Commit graph

15662 commits

Author SHA1 Message Date
Rémi Verschelde 12dd1435d2
Merge pull request #20952 from hpvb/fix-17963
When starting up try creating directories recursively
2018-08-14 09:20:14 +02:00
Rémi Verschelde 695b8d254e SCons: Fix mono_root initialization
As advised by @neikeq.
2018-08-14 08:55:37 +02:00
Hein-Pieter van Braam 321ac5ae13 When starting up try creating directories recursively
Previously we had a check to see if cache and data directories exist and
another check to try to make them if they do not. However the second
check was never reached if we don't have the directories in question.

Furthermore for cache directories on Linux people who never started a
desktop environment we need to recurisively create the XDG directory as
well as the godot specific directory.

This fixes #17963
2018-08-14 00:10:20 +02:00
Ignacio Etcheverry c4e75aa63a
Merge pull request #20706 from mysticfall/issue-20705
Add missing GetPtr() for Dictionary<> and Array<>
2018-08-13 22:37:09 +02:00
Rémi Verschelde 139e621338
Merge pull request #20913 from pulkomandy/master
Rebase patches for fixing haiku build.
2018-08-13 21:26:15 +02:00
Rémi Verschelde 369e54603e
Merge pull request #20918 from Fluffel/document_tween_branch
[DOCS] get_indexed, tween
2018-08-13 21:04:58 +02:00
Rémi Verschelde 641dd15b1d
Merge pull request #20953 from hpvb/fix-20322
Don't try to update the visual shader graph if it doesn't exist yet
2018-08-13 20:47:24 +02:00
Rémi Verschelde 4170aa3f39
Merge pull request #20956 from volzhs/update-help
Update help doc when changing font size
2018-08-13 20:46:38 +02:00
Rémi Verschelde 7558a77f69
Merge pull request #20963 from akien-mga/remove-tmp-tpz
Remove cached .tpz archive after templates download and install
2018-08-13 20:45:20 +02:00
Rémi Verschelde eef9c1f5b5
Merge pull request #20936 from marcelofg55/mingw_compile_err
MinGW compile fix
2018-08-13 20:06:35 +02:00
Thomas Herzog b6b722d5c1
Merge pull request #20974 from karroffel/imgeo-gles2
[gles2] added ImmediateGeometry rendering
2018-08-13 17:46:39 +02:00
Rémi Verschelde b68f186c46
Merge pull request #20971 from swarnimarun/new-resource-option
Fix for resource save dialog call
2018-08-13 16:32:22 +02:00
Teashrock 51a0a38135 Fixed absent variable exception while trying to raise another exception. 2018-08-13 16:28:28 +02:00
Thomas Herzog 3d2984c962 [gles2] added ImmediateGeometry rendering 2018-08-13 16:16:23 +02:00
Rémi Verschelde c091c12dcc
Merge pull request #20970 from Chaosus/fix_spam
Remove usage console spam
2018-08-13 16:15:42 +02:00
Swarnim Arun 48abe73fe2
Fix for resource save dialog call
to make sure the resource save opens in the current folder when using right click to do it.
2018-08-13 19:24:35 +05:30
Chaosus 179e15f876 Remove usage console spam 2018-08-13 16:51:17 +03:00
Thomas Herzog e5ce6b728f
Merge pull request #20933 from marcelofg55/pa_compile_err
Fix compile error with PulseAudio driver and clang
2018-08-13 14:18:29 +02:00
Rémi Verschelde 0d96902a0c
Merge pull request #20731 from YeldhamDev/scr_editor_context_fix
Fix wrong context menu when right-clicking script/doc files
2018-08-13 13:35:53 +02:00
Rémi Verschelde 68ab428d4d
Merge pull request #20155 from Tunous/line-edit-clear
Add clear button to search fields
2018-08-13 12:54:57 +02:00
Rémi Verschelde 812d0aba42 Remove cached .tpz archive after templates download and install
Closes #20640.
2018-08-13 12:46:02 +02:00
Rémi Verschelde 623529ce2f
Merge pull request #20778 from ibrahn/remove-zero-append-typos
removed some surplus null appends that got typoed in 0e29f7974b59e444…
2018-08-13 12:31:46 +02:00
Rémi Verschelde b69143023f
Merge pull request #20680 from Calinou/text-editor-faster-caret-blink
Make the default text editor caret blink speed faster
2018-08-13 12:27:53 +02:00
Rémi Verschelde 8cbd090249
Merge pull request #20670 from Calinou/script-editor-zoom-hidpi
Fix zoom display in the script editor on hiDPI displays
2018-08-13 12:22:58 +02:00
Rémi Verschelde 652eb9347c
Merge pull request #20668 from SaracenOne/enum_help_fix
Fixes the hyperlinks for enumerators inside classes in the editor help.
2018-08-13 12:22:21 +02:00
Rémi Verschelde 9ce33978db
Merge pull request #20666 from Calinou/script-editor-underline-hidpi
Scale underlines in the script editor with the editor scale
2018-08-13 12:21:23 +02:00
Rémi Verschelde ec1e8843cf
Merge pull request #20595 from dragmz/fix-windows-process-handles-leak
Fix Windows handles leak
2018-08-13 10:23:28 +02:00
Rémi Verschelde fed34c3fef
Merge pull request #20581 from ronchaine/nvmath-dont-use-obsolete-functions-on-linux
Do not use deprecated stuff that only glibc now implements
2018-08-13 09:04:43 +02:00
Rémi Verschelde 2062d6126d
Merge pull request #20587 from groud/fix_2deditor_scrollable_zone
Fixes bugs on the 2D editor scrollable area
2018-08-13 09:03:34 +02:00
Rémi Verschelde 284b56f2fb Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@dragmz, @fire

Thanks to all contributors and donors for making Godot possible!

[ci skip]
2018-08-13 08:10:16 +02:00
Rémi Verschelde fe74e996e4
Merge pull request #20554 from YeldhamDev/cursor_doc_linux
Small doc formating changes and Linux cursor theme note
2018-08-13 07:49:44 +02:00
volzhs 1574c3a186 Update help doc when changing font size 2018-08-13 09:59:59 +09:00
Hein-Pieter van Braam 2a02f44ad9 Don't try to update the visual shader graph if it doesn't exist yet
When setting shader mode on a visual shader that was just created in the
editor we try to _update_graph(). However, the graph does not yet exist
in the visualshadereditor. This gets populated in
VisualShaderEditor::edit() which hasn't been called yet.

This PR simply changes the logic to not try to update the non-existent
graph.

This fixes #20322
2018-08-12 22:33:35 +02:00
Juan Linietsky 15530ce2c5 Fix gizmos submenu 2018-08-12 10:20:32 -03:00
Rémi Verschelde 2a4cd769a1
Merge pull request #20940 from akien-mga/resourceloader-exists
Fix ResourceLoader::exists() false negative and readd deprecated has()
2018-08-12 15:15:39 +02:00
Rémi Verschelde d29ea4337f Fix ResourceLoader::exists() false negative and readd deprecated has() 2018-08-12 12:44:38 +02:00
Marcelo Fernandez a9f071c41b MinGW compile fix 2018-08-11 22:51:16 -03:00
Marcelo Fernandez eb3ab7cbbd Fix compile error with PulseAudio driver and clang 2018-08-11 21:47:26 -03:00
Juan Linietsky 64595f0f6a
Merge pull request #20928 from JFonS/gizmo_enabling
Improvements on the gizmo disabling menu and icon selection bugfix
2018-08-11 19:20:08 -03:00
JFonS ac51da2eb6 Improvements on the gizmo disabling menu and icon selection bugfix 2018-08-11 23:07:00 +02:00
Adrien Destugues a294a842cb Rebase patches for fixing haiku build. 2018-08-11 17:20:51 +02:00
Fluffel a164d593c0 [DOCS] get_indexed, tween 2018-08-11 08:48:37 -05:00
Rémi Verschelde 73cf0fd305
Merge pull request #19106 from SaracenOne/audio_mic
[WIP] Experimental microphone support
2018-08-11 15:24:41 +02:00
Juan Linietsky b6b1d14ca1
Merge pull request #20753 from Faless/ws_fix
Fix WebSocket crash due to non PDO init after CowData PR
2018-08-11 09:45:12 -03:00
Łukasz Rutkowski 81fb81de9d Do not use theme to set LineEdit right_icon 2018-08-11 12:04:26 +02:00
Łukasz Rutkowski e8a435c8cd Add clear text button to LineEdit
- Add pressed state to clear button
- Enable clear button on all inputs with search icon
- Remove duplicate clear buttons
- Fix rendering of icon for center and right alignments
- Add clear button to more search fields
- Add clear icon to default theme
- Add method to control enabled state of clear button
- Add property to enable clear button from inspector
2018-08-11 12:04:26 +02:00
Juan Linietsky 0fc1c4eda8
Merge pull request #20149 from Overblob/shader_float_typing
Shader language - Add optional float typings
2018-08-10 18:21:28 -03:00
Juan Linietsky 52e6f1f25c
Merge pull request #20072 from RandomShaper/fix-camera-offsets
Fix camera offsets not applied always
2018-08-10 16:24:39 -03:00
Juan Linietsky 783fd23dea
Merge pull request #19993 from vnen/gdscript-warnings
System for GDScript warnings
2018-08-10 16:22:41 -03:00
George Marques eb48119821
Added system for GDScript warnings
- Count and panel per script.
- Ability to disable warnings per script using special comments.
- Ability to disable warnings globally using Project Settings.
- Option to treat enabled warnings as errors.
2018-08-10 16:00:47 -03:00