Commit graph

38337 commits

Author SHA1 Message Date
Rémi Verschelde 1f192c43b0
Merge pull request #51429 from omar-polo/fix-basename 2021-10-09 10:34:21 +02:00
Rémi Verschelde 6f72d9d19f
Merge pull request #53584 from akien-mga/fix-bindings-arg-names 2021-10-09 01:15:06 +02:00
Rémi Verschelde 5ae569560d
Fix missing argument names in bindings
While at it, tweak some boolean setters to use `p_enabled` for the bool.

Also renames `draw_minimap()` to `set_draw_minimap()`.
2021-10-09 00:20:10 +02:00
Rémi Verschelde 16b27304d9
Merge pull request #53579 from RandomShaper/better_hash_map 2021-10-08 21:43:52 +02:00
Omar Polo a3384b7461 use .get_file() instead of basename(3)
On OpenBSD the compiler complains that calling basename(3) would lose
const qualifier.  basename(3) is defined as

	char *basename(char *);

and can, accorgindly to the POSIX.1, modify the passed string.

This uses the .get_file() method.  The check is necessary because
file_name could be a directory, in which case .get_file() would return
an empty string.  The .get_base_dir().get_file() idiom is already used.

The usage of get_file() and the check were suggested by theraot, thanks!
2021-10-08 20:10:26 +02:00
Pedro J. Estébanez 73697d4de6 Avoid the need for copy assignment in HashMap key/data types 2021-10-08 20:06:07 +02:00
Clay John 58aa020a19
Merge pull request #52215 from Calinou/scale-3d-use-float-value
Allow any floating-point value as a 3D rendering scale option
2021-10-08 10:28:02 -07:00
Hugo Locurcio 73c6e19acc
Allow any floating-point value as a 3D rendering scale option
This allows for finer control over 3D rendering resolution.
Supersampling can also be performed by setting a 3D rendering
resolution above 1.0, which is useful for offline rendering or
for very high-end GPUs.
2021-10-08 18:22:10 +02:00
Rémi Verschelde a5a52233bc
Merge pull request #53549 from DeeJayLSP/refcounted-fix-description 2021-10-08 18:11:11 +02:00
Rémi Verschelde 034d43def7
Merge pull request #53571 from kleonc/scene-tree-free-objects-queued-during-destruction 2021-10-08 18:10:11 +02:00
DeeJayLSP 63e2aba3fd Fix RefCounted description
If the class name is modified, its name in the description should be too.

However, pluralization is a bit complicated in this case. I'll give the options `RefCounteds` and `reference-counted objects`. Maybe both can be used.
2021-10-08 11:52:19 -03:00
kleonc 23dac24789 Delete objects enqueued for deletion during SceneTree destruction 2021-10-08 16:45:55 +02:00
Rémi Verschelde 26b3aff01d
Merge pull request #53517 from ColinKinloch/native_callback_typedef 2021-10-08 14:28:36 +02:00
Rémi Verschelde cdaa52a820
Merge pull request #53555 from Pineapple/faster-int-string-dictionary 2021-10-08 14:26:48 +02:00
Max Hilbrunner 5733c13f53
Merge pull request #53536 from Faless/mp/4.x_rpc_config
[Net] Add call_local argument to Node.rpc_config.
2021-10-08 14:15:01 +02:00
George Marques b010f96c89
Merge pull request #53336 from briansemrau/gdscript-i'm-not-my-own-local-class
[GDScript 2.0] fix script base class self-assignment
2021-10-08 09:10:19 -03:00
Fabio Alessandrelli 7c93931751 [Net] Add call_local argument to Node.rpc_config. 2021-10-08 12:49:20 +02:00
Fabio Alessandrelli 54ec66a700 [Net] Rename RPCConfig.sync to call_local.
For consistency with the other user facing changes.
2021-10-08 12:39:09 +02:00
Rémi Verschelde 96767c18f8
Merge pull request #53527 from Chaosus/shader_array 2021-10-08 12:37:05 +02:00
Bartłomiej T. Listwon 4a723842b6 Faster hash_compare for integer and string keys in dictionaries 2021-10-08 10:09:13 +02:00
Yuri Roubinsky b1ac3e256f Allow declare the shader arrays with a size defined before identifier 2021-10-08 10:28:31 +03:00
Rémi Verschelde 9b34442d93
Merge pull request #53551 from YeldhamDev/tabs_is_a_buggy_mess
Fix invisible tabs not being ignored in `Tabs`
2021-10-08 07:50:27 +02:00
Rémi Verschelde 89ed936ea1
Merge pull request #52911 from vnen/gdscript-use-getter-for-property-type
Use getter return type for the property type
2021-10-08 07:45:42 +02:00
Michael Alexsander 3c5103ac1d Fix invisible tabs not being ignored in Tabs 2021-10-07 22:40:11 -03:00
George Marques 3a856b4fcc
GDScript: Use getter return type for the property type
The PropertyInfo hints are more relevant for the inspector. The getter
return type is more reliable and less likely to be incorrect and it is
what's going to be called in the end.
2021-10-07 20:22:19 -03:00
Rémi Verschelde 49e7e049ab
Merge pull request #53422 from KoBeWi/add_LUA_to_Godot 2021-10-07 23:37:37 +02:00
Rémi Verschelde 6090f90743
Merge pull request #53545 from vnen/gdscript-release 2021-10-07 23:28:34 +02:00
Rémi Verschelde f0b26a6160
Merge pull request #52962 from mujpao/fix-right-click-sub-nodes 2021-10-07 23:14:07 +02:00
Rémi Verschelde 3d05b94212
Merge pull request #53522 from groud/read_only_tile_layout 2021-10-07 22:51:46 +02:00
Rémi Verschelde 5abc966be4
Merge pull request #53500 from vnen/variant-in-string-name 2021-10-07 22:51:00 +02:00
Rémi Verschelde 2faf2f822c
Merge pull request #53499 from boruok/master-optional-crop-for-texture-atlas-importer 2021-10-07 22:38:07 +02:00
Rémi Verschelde 9f9452a738
Merge pull request #53493 from DeeJayLSP/patch-1 2021-10-07 22:35:55 +02:00
Rémi Verschelde 8aa55435b3
Merge pull request #53541 from Calinou/doc-call-group-null 2021-10-07 22:35:17 +02:00
Rémi Verschelde 8b9022d2f3
Merge pull request #53235 from Paulb23/script-editor-save-state 2021-10-07 22:34:35 +02:00
Rémi Verschelde a6c4de49e1
Merge pull request #53523 from Calinou/remove-occlusion-color 2021-10-07 22:26:10 +02:00
Rémi Verschelde 21b6aabb60
Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values 2021-10-07 22:05:46 +02:00
Rémi Verschelde 82072c4010
Merge pull request #53539 from Calinou/sky-material-color-no-alpha 2021-10-07 22:05:31 +02:00
George Marques fafa8c7f6e
Enable method type information on release builds
This is needed to ensure GDScript compilation works properly on release
builds and make use of optimized typed instructions.
2021-10-07 16:13:44 -03:00
Rémi Verschelde 9bbed1fe86
Merge pull request #53543 from vnen/joint-waring-release
Joint2D: Use boolean instead of warning string for validity test
2021-10-07 21:06:06 +02:00
Paulb23 44e260e247 Allow breakpoints in closed files 2021-10-07 19:48:58 +01:00
Paulb23 bec8ae7ba6 Preserve script editor state through tab closes 2021-10-07 19:44:23 +01:00
George Marques 082f624ef4
GDScript: Fix method ptrcall on release 2021-10-07 15:08:21 -03:00
George Marques 70e1a50cd1
Joint2D: Use boolean instead of warning string for validity test
Those strings are stripped at release there's a false positive that the
bodies are valid, causing a crash.
2021-10-07 14:18:44 -03:00
Hugo Locurcio f6d7f37592
Document null argument limitation with SceneTree.call_group() 2021-10-07 18:55:29 +02:00
Hugo Locurcio 01d1e9f576
Don't allow translucent colors in built-in sky material properties
The colors' alpha channel is ignored, so there's no point in
exposing it in the editor.
2021-10-07 18:12:16 +02:00
Hugo Locurcio 0269d8e871
Clamp Environment's SSR fade-in and fade-out to positive values
Negative values result in rendering glitches.
2021-10-07 17:59:55 +02:00
Hugo Locurcio 265bae824f
Remove unimplemented Environment.ambient_light_occlusion_color property
This property was intended to provide a way to have SSAO or VoxelGI
ambient occlusion with a color other than black. However, it was
dropped during the Vulkan renderer development due to the performance
overhead it caused when the feature wasn't used.
2021-10-07 17:47:52 +02:00
DeeJayLSP 17e3c9a4e3 DisplayServer: Add multiple descriptions for methods.
Added multiple descriptions for clipboard, mouse and window methods.
2021-10-07 12:43:00 -03:00
Rémi Verschelde f323d25dd3
Merge pull request #53525 from Calinou/comments-replace-visual-server
Replace references to VisualServer in code comments with RenderingServer
2021-10-07 17:06:27 +02:00
Rémi Verschelde dcaf65f79c
Merge pull request #53524 from Calinou/voxelizer-remove-debug-print
Remove debugging print from the VoxelGI baker
2021-10-07 17:00:26 +02:00