects always being created with OpenGL
2021-11-01 23:07:21 +01:00
Rémi Verschelde 5945f43cc8
Merge pull request #54391 from DavidSichma/doc_interpolate_value 2021-11-01 22:38:42 +01:00
Rémi Verschelde 529968df30
Merge pull request #54396 from groud/implement_terrain_other_brushes 2021-11-01 22:27:06 +01:00
Daniel Kolesa 3a84a64d2f Add support for PowerPC family 2021-11-01 22:25:53 +01:00
Hugo Locurcio 665d29c16d
Fix new projects always being created with OpenGL
Only Vulkan is fully implemented for now, so OpenGL isn't available
in the project manager yet.

This also makes the rendering driver checks use lowercase names
everywhere for consistency.
2021-11-01 22:04:36 +01:00