Rémi Verschelde
227b5d20ee
Merge pull request #29519 from Ranoller/master
...
Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde
9ec33eaee2
Merge pull request #29498 from bruvzg/fix_line_edit_alt_keys
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Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 11:49:44 +02:00
bruvzg
63d8dc0920
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 08:10:07 +03:00
qarmin
37c2595526
Fix crash when frames are empty
2019-06-10 08:36:28 +02:00
James Buck
215fed1fb3
Fix Tree button tooltips
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Fixes #22777
2019-06-09 22:33:47 -05:00
Michael Alexsander Silva Dias
be6d48fcad
Add toggle for hidden file visibility in FileDialog
2019-06-10 00:20:24 -03:00
James Buck
17e1be6478
Connect OptionButton selection to menu's "index_pressed" signal
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Simplifies code and fixes bug where only the first item with a given
ID could be selected.
2019-06-09 14:44:36 -05:00
Nils ANDRÉ-CHANG
e4f90337f2
Treat hiding_enabled as bool throughout
2019-06-08 12:37:57 +01:00
kbajno
c90fb3ec6c
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-07 15:21:07 -07:00
qarmin
685451967c
Fix RichLabelText::_process_line crash
2019-06-07 12:36:11 +02:00
SamSindt
6a23eff748
Reversed operator in SortLifetime fixing #29440
2019-06-06 12:49:48 -07:00
qarmin
2621131549
Fix 2D Line crash
2019-06-06 21:09:37 +02:00
qarmin
3de3f87657
Fix ARVRAnchor and ARVRController error spam
2019-06-06 14:33:04 +02:00
qarmin
8d993f6357
Fix crash with get_keywords_color
2019-06-06 12:59:29 +02:00
Ranoller
f26e9daab5
Make tilemap texture origin point top-left.
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Fix https://github.com/godotengine/godot/issues/29487 . In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Rémi Verschelde
197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
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Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde
46c56cad0c
Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation
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Fix GraphNode not adding separation after the first node
2019-06-04 22:37:55 +02:00
Gilles Roudière
df0a69bbac
Fixes NaN errors with anchors mode
2019-06-04 21:58:21 +02:00
Bojidar Marinov
8a1a067b91
Fix GraphNode not adding seperation after the first node
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Fixes #29446
2019-06-04 16:05:23 +03:00
Tomasz Chabora
2f75471f24
Fix crash when searching Tree with no selection
2019-06-04 01:50:50 +02:00
Rémi Verschelde
774a9fde84
Merge pull request #26848 from ptrojahn/utf8navigation
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Support UTF-8 in TextEdit and LineEdit navigation
2019-06-03 22:28:54 +02:00
qarmin
8245db869f
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-03 21:52:50 +02:00
clayjohn
2b8b1d7c46
added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-03 12:11:54 -07:00
Rémi Verschelde
22583ec6a3
Merge pull request #29432 from bojidar-bg/29401-tscn-serialization
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Escape node names when saving to .tscn
2019-06-03 16:25:00 +02:00
Bojidar Marinov
cc004485bc
Escape node names when saving to .tscn
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Fixes #29401
2019-06-03 16:54:41 +03:00
Rémi Verschelde
0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
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MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
Rémi Verschelde
164fae9c1d
Merge pull request #29414 from YeldhamDev/meshinstance2d_texture_signal
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Properly add "texture_changed" signal to MeshInstance2D
2019-06-03 13:57:32 +02:00
Rémi Verschelde
1e55f8a241
Merge pull request #29422 from akien-mga/particlesmaterial-missing-enum-value
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Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
2019-06-03 12:24:40 +02:00
Rémi Verschelde
7da9f28035
Merge pull request #29424 from JFonS/add_heightmap_gizmo
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Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 12:18:28 +02:00
JFonS
6f31143996
Add HeightMapShape mesh in CollisionShape gizmo
2019-06-03 11:59:55 +02:00
Rémi Verschelde
a3462c97ad
Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
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Fixes #29419 .
2019-06-03 11:18:13 +02:00
JFonS
c2a2a1083d
Remove MeshLibrary from disable_3d=true builds
2019-06-03 10:25:11 +02:00
Michael Alexsander Silva Dias
962652f14b
Properly add "texture_changed" signal to MeshInstance2D
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Fixes #29410 .
2019-06-02 23:51:44 -03:00
Rémi Verschelde
a25e52fb72
Merge pull request #29378 from KoBeWi/why
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Fixed get_item_at_position being weird
2019-06-02 21:11:53 +02:00
Tomasz Chabora
59f403de0b
Fixed get_item_at_position being weird
2019-06-02 14:32:32 +02:00
Rémi Verschelde
449395716f
Merge pull request #28390 from KoBeWi/smaller_bigger_gizmo
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Allow to change Position2D gizmo size
2019-06-02 00:06:28 +02:00
Tomasz Chabora
662c8f95ec
Allow to change Position2D gizmo size
2019-06-01 12:33:24 +02:00
Rémi Verschelde
64a88e8ef3
Merge pull request #28841 from KoBeWi/option_button_options
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Improvements to incremental search
2019-06-01 11:47:06 +02:00
Rémi Verschelde
4b399034aa
Merge pull request #24560 from guilhermefelipecgs/fix_24549
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Add EDITMODE_PRIORITY for ATLAS_TILE
2019-06-01 09:49:18 +02:00
Rémi Verschelde
af2c742f53
Fix and expose String::strip_escapes(), use it in LineEdit paste
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Supersedes #27736 .
2019-05-31 15:49:14 +02:00
Tomasz Chabora
9de912caf5
Improvements to incremental search
2019-05-31 14:56:49 +02:00
Rémi Verschelde
7770f8cb7e
Merge pull request #29331 from KoBeWi/animation_time_machine
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Add track_set_key_time() to Animation
2019-05-31 10:12:37 +02:00
Rémi Verschelde
77880d1b4d
Merge pull request #29299 from creikey/master
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Check if parent is null before updating transform
2019-05-31 09:51:05 +02:00
Tomasz Chabora
adcbcf87dd
Add track_set_key_time() to Animation
2019-05-31 00:40:29 +02:00
Rémi Verschelde
62b868fd37
Merge pull request #26942 from RandomShaper/fix-vp-issues
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Fix Viewport and Camera issues
2019-05-30 18:31:15 +02:00
Rémi Verschelde
603bb98340
Merge pull request #29188 from Calinou/improve-ssao-performance-quality
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Improve SSAO performance and quality
2019-05-30 14:27:25 +02:00
Rémi Verschelde
24dd8e29ea
Merge pull request #29296 from jbuck3/cleanup
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Remove some redundant lines
2019-05-30 12:52:23 +02:00
Cameron Reikes
9f29c28918
Check if parent is null before updating trasnform
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- parent being null means it's not a CollisionObject
2019-05-29 16:09:52 -07:00
James Buck
4f4513f99c
Remove some redundant lines
2019-05-29 15:20:39 -05:00
Rémi Verschelde
c11bf884e0
Merge pull request #25012 from avencherus/prevent-duplicate-keyframes
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Do precision comparison to prevent the creation of keyframes with a time that already exists
2019-05-29 18:59:19 +02:00
Rémi Verschelde
586539d867
Fix wrong property binding for NavigationPolygon::vertices
2019-05-29 17:28:22 +02:00
Rémi Verschelde
e9ca1a1299
Merge pull request #25520 from Zylann/expose_node_custom_aabb
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Exposed custom AABB setter on GeometryInstance
2019-05-29 17:18:17 +02:00
Rémi Verschelde
e832a3269c
Merge pull request #29261 from volzhs/fix-basebutton
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Fix BaseButton not emitting signal with virtual function
2019-05-29 13:16:02 +02:00
volzhs
5c01e066e1
Fix BaseButton not emitting signal with virtual function
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Fix #29258
2019-05-29 06:28:34 +09:00
Rémi Verschelde
bbb1af91d8
Merge pull request #29251 from qarmin/some_uninitialised_values_fixes
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Fix some unintialised variables
2019-05-28 22:29:02 +02:00
Rémi Verschelde
84331549db
Merge pull request #28896 from Ranoller/master
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Fix tilemap displaced textures and shapes
2019-05-28 22:25:18 +02:00
Rémi Verschelde
3a1c096eb8
Merge pull request #29246 from akien-mga/whats-in-a-name
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Node::duplicate: Don't set name if original node is nameless
2019-05-28 19:26:33 +02:00
Rémi Verschelde
0e441e9a1a
Merge pull request #29248 from Cheeseness/camera_project_fix
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Add a depth parameter to Camera::project_position()
2019-05-28 19:25:37 +02:00
qarmin
66a36ba474
Fix some unincialised variables
2019-05-28 19:12:19 +02:00
Cheeseness
6fe957de63
Add a depth parameter to Camera::project_position()
2019-05-29 02:04:50 +10:00
Tomasz Chabora
86e4677fb4
Add HSV mode to color picker
2019-05-28 18:00:52 +02:00
Rémi Verschelde
235172e26b
Merge pull request #26355 from fire/expose_surface_tool
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Expose more surface tools and add create_from_blend_shape.
2019-05-28 14:07:16 +02:00
Rémi Verschelde
bf6f41e0b9
Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash
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Fix crash when trying to set as Bitmap Font fallback one of his parent
2019-05-28 13:49:34 +02:00
Rémi Verschelde
0823ae7ae4
Node::duplicate: Don't set name if original node is nameless
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In practice this only happens when duplicating a node which is not in
the scene tree yet, as nameless nodes get assigned a generated name
when added to the scene tree.
Fixes #27319 .
2019-05-28 12:40:44 +02:00
Rémi Verschelde
8384582828
Merge pull request #27836 from turtletooth/right-click
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Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
Rémi Verschelde
b546591d1b
Merge pull request #27875 from Thource/vehicle_wheel-get_rpm
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Added a get_rpm() function to VehicleWheel
2019-05-28 12:06:09 +02:00
Rémi Verschelde
47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
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Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
Rémi Verschelde
335111c98f
Merge pull request #28581 from Lisapple/patch-1
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Fixing Curve2D/3D baked interpolated values
2019-05-28 10:56:00 +02:00
Rémi Verschelde
06da7bf6b9
Merge pull request #28726 from megalike/add_mac_os_hotkeys_le
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Support Mac OS hotkeys in line_edit
2019-05-28 10:37:04 +02:00
Rémi Verschelde
556ee71277
Merge pull request #29174 from Chaosus/fix_line_wrap_output
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Fix "Index out of size" TextEdit's spam to output (when using Expression nodes in the visual shaders)
2019-05-28 10:21:54 +02:00
Michael Alexsander Silva Dias
fad0338beb
Make animation editor change tracks positions instead of swapping them
2019-05-27 22:03:26 -03:00
Rémi Verschelde
2a74d852fe
Merge pull request #29228 from neikeq/issue-29117
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Fix GetTypeInfo error due to missing include
2019-05-27 22:25:23 +02:00
Rémi Verschelde
9f6eb3882c
Merge pull request #29182 from clayjohn/radiance_map
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Fix radiance map settings
2019-05-27 17:33:45 +02:00
Ignacio Etcheverry
d426dcabf8
Fix GetTypeInfo error due to missing include
2019-05-27 17:33:25 +02:00
Rémi Verschelde
4c77332e32
Merge pull request #29118 from JFonS/improve_navmesh_generation
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Various improvements to NavigationMesh generation
2019-05-27 17:27:14 +02:00
Rémi Verschelde
ec5be4ee68
Merge pull request #29223 from Jummit/add-get-camera-rid
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Add get_camera_rid method to Camera
2019-05-27 17:11:31 +02:00
Ibrahn Sahir
e975d9dcdb
Fix uninitialised member variable 'meta_hovering' in RichTextLabel
2019-05-27 15:14:48 +01:00
Jummit
ce2c45bde7
add get_camera_rid method
2019-05-27 16:05:27 +02:00
Rémi Verschelde
d4e26fd588
Merge pull request #29172 from KoBeWi/path_deoverflowing
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Don't allow PathFollow offset outside bounds
2019-05-27 12:09:17 +02:00
Rémi Verschelde
89b5025adc
Merge pull request #29176 from Calinou/tweak-particle-animation-warning
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Tweak the particle animation node configuration warning message
2019-05-27 12:04:32 +02:00
Tomasz Chabora
90ea9dfede
Fix TextEdit blocking scroll without scrollbar
2019-05-26 20:51:08 +02:00
Hugo Locurcio
eb0cced3c0
Improve SSAO performance and quality
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This decreases the number of samples significantly, leading to a
notable performance increase with only a very slight loss in
visual quality.
This also tweaks the default SSAO settings to use 3×3 blurring,
which makes noise patterns much less visible.
2019-05-26 12:01:01 +02:00
clayjohn
4c55a909ad
fix radiance map settings
2019-05-25 18:57:32 -07:00
Hugo Locurcio
33fd5538d0
Tweak the particle animation node configuration warning message
2019-05-25 19:59:17 +02:00
Chaosus
e5f5a71d27
Fix "Index out of size" TextEdit's spam to output
2019-05-25 20:57:32 +03:00
Tomasz Chabora
f3c5db662d
Don't allow PathFollow offset outside bounds
2019-05-25 18:27:22 +02:00
Rémi Verschelde
25d2ee677f
Merge pull request #29152 from nekomatata/fix-node-rename-tool-script
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Fixed scene tree update after changing node name in tool script
2019-05-24 22:41:37 +02:00
Rémi Verschelde
71c784f796
Merge pull request #29078 from KoBeWi/scroll_stuff
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Improvements to scroll handling
2019-05-24 19:56:15 +02:00
Rémi Verschelde
01c41c782b
Merge pull request #28796 from clayjohn/GLES2-optimization
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GLES2: Allow Viewports to render directly to screen
2019-05-24 17:31:44 +02:00
Rémi Verschelde
f173d242a2
Merge pull request #28811 from iwek7/editor_remove_spaces_to_closes_indention
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Change rules of indenting for spaces
2019-05-24 16:21:04 +02:00
Rémi Verschelde
f279837f3e
Merge pull request #29067 from KoBeWi/spin_edit
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Pass mouse events to SpinBox from its LineEdit
2019-05-24 15:51:03 +02:00
Rémi Verschelde
d1b4b62eb5
Merge pull request #29133 from KoBeWi/ninja_modulate
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Don't modulate canvas on invisible color change
2019-05-24 15:45:24 +02:00
Rémi Verschelde
8689af6238
Merge pull request #29060 from volzhs/toggled-group
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Refactor BaseButton event handling
2019-05-24 15:44:35 +02:00
PouleyKetchoupp
3f174c86d0
Fixed scene tree update after changing node name in tool script
2019-05-24 15:27:22 +02:00
Tomasz Chabora
01491aaf32
Improvements to scroll handling
2019-05-24 14:56:39 +02:00
Tomasz Chabora
5e9400b2e3
Don't modulate canvas on invisible color change
2019-05-24 13:10:21 +02:00
Rémi Verschelde
7c73a741f3
Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale
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fix un-scaling in Spatial::look_at_from_position
2019-05-23 17:01:40 +02:00
Rodolfo Ribeiro Gomes
48e4d62554
fix un-scaling in Spatial::look_at_from_position
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As mentioned in
https://github.com/godotengine/godot/pull/26897#issuecomment-491178089
the look-at scaling issue solved by PR #26897 happens also in another
look-at method.
Spatial::look_at_from_position() also does not have same input checking
Spatial::look_at() has. Therefore, I fixed it too at same time.
2019-05-23 09:49:50 -03:00
Rémi Verschelde
2b1c3878f9
Merge pull request #29031 from BastiaanOlij/alpha_shadow
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Implement shadow to opacity
2019-05-23 13:37:54 +02:00
jfons
1add4c15ab
Various improvements to NavigationMesh generation
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* Expose EditorNavigationMeshGenerator as an engine singleton so users
can generate navmesehes from `tool` scripts.
* Add support for generating navmeshes from static colliders. All
collision shapes are supported except for Plane (since Plane is an
infinite collider and navmeshes need to have finite geometry).
* When using static colliders as a geometry source, a layer mask can be
specified to ignore certain colliders.
* Don't rely on global transform. It still should give the exact same
results but allows for building navmeshes on nodes that are not in the
tree (useful in `tool` scripts).
* Update navigation gizmos after every new bake.
This work has been kindly sponsored by IMVU.
2019-05-23 08:37:58 +02:00
Rémi Verschelde
c088386c5b
Merge pull request #29109 from RandomShaper/fix_onion_skinning
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Fix onion skinning
2019-05-23 07:58:27 +02:00
Michael Alexsander Silva Dias
de378ef012
Fix 'TextEdit's line wrapping being highlighted incorrectly
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Fixes #22867 .
2019-05-22 18:45:24 -03:00
Pedro J. Estébanez
88153fbb61
Fix 2D bones ignored by onion skinning
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Fixes #27819 .
2019-05-22 20:40:57 +02:00
Ibrahn Sahir
d8a5fcd3d1
Initialize readonly/editable in LineEdit and TextEdit controls
2019-05-21 21:50:02 +01:00
Chaosus
6d38754a06
Fix expression node parsing when input_port + \0 is occured
2019-05-21 19:45:01 +03:00
Yuri Roubinsky
ebb6eb8be8
Merge pull request #29073 from Chaosus/express_fixes
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Fix few bugs in expression node
2019-05-21 19:26:14 +03:00
Chaosus
6f2abd68f2
Fix few bugs in expression node
2019-05-21 18:37:31 +03:00
Rémi Verschelde
b6bd19dfc5
Merge pull request #29018 from guilhermefelipecgs/fix_28969
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[StateMachine] Fix error message for travel method
2019-05-21 17:12:11 +02:00
Rémi Verschelde
7d42ca8384
Merge pull request #28838 from Chaosus/vs_exp
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Expression node for visual shaders
2019-05-21 16:32:02 +02:00
Rémi Verschelde
1d9bb73a15
Merge pull request #29040 from swarnimarun/fix_override_bug
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Clear overrides on passing null
2019-05-21 15:23:18 +02:00
Rémi Verschelde
26e0cc7aa3
Merge pull request #29041 from hbina/add_const
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add const to methods that return literals
2019-05-21 15:16:41 +02:00
volzhs
5e8017721a
Refactor BaseButton event handling
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also _toggled() function and "toggled" signal called when unpressed by ButtonGroup
2019-05-21 22:14:01 +09:00
Tomasz Chabora
2d84ec5468
Pass mouse events to SpinBox from its LineEdit
2019-05-21 14:49:53 +02:00
Bastiaan Olij
3ea778e66e
Implement shadow to opacity
2019-05-21 20:07:46 +10:00
Chaosus
5648924eef
Expression node for visual shaders
2019-05-21 12:11:41 +03:00
Rémi Verschelde
aa33b6a3fa
Merge pull request #29046 from volzhs/tree-page-down
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PageDown key selects last one when left items count is short
2019-05-21 10:06:09 +02:00
volzhs
6f97022041
PageDown key selects last one when left items count is short
2019-05-21 15:32:17 +09:00
hbina085
f78baa5f93
added a const keyword for a methods that return constant literal...
2019-05-21 02:16:30 -04:00
Swarnim Arun
6ab7fb4976
Clear overrides on passing null
2019-05-21 10:50:43 +05:30
Rémi Verschelde
8c95e1aaf8
Merge pull request #28952 from jbuck3/update-margins
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Update Control margins when size is overridden by change to minsize
2019-05-20 22:40:35 +02:00
Rémi Verschelde
63e7d2db08
Merge pull request #28218 from KoBeWi/b00km4rk5
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Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
Rémi Verschelde
fdea3d48b0
Merge pull request #26809 from KoBeWi/undo_set_text_like_a_boss
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Allow to undo TextEdit.set_text
2019-05-20 22:00:39 +02:00
Rémi Verschelde
79cc95c6a7
Merge pull request #27559 from groud/anchor_mode
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Improve the anchors and margin workflow
2019-05-20 17:44:56 +02:00
Rémi Verschelde
6920c82742
Style: Fix issues with clang-format 8.0
2019-05-20 13:51:51 +02:00
Guilherme Felipe
4de6c94eb0
[StateMachine] Fix error message for travel method
2019-05-19 23:43:26 -03:00
Rémi Verschelde
a940b4cf64
Merge pull request #28997 from akien-mga/codespell
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Fix typos with codespell
2019-05-19 22:04:14 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
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Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Chaosus
719a9a9c1c
Added Fresnel and OneMinus to visual shaders
2019-05-19 13:44:30 +03:00
Max Hilbrunner
ee5ba3e097
Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
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Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
James Buck
5f5507cc62
Update Control margins when size is overridden by change to minsize
2019-05-16 21:56:17 -05:00
Paulb23
a8a0392c12
Fix text_edit drawing incorrect chars when syntax highlighting enabled
2019-05-16 22:32:06 +01:00
Tomasz Chabora
3bc0445e05
Allow to undo TextEdit.set_text
2019-05-16 23:05:17 +02:00
Michael Alexsander Silva Dias
be8dc97be7
Fix leftover connection to the "Open" signal in FileSystemDock
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Fixes #28903 .
2019-05-15 11:25:52 -03:00
Ranoller
7a8e4f64b8
Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and CENTER and other casuistry
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This commit fix https://github.com/godotengine/godot/issues/22989 fixing displaced textures and not coincident shapes in tilemap. Fix too: https://github.com/godotengine/godot/issues/15249 , https://github.com/godotengine/godot/issues/28206 , https://github.com/godotengine/godot/issues/28610 and probably others
2019-05-15 04:14:27 +02:00
Michael Alexsander Silva Dias
15cda53d80
Merge pull request #28583 from theoniko/show-long-name-variables-correctly
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Fix First Ctrl+R and Ctrl+F not showing long name variables correctly
2019-05-14 21:53:36 +00:00
clayjohn
65c211d303
Implement ability to render viewports directly to screen
2019-05-13 15:20:15 -07:00
Gilles Roudiere
e875f05c3b
Improve the anchors and margin workflow
2019-05-13 18:55:31 +02:00
Rémi Verschelde
868ee3ea10
Merge pull request #28761 from aqnuep/texture_resource_reload_fix
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Fix texture resource reload bug
2019-05-13 17:20:42 +02:00
Rémi Verschelde
647021e864
Merge pull request #28326 from BastiaanOlij/center_heightmap
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Center shape according to logic Bullet applies
2019-05-13 12:58:00 +02:00
miwanczuk
cbc68a3e04
Change rules of indenting for spaces
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Now indentations and deindentations of spaces attemt to align text to
closest full indent level. It works with tab/tab+shift (both with
selection and no selection) as well as backspace. Also fixes bug where
selection and cursor position were mispaced after (un)indenting selected
text.
2019-05-11 10:30:40 +02:00
Rémi Verschelde
fea0c8858e
Merge pull request #28770 from volzhs/fix-scroll-back-top
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Fix scroll back top
2019-05-11 09:44:11 +02:00
Bojidar Marinov
68bee3d9a2
Allow or_greater for most properties of NavMesh
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Closes #28624
2019-05-10 18:05:17 +03:00
JFonS
9e97bac0cf
Fixes to ClippedCamera
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This work has been kindly sponsored by IMVU.
2019-05-10 10:35:15 +02:00
Aaron Franke
702b539405
Change "ID" to lowercase "id"
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Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-09 06:25:32 -04:00
volzhs
68c3728b47
Revert "Merge pull request #26053 from qarmin/back_scroll_to_start"
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This reverts commit b5deb1dc72
, reversing
changes made to 2cc8848c3c
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This change causes unwanted regression.
It's too risky to have scroll back to top in ItemList.clear()
2019-05-09 03:51:08 +09:00
Daniel Rakos
e34eb5c26c
Fix texture resource reload bug
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If a non-imported texture resource file (e.g. DDS) gets updated the editor
doesn't reload it. The cause of the problem is two-fold:
First, the code of ImageTexture assumes that textures are always imported
from an image, but that's not the case for e.g. DDS. This change thus adds
code to issue a resource reload in case an image reload is not possible
(which is the case for non-imported texture resources).
Second, the code is filled with bogus calls to Image::get_image_data_size()
to determine the mipmap offset when that should be done using
Image::get_image_mipmap_offset(). Previous code literally passed the integer
mip level value to Image::get_image_data_size() where that actually expects
a boolean. Thus this part of the change might actually solve some other
issues as well.
To be pedantic, the texture_get_data() funciton of the rasterizer drivers is
still quite a mess, as it only ever returns the whole mipchain when
GLES_OVER_GL is set (practically only on desktop builds) but this change does
not attempt to resolve that.
2019-05-08 17:22:40 +02:00
Bastiaan Olij
e4dea0595a
Add transform support to deal with Bullets centering of shapes
2019-05-07 22:43:10 +10:00
Bastiaan Olij
4bb0df7060
Center shape according to logic Bullet applies
2019-05-07 20:44:09 +10:00
megalike
ed37912e66
Support Mac OS hotkeys in line_edit
2019-05-06 22:59:34 +03:00
Rémi Verschelde
2a8cb46c8e
Merge pull request #28516 from Chaosus/fix_vs_mix_title
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Renames captions of Scalar/VectorInterp in Visual Shaders
2019-05-06 17:34:15 +02:00