Commit graph

1133 commits

Author SHA1 Message Date
Juan Linietsky
06bc4e20d3 Merge pull request #4101 from SaracenOne/listener
Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Juan Linietsky
9a3ca0eaa2 Merge pull request #4824 from 29jm/pr-3481
Ability to rename autoloads
2016-06-06 20:46:10 -03:00
Juan Linietsky
be830d10c2 Merge pull request #5026 from Geequlim/patch9frame-extension
Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Juan Linietsky
9df4c18853 Merge pull request #5056 from SaracenOne/bitmask_import_plugin
Bitmask import plugin
2016-06-06 20:07:30 -03:00
Daniel J. Ramirez
bf4d749f10 Fixed some icons given the feedback, also added some missing icons 2016-06-06 16:40:59 -05:00
Saracen
3a21f98131 Fixed bottom left and right icon order for anchor editor. 2016-06-06 19:38:49 +01:00
Rémi Verschelde
955ed0a95f HiDPI: Use global/hidpi_mode as property 2016-06-06 07:38:39 +02:00
Juan Linietsky
684a1207c0 make hdpi manually configurable in project settings
also added hidpi support to project manager
2016-06-05 18:43:56 -03:00
Saracen
1dab0aab7c Bitmask import plugin 2016-06-05 19:14:39 +01:00
Daniel J. Ramirez
7398d696d0 Added missing icons for some nodes, changed instance icons 2016-06-05 12:53:01 -05:00
Rémi Verschelde
673105feb9 Merge pull request #5038 from djrm/new_icons
New icons
2016-06-05 09:29:44 +02:00
Juan Linietsky
007efb6a20 -customizable shortcuts in editor
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Daniel J. Ramirez
4389388d4e Added 2x PNG versions of the icons 2016-06-04 15:52:35 -05:00
Daniel J. Ramirez
50fd5edb9e Added basic script to convert source svgs to pngs 2016-06-04 14:42:43 -05:00
Daniel J. Ramirez
2ddaf41777 New icons, almost all the icons have an svg version, plus a more consistent look 2016-06-04 14:01:36 -05:00
Geequlim
5894060abb Enhanced StyleBoxTexture:
Add texture region support for StyleBoxTexture.
  Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05 00:45:53 +08:00
Geequlim
9546b2ffd4 Add plugin to pick texture region and patch margins for Patch9Frame 2016-06-05 00:45:53 +08:00
Juan Linietsky
3ae61f2292 Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
Rémi Verschelde
992a76b41a Merge pull request #5023 from volzhs/deselect-help
deselect in help when click somewhere
2016-06-04 15:58:07 +02:00
Warlaan
987192775a The create dialog starts collapsed now.
The original behavior can be reactivated in the editor settings.
2016-06-04 10:26:58 +02:00
Juan Linietsky
26332479d3 Signals became a tab
added icons to contextual scene tree menu
2016-06-03 21:03:22 -03:00
volzhs
bf22e69822 deselect in help when click somewhere 2016-06-04 03:11:34 +09:00
Błażej Szczygieł
bff77d731f SampleLibraryEditor: Initialize "is_playing" variable
Fixes crash caused by jumping to wrong place due to uninitialized
variable.

Closes #4703

(cherry picked from commit 9acb666320)
2016-06-03 20:07:46 +02:00
Juan Linietsky
2ca4995a6f Cleaned up remote menu
-Merged fileserver & deploy dumb clients option
-Live Script Reloading can now happen automatically on script save
-Changed Live to Mirror term to differentiate from Unity and Unreal, as
what Godot does is not the same thing.
2016-06-03 12:34:25 -03:00
Rémi Verschelde
b38ee6b1f9 Merge pull request #4989 from volzhs/fix-texture-atlas-error
fix crash and error with texture atlas
2016-06-02 22:07:05 +02:00
Warlaan
fe3a68c4c2 Added classes' short descriptions as tooltips in the create dialog. 2016-06-02 21:02:48 +02:00
volzhs
ee7d94bf11 fix invalid texture plugin name
EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``.
These are now just ``texture``.
2016-06-02 22:13:55 +09:00
volzhs
fc73f0c8b0 fix crash and error with texture atlas
- crashes at Project Export Settings > Preview Atlas
- error message when export project

```
ERROR: EditorImportExport::get_import_plugin_by_name: Condition ' !by_idx.has(p_string) ' is true. returned: Ref<EditorImportPlugin>()
   At: tools\editor\editor_import_export.cpp:1548
```

it is caused by 8be2fabbe5 (diff-67a74bd708380c6b3baa717bb178dd47R802)
2016-06-02 22:03:58 +09:00
Rémi Verschelde
182ee80b7d Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Added fullscreen and distraction free modes
2016-06-02 08:38:53 +02:00
Juan Linietsky
9e745b920f Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
DimOkGamer
f7d0110cdf Added 3 more translatable strings
and fixed russian localization based on user feedback.

Added strings already contained in the current version of the
localization.
2016-06-01 14:32:20 +03:00
Rémi Verschelde
68e35b6beb Merge pull request #4956 from volzhs/fix-error-scene-update
fix error when open scene or switch to another scene
2016-05-31 19:00:45 +02:00
volzhs
e4f68d08eb fix error when open scene or switch to another scene
## Error message on console ##
```
no access to ID:18723
ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed, returning: 0
   At: drivers\windows\file_access_windows.cpp:251
```
2016-06-01 01:48:49 +09:00
volzhs
c761333ce4 Supports to use non-latin characters in script editor 2016-05-31 15:06:40 +09:00
volzhs
8804b93953 fix random inifinite loop when open editor 2016-05-31 14:21:13 +09:00
Juan Linietsky
4d6d6fcbfc Merge remote-tracking branch 'origin/master' 2016-05-30 19:53:19 -03:00
Juan Linietsky
0eb6c644b2 changed font system to use fallbacks
this way more than 64k characters can be used
2016-05-30 19:41:32 -03:00
Rémi Verschelde
97b116dfc6 Merge pull request #4897 from djrm/svg_icons
Added first batch of svg icons
2016-05-30 23:27:37 +02:00
Rémi Verschelde
78b4dcf84d Merge pull request #4920 from neikeq/pr-search-bar-fix
Fixed and improved search bar
2016-05-30 22:33:01 +02:00
DimOkGamer
0fc4f1bcf4 Added more translatable strings in code. Updated template tools.pot.
also improved Russian localization.
2016-05-30 21:47:53 +03:00
Paulb23
771b225718 Added fullscreen and distraction free modes 2016-05-30 19:29:43 +01:00
Ignacio Etcheverry
7e4c58c563 Fixed and improved search bar
- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
2016-05-30 18:15:41 +02:00
Daniel J. Ramirez
72c0d6d706 Second batch of icons 2016-05-29 23:43:49 -05:00
Juan Linietsky
cf3575e0b4 Merge branch 'master' of https://github.com/godotengine/godot 2016-05-30 00:29:36 -03:00
Juan Linietsky
9b1f8230ec -Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
Daniel J. Ramirez
7dd0b5857a Added first batch of svg icons 2016-05-29 21:30:37 -05:00
Rémi Verschelde
e6e878e139 Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
George Marques
e623a50be6
Remove translatable strings in comments 2016-05-29 18:37:49 -03:00
Rémi Verschelde
c2b1315689 Merge pull request #4847 from Hinsbart/fix_icon_scale_new
Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29 18:39:05 +02:00
Rémi Verschelde
a2fee79459 Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_1690
Added, goto next and previous breakpoint and remove all, issue 1690
2016-05-29 18:35:07 +02:00